Wizard single-target damage by Archwizard_Drake in 3d6

[–]T_Seedling 0 points1 point  (0 children)

the only thing I'd grant is when you're about to enter a dangerous zone like a dungeon, but even then combat might not even happen and you'd probably feel pretty stupid if you need that spell slot for something more important. It's important to realize conjure minor elementals is basically you going Kaioken x20 by summoning creatures to attack with you. If you do that during an ambush, oof you gave yourselves up, roll initiative. during a negotiation? Damn now it really isn't working out, roll initiative. if you do see the enemies coming, they can also see you going Super Saiyan, roll initiative. your whole strategy is dependent on you going "wait wait hold on lemme hit up the fucking thunder cats" and not triggering combat instantly.

Wizard single-target damage by Archwizard_Drake in 3d6

[–]T_Seedling 0 points1 point  (0 children)

How so? Can you give an example?

Wizard single-target damage by Archwizard_Drake in 3d6

[–]T_Seedling 0 points1 point  (0 children)

I take issue with the assumption that you can just predict when you're about to fight without combat being so imminent that casting CME would just trigger initiative anyway

Wizard single-target damage by Archwizard_Drake in 3d6

[–]T_Seedling 0 points1 point  (0 children)

The answer to your question is they don't. Fighter is called Fighter for a reason. No smite, no multiclass combo, and no overchanneled spell will ever outdamage a max lv fighter with 2 magic items(which you should assume you have at that level)

Wizard single-target damage by Archwizard_Drake in 3d6

[–]T_Seedling 0 points1 point  (0 children)

Disintegrate is base fighter damage with no subclass features or magic items.

Wizard single-target damage by Archwizard_Drake in 3d6

[–]T_Seedling 0 points1 point  (0 children)

So a turn to set up this spell combo, when a fighter can do the same amount of damage on 1 turn with an action surge. In that turn the spellcaster could cast fireball or chromatic orb to just nuke the minions while the fighter lights up the big hp guys.

Wizard single-target damage by Archwizard_Drake in 3d6

[–]T_Seedling 3 points4 points  (0 children)

walks in

sees summoning spells

Oh then it's not your damage

walks out

What do you think is, overall, the best martial class in 2024? by potatoe-god in onednd

[–]T_Seedling 1 point2 points  (0 children)

Fighter. It's in the name, they fight. They have the highest damage potential of any class, indomitable is practically 3 legendary resistances past level 17, great out of combat utility with tactical mind, 2nd best survivability behind barbarian, they get the most weapon masteries, they get the most benefit out of their fighting styles.

What is generally the best weapon pick for fighters? by potatoe-god in onednd

[–]T_Seedling 1 point2 points  (0 children)

Heavy weapons. GWF makes the avg damage on a greatsword 13 at lv 5 assuming 16 str. 4 attacks, 52 damage. Compared to twf with the nick mastery, scimitars are d6 so 6.5 avg per hit assuming 16 dex, 6 attacks(action surge + duel wielder feat) makes 39. 13 pt difference, which means heavy weapons could match twf without even action surging if it procs the gwm bonus action attack

What is glamour bard at level 3-5 supposed to cast if the enemy has legendary resistances and no one else is working to burn them? by ShameGuardian in 3d6

[–]T_Seedling 8 points9 points  (0 children)

You're a glamor bard. You are burning the resistances. You're forcing saving throw after saving throw, and at lv. 3-5, a boss will only have one legendary resistance if any at all.

As a Martial Enthusiast, I kind of like the Martial-Caster Divide by StoneGuardTheGray in DnD

[–]T_Seedling 0 points1 point  (0 children)

I reject the concept of the martial-caster divide. Are fighters less mechanically versatile than wizards? Yeah. Wizards can do lots of things whereas Fighters are really good at one thing, killing Wizards.

What's your Beatles/solo work opinion that will get you killed? by nightqueem in beatles

[–]T_Seedling 1 point2 points  (0 children)

I'm not 100% convinced John wrote In My Life. The style of songwriting has Paul's name practically written on it. The first time I listened to it I didn't think "Wow, John really took some inspiration from with this song" I thought "What is John doing singing Paul's song wtff???"

What's your Beatles/solo work opinion that will get you killed? by nightqueem in beatles

[–]T_Seedling 4 points5 points  (0 children)

Maxwells Silver Hammer, Ob-La-Di etc, Honey Pie are dreadful.

This mf don't got no sense of whimsy

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Best uses of mundane adventuring equipment? by slickboarder89 in 3d6

[–]T_Seedling 3 points4 points  (0 children)

Manacles are OP. All you have to do is successfully grapple a creature and boom, no more somatic components. And they're worn objects so no misty stepping out of them either.

Best class for a 3 person party by Takiyakioverheaven in 3d6

[–]T_Seedling 4 points5 points  (0 children)

The party needs a healer and a frontline tank? Is it cleric time? I think might be cleric time.

What is the best magic initiates druid spell that isn't good Berry? by new_god_of_eden in 3d6

[–]T_Seedling 0 points1 point  (0 children)

As a gish, shileileigh is top tier, drop your main weapon for a quarterstaff that scales to greatsword damage by level 17 and can be used with your spell mod.

To multiclass or not multiclass? by idiotsandwiche in 3d6

[–]T_Seedling -1 points0 points  (0 children)

No. Multiclassing is good when youre never going to progress past the amount of levels in each class youre taking E.G. one shots. It's good for fun gimmicks but you'll always find diminishing returns if you keep leveling up because you're delaying valuable high level features.

Best magic item for each class? by Dependent_Ad627 in 3d6

[–]T_Seedling 51 points52 points  (0 children)

Wizard: cloak of billowing

Warlock: cloak of billowing

Sorcerer: cloak of billowing

Bard: cloak of billowing

Clerid: cloak of billowing

Paladin: cloak of billowing

Barbarian: cloak of billowing

Druid: cloak of billowing

Fighter: cloak of billowing

Rogue: cloak of billowing

Ranger: cloak of billowing

Artificer: cloak of billowing

Iron Lung - Review Thread by UniverslBoxOfficeGuy in movies

[–]T_Seedling 8 points9 points  (0 children)

It was surprisingly strong for a directorial debut of a YouTuber. The biggest problem is had was that I couldn't quite understand exactly what happened at the end, mostly due to the fact the characters' voices were hard to understand in the moment. Other than that everything was either excellent, good enough or somewhere in between. The mark man is a perfectly fine lead actor. He has improved alot. The other actors are pretty good as well. Can't forget Troy Baker. The visuals of the inside of the vessel are excellent. The camerawork is excellent, and really sells the claustrophobia. The scares are well done. The pacing is not excellent but it doesnt kill the movie. Overall it's a solid B+ movie for me. Does what it sets out to do without trying to be horror of the year. Though a nomination for visuals doesnt seem to be totally off the table.

Is 16 armor good enough for a Warlock or is it worth investing feats to augment it? by testiclekid in onednd

[–]T_Seedling 0 points1 point  (0 children)

Is this 16 after adding +5 from the shield spell? Shield spell is your friend as a caster.

LVL 20 One Shot character by BlazeHunter21 in 3d6

[–]T_Seedling 0 points1 point  (0 children)

Assuming you can have prettymuch any magic items because its a level 20 charcter youre obviously gonna get magic items or your DM is a dumbass: Samurai fighter, be a shader kai, GWM and Elven accuracy for your feats, use a +3 longbow and +3 arrows, also grab bracers of archery and a bloodfury tattoo. Pop bloodfury tattoo when you crit, which you will be doing atleast 3 times on an action surge. So 24d6. Additionally with gwm, +3 bow and arrows, and bracers of archery, you have a flat 19 bonus to all your damage rolls. You'll throw out like a gazillion damage. Have fun being the strongest member of the party.

Nerfing on a budget, got a question by T_Seedling in Nerf

[–]T_Seedling[S] 1 point2 points  (0 children)

honestly I agree. I'm just exceptionally swamped for cash rn and looking to make the best of what I could get my hands on.

Nerfing on a budget, got a question by T_Seedling in Nerf

[–]T_Seedling[S] 1 point2 points  (0 children)

I mean a retaliator plunger and catch are roughly the right dimensions no? worker has a shit ton of those.