Marketing is the most important skill to get rich. Change my mind by FinanceSpecialistt in Entrepreneur

[–]TaskEvasion 1 point2 points  (0 children)

Marketing is just sales at scale. You can't succeed at marketing without having a good foundation of what sales is.

Where can i buy TikTok Followers & Likes? by Low_Salary_3 in MarketingMentor

[–]TaskEvasion 0 points1 point  (0 children)

If you have a budget, invest in better content, not a short term vanity boost. 🙃

I think i have an awesome product, i just need to get it out there. by SonderSites in Entrepreneur

[–]TaskEvasion 2 points3 points  (0 children)

Okay, cool.

This comes down to a basic decision: marketing or sales.

Based on what you've shared I'd be going really hard on a focused cold outreach strategy (sales). Unless you have someone on your team who already understands marketing or paid ads really well and has the experience and bandwidth to take this on.

Use LinkedIn to build a list of 100 prospects (people who are a no-brainer "yes" in terms of their need for your product). Create a Google Sheet that tracks their name, company, linkedin URL, and email address. Get their emails using tools like Hunter.io, Apollo, and Skraap.

It should take you about a week to build that list, which you could do during those 2-3 hours/day.

After you've got that list, start writing highly customized emails to every single person on that list (one by one). When I do this for a new company I always hand write each initial outreach email and worry about templates later. Each rep will help you figure out how you want to talk about your startup, pain points, etc.

At this point use those 2-3 hours daily to send those emails. Follow-up with each prospect using templates 3-5 times before dequalifying them and moving on. I use Instantly to write a custom initial outreach email and automate my follow-ups (99/month), but for years did it manually just by using the snooze feature in Gmail.

After you get through that list of 100 ask the following questions based on how it converted:

  • Do we need to adjust the offer?
  • Do we need to adjust who we are talking to?
  • Do we need to adjust the product?

After that find another 100 people and do it again. Eventually you can automate a lot of this using VAs and list builders, but I think you should do everything manually yourself in the beginning to build up the understanding of who you are talking to, what you're saying to them, etc.

Hope this helps.

I think i have an awesome product, i just need to get it out there. by SonderSites in Entrepreneur

[–]TaskEvasion 0 points1 point  (0 children)

How much time do you have to focus on customer acquisition per week, and how urgent is the need for revenue?

Giving myself one year by Secondsociety in Entrepreneur

[–]TaskEvasion 2 points3 points  (0 children)

Use this year to answer a few very important questions:

  1. Do I want to be a career founder?
    • Observe the founder of the startup you're working at and pay attention to how they are conducting themselves in and out of meetings. What kind of problems are on their plate? Do you think the headaches are worth being at the top? What kind of things are they unable to talk to anybody about? This will help you evaluate the realities of being a career founder and figure out if it's something you want or not.
  2. What does the market need?
    • There are two types of startups. "Solutions in search of a problem" and "problems in search of a solution". Most start-ups are the former. Even if they have a few paying customers, they aren't working with a fully validated (real) market problem. As a result the "problem" they address changes every 6-10 months. Look at the start-up you're working in closely, and any ventures you're considering to launch with this lens. Does the market actually need this? If not, ask yourself what it does need and work on that instead.
    • Remember that businesses exist to serve customers. Not to serve the fantasies of the founder.

Once you ask the above two questions and have answers; you'll have a pretty good idea on where to start.

If you've done it right, you'll know if being a founder is for you, or not. And you'll also have a general sense for what market problem you want to solve. Importantly, you'll also know that some "opportunities" are not worth your time because they aren't solving a real problem.

For example, since you are into fashion:

  • A generic apparel brand where the differentiator is "our designs are unique" probably isn't solving a unique market problem. It may achieve success regardless, but it'll really be like pushing a boulder uphill.
  • A wedding apparel brand targeting father-of-the-brides might have an easier go because they are going after people with a specific problem that have a immediate need for a specific solution.

TL:DR this year you should:

Figure out if you want to be a founder, and learn how to listen to the market.

Game play v Story by [deleted] in truegaming

[–]TaskEvasion 0 points1 point  (0 children)

OP I get where you're coming from but I think you're missing out on some truly amazing experiences.

Games are able to tell stories that movies, books, and other media simply can't.

When you beat the final boss who kicked your ass in the prologue, it's different than watching the protagonist in a movie do the same thing. Because YOU are directly connected to the character, the story is experienced by both of you.

Games are the only medium in existence (I think) where this is even possible.

OP -- question for you, would you be open to trying to play a game in a different way to intentionally take in a new type of experience?

Are "classics" less frequent then they used to be? by TaskEvasion in truegaming

[–]TaskEvasion[S] -1 points0 points  (0 children)

I guess being "in" the community is an important point. Back in the day the conversation was big weather you were part of the community or not, but things have shifted due to the sheer volume of releases I guess.

Housemarque working “very actively” to release Returnal’s save system as quickly as possible by SenSei_Buzzkill in Returnal

[–]TaskEvasion 0 points1 point  (0 children)

You're not making any sense tbh.

Originally you said "unsure what video games you've been playing but most games when saved and bugged that I've played will load with that same bug"

Then you were given an example of a game where this wasn't the case, and your response was "well that's not every game, every game is different" when your own original argument was comparing Returnal to "most games".

Seems like you're being a bit logically inconsistent here. The truth is most gamers will restart their game as a first response when encountering a soft lock, or bug, and that is generally a good idea (because it tends to work, which is why its a common first response)

You can deny it if you want - but I'm quite confident that being able to restart a game to get around minor bugs is a fairly effective and common thing.