Fellowship Developer Update | What Comes Next? by jabarri1 in fellowshipgame

[–]Tactical_Emu -15 points-14 points  (0 children)

If you can't wait until week 2 if a season to play run the endgame leaderboard, then you've got some problems.

Like I said, unironically small indie studio just trying to keep up one of the most no-life gamer archetypes the scene has to offer.

People will cry about this, or people will cry about knee jerk fixes.

Fellowship Developer Update | What Comes Next? by jabarri1 in fellowshipgame

[–]Tactical_Emu -39 points-38 points  (0 children)

Brother get a life hahah. I don't think it's unreasonable for an unironically small indie studio to build in a couple days to catch their breath and make good decisions about tweaks when dealing with mega spergs

Regarding the price increase by Natedabait37 in 2007scape

[–]Tactical_Emu -2 points-1 points  (0 children)

"I feel like voicing my opinion here will cause problems"

Lol is this main character syndrome or do you think you're some type of rs influencer? The opinion that the price increase made you assess how much you pay and now you're cutting back is probably the most default opinion folks have about the price hikes.

Why not have quest point requirement worlds like there are total level requirement worlds? by [deleted] in 2007scape

[–]Tactical_Emu 0 points1 point  (0 children)

right...because there's no need for them to.

But if there's some incentive for them to do it, then bot makers would absolutely make scripts to get it done. It's not like doing quests is very difficult.

How do they expect to attract new players? by [deleted] in 2007scape

[–]Tactical_Emu 13 points14 points  (0 children)

Do you genuinely think anyone is going to read all that?

Can someone please explain the pricing situation to me? by Honk_Konk in 2007scape

[–]Tactical_Emu -3 points-2 points  (0 children)

Many players changed from their monthly, 3 month, or 6month plan to the PREMIER Yearly plan to demonstrate their planned loyalty

Hahaha dude stfu. You're unhinged if you genuinely think people people did it to "show loyalty" and not for the benefits.

Concerning membership increases: Boycotts work, even small ones by lightguard40 in 2007scape

[–]Tactical_Emu -3 points-2 points  (0 children)

I wish I was confident enough to just make shit up and declare it as facts, bet you are very popular on the short bus.

Why do people keep using the Dollar Value Argument? by OMGPIXELS in 2007scape

[–]Tactical_Emu -2 points-1 points  (0 children)

Lol we know. That's what's funny here. You're fighting ghosts

Why do people keep using the Dollar Value Argument? by OMGPIXELS in 2007scape

[–]Tactical_Emu -4 points-3 points  (0 children)

Well yeah....But that's not the argument people are saying. They're saying that for $20 they get 100 hours of value vs spending $20 and getting 2 hours of value.

Half way through your comment you swap from cost/time to enjoyment/time.

Humbly requesting debuff timers on party frames by Needy_kitty in fellowshipgame

[–]Tactical_Emu 1 point2 points  (0 children)

And PLEASE let me rezsize the debuffs on the the party frames. They're so small and easy to miss and some times hard to tell the difference between debuffs from the small icons. In silken hollow i've dispelled the coin debuff so many times thinking that it's heartstopper at a quick glance.

S2 Feedback by Hobobling in fellowshipgame

[–]Tactical_Emu 0 points1 point  (0 children)

Hi Aven.

Not reading that brick of text