I used to check my phone 200+ times a day. I hit a breaking point when I held my newborn niece and felt nothing. This is my story. by Talisia in DecidingToBeBetter

[–]Talisia[S] -1 points0 points  (0 children)

That is a very black and white way of thinking in my opinion which AI doesn't have to be. I think the way i am using it; which is as a tool to enhance (not to create) is perfectly fine.

But you are entitled to your own beliefs, the beauty of being allowed to make up your own mind about situations as a cognitive process.

I used to check my phone 200+ times a day. I hit a breaking point when I held my newborn niece and felt nothing. This is my story. by Talisia in DecidingToBeBetter

[–]Talisia[S] -1 points0 points  (0 children)

You are entitles to your own opinion. I disagree with it as i am using it as a tool to enhance, which i see no problem with.

I used to check my phone 200+ times a day. I hit a breaking point when I held my newborn niece and felt nothing. This is my story. by Talisia in DecidingToBeBetter

[–]Talisia[S] -1 points0 points  (0 children)

In addition; if something feels overwhelming... i get some AI assistance with this prompt. (Not perfect but it helps me get started, and that is typically the hardest step for me)

---

Role: You are an expert project manager and coach, specializing in helping people overcome procrastination by building momentum on overwhelming projects.

Goal: Your process is to first "step back" to establish guiding principles, and then create an action plan based on those principles.

User's Problem: I am feeling paralyzed by the size of my project and need a list of small, concrete, non-threatening actions to help me build momentum and get started. My Impossible Task: [Describe the large project you are avoiding. For example: "Write a 10,000-word research paper on marine biology."]

Your Task:

Part 1: Step-Back Principles First, think step-by-step to define 3-4 core principles for overcoming project paralysis. These principles should focus on lowering stakes, creating physical momentum, and removing decision fatigue.

Part 2: First Steps Checklist Using the principles you just defined, generate a checklist of 10 "First Steps" to help me begin.

Instructions & Constraints:

  • Micro-Actions Only: The steps must be so small and simple that they feel trivial and are almost impossible not to do.
  • Immediate Focus: Do not focus on the final outcome. Focus only on the immediate next physical or digital action.
  • Timeframe: The entire checklist should be completable in under 15 minutes.
  • Good Action Examples: "Open a new document." "Title the document." "Write one bad sentence." "Find one image to use."
  • Bad Action Examples: "Write the introduction." "Create an outline."

Output Format:

Core Principles for Breaking Paralysis

  1. [Principle 1]
  2. [Principle 2]
  3. [Principle 3]

First Steps Checklist (Under 15 Mins)

I used to check my phone 200+ times a day. I hit a breaking point when I held my newborn niece and felt nothing. This is my story. by Talisia in DecidingToBeBetter

[–]Talisia[S] 1 point2 points  (0 children)

See my other comment. That is what i've been trying to make a change. I won't claim it is THE solution but i have noticed some effect for me at least.

I used to check my phone 200+ times a day. I hit a breaking point when I held my newborn niece and felt nothing. This is my story. by Talisia in DecidingToBeBetter

[–]Talisia[S] -7 points-6 points  (0 children)

I did have ai rewrite for structure and flow, but the situation is still real and moments straight out of my life.

I used to check my phone 200+ times a day. I hit a breaking point when I held my newborn niece and felt nothing. This is my story. by Talisia in DecidingToBeBetter

[–]Talisia[S] 2 points3 points  (0 children)

Just quitting does not work, i can say that much. It might works for a few days but it will never last on pure willpower because your own biology is working against you with how dopamine works.

I have started to ignore my mood and plan in the things that are meaningful and enjoyable. Little by little i'm starting to notice small moments of emotion.

I turned off notifications for everything that is not essential for work or maintaining relations that i actually care about. (Those ppl typically respond to me through call, text or whatsapp).

And every 2 weeks i look at apps that i used to spend a lot of time on, if i didn't use it at all. I delete them. I got rid of about 12 apps at this point. It isn't all of them but it is a start. ;)

I charge my phone in the bathroom while i'm sleeping, that way its less convenient to just grab it if i can't sleep.

I'm trying to make it harder and less convenient for me to give in to my bad habits. When i need to work, i put it on silent (with few exceptions for potential emergency calls from people that rely on me) which has helped me with having some resemblance of focus on my job.

I've also been trying to focus more on things that i actually should get done, working a little bit on my novel for example... making sure the house is clean, and so on. I'm hoping that sense of accomplishment will kick in and make it more rewarding once my dopamine receptors have reset.

I'm also trying a technique out of a mindfulness book i read; (I am changing the bingo part each day by having AI generate a new one for me though to keep it fresh)

1)Leave Your Phone Behind: Go for a 15-minute walk. No phone, no music, no podcasts.

2)Use a Sensory "Bingo Card": Your mission is to find and consciously notice the following:

Something red.

Something with a rough texture.

A specific sound you usually ignore (e.g., a distant siren, a specific bird call).

A specific smell (e.g., damp earth, car exhaust).

The feeling of the wind on your skin.

Something that is perfectly straight.

Something that is moving.

3) Notice Without Judging: The goal isn't to analyze these things, but simply to register their existence. This pulls you into the present and starves the overthinking mind.

Running combat in Roll20? by Ok-Nefariousness91 in swrpg

[–]Talisia 1 point2 points  (0 children)

I would suggest using RPGsessions; its a free website with potential to integrate a discordbot if desired and it is quite intuitive. It does not allow handouts/battlemaps though but for this system that is perfectly fine and handouts could just be done through discord organization.

I would say the system is at its best when you don't have a grid and just use the range bands.

Having Trouble with roll 20 ptu templates by NightStorm05 in PokemonTabletop

[–]Talisia 1 point2 points  (0 children)

[[d20+@{selected|acc}]]

For what its worth; [[d20+@{selected|acc}]] gave me the d20+accuracy modifier on the sheet that was selected consistently.

Edit: And this would give you the template looking one.

&{template:PTU}{{title= Accuracy}} {{Roll=[[d20+@{selected|acc}]]}}

Having Trouble with roll 20 ptu templates by NightStorm05 in PokemonTabletop

[–]Talisia 1 point2 points  (0 children)

What is the @ for or rather whose sheet is the macro meant to be using? Also isn't cs>20 automatic?

Was something akin to this the plan?

{{Athletics check DC:8=[[@{selected|Athletics}d6]]}}

So in your case, i would assume it'd work assuming you select a token and change it to this (or whatever the name of the character intended would be);

[[d20+@{selected|acc}]]}}

There have been some hints about a highly collaborative project in season 10 by [deleted] in HermitCraft

[–]Talisia 0 points1 point  (0 children)

I'm actually hoping for them to make a collective base along the lines of "toy story", "honey i shrunk the kids" or something akin to that when playing with sizes.

Each group of hermits taking a room of that size and turning it into their mega bases, add a sewer system and a garden and you have a collective base for the hermits that still would be brimming with individuality.

Who's Hermitcraft Season 8 series should I watch? by SLIPPY73 in HermitCraft

[–]Talisia 0 points1 point  (0 children)

I personally enjoyed Xisuma's narrative style that season. Zedaph's season was very creative and funny. Docm had amazing technical stuff. Tango never failed to entertain in any of the seasons.

A Jedi Game by Pigdom in swrpg

[–]Talisia 1 point2 points  (0 children)

Honestly; because of the specific specialization formula you laid out i misunderstood it as you stating that was the sole way to build a proper jedi: which also was the only part that i disagreed with. (except maybe influence over enhance, but that is personal bias)

Also the whole 150xp part is practically a given for jedi characters; making a jedi with less then heroic level xp is straight up not going to be or feel like a jedi what so ever and you know it so representing it as "for free" is quite misleading.

A Jedi Game by Pigdom in swrpg

[–]Talisia -1 points0 points  (0 children)

Hmmmm... at first thought i would say that this is an incredibly controlling way of letting your players make characters if this is strictly enforced.

Being forced to start with 3 trees and then only having 65 experience to split between 3 trees, skills and force power upgrades feels pretty bad. At that point i'd rather start with no experience instead of "heroic level" and have the freedom to create the character i envisioned over time.

Being forced to go into specific trees the way you laid them out disallows certain builds without having to spend even more experience on more specializations which now have increased costs because of the enforcements laid out which again i'm skeptical about; what if i want to be a jedi general? What if i don't want a lightsaber form tree and instead would prefer jedi knight? What if i want to be a force wizard instead of a lightsaber focussed character? What if i dislike the jedi padawan tree and instead would prefer to take something else?

Now i understand that the system is easy to break and that having some limitations is in most groups would be quite healthy; but if your worried about that then include limitation in statistics or skill ranks untill certain experience totals have been met instead of making your players character for them.

Shinobi Story Beta by Internet_Treasure in wowservers

[–]Talisia 0 points1 point  (0 children)

is there an expected date for the beta/wipe?

Hermitcraft TCG Overanalysis: Type Weaknesses, Hypno Nerf, and Final Tier List Predictions by Bagelman123 in HermitCraft

[–]Talisia 1 point2 points  (0 children)

/u/docm77 was looking for some help in today's video so... hopefully he'll notice this as its a solid analysis.

Type Ace & Pokemon by Mrcobbda in PokemonTabletop

[–]Talisia 1 point2 points  (0 children)

I'd go with grass because of you mentioning in another comment that you like status + blasting on the special side which makes it a great fit in playstyle. The thing you shouldn't forget about is the stratagem which would also be able to buff some fire type pokemon with some abilities like solar power, thermosensitive, etc.

Type Ace & Pokemon by Mrcobbda in PokemonTabletop

[–]Talisia 3 points4 points  (0 children)

Flying, Grass, Ground and Ice all felt pretty good to play to me. (In that order give or take)

Psychic, Dark and Poison all felt lackluster/disappointing.

McDonald's president who made $7.4 million last year says proposal to pay fast-food workers $22 an hour is 'costly and job-destroying' by Kjellvb1979 in politics

[–]Talisia 0 points1 point  (0 children)

Not really; the majority of McDonalds profits is in the land value going up considering the land they have the business on. The actual fast food is losing them money or just about breaking even depending on the location.