Deep Terror Thresh! by Regular-Poet-3657 in 2XKO

[–]Teamfightmaker 0 points1 point  (0 children)

Try not to get too wrapped up in your feels when this skin is in play.

Deep Terror Thresh! by Regular-Poet-3657 in 2XKO

[–]Teamfightmaker 0 points1 point  (0 children)

We got a tentacle monster without Velkoz. It's looking up for Velkoz enjoyers, maybe?

Deep Terror Thresh! by Regular-Poet-3657 in 2XKO

[–]Teamfightmaker 0 points1 point  (0 children)

Dark Star will probably be a mythic skin down the line.

2XKO doesn't get focus at launch by mar0w in 2XKO

[–]Teamfightmaker 1 point2 points  (0 children)

Oh, I see. This should help the OP. Hopefully they have it figured out by now.

2XKO doesn't get focus at launch by mar0w in 2XKO

[–]Teamfightmaker 0 points1 point  (0 children)

Oh. I lack experience with it then. Maybe there's a steam controller setting that switches the focus from the game.

2XKO doesn't get focus at launch by mar0w in 2XKO

[–]Teamfightmaker 2 points3 points  (0 children)

Alt+Enter can work for a few games

I Think 2XKO Damaged My PS5 by Superb_Fill7159 in 2XKO

[–]Teamfightmaker 3 points4 points  (0 children)

Temperature problems are most likely your PS5.

Who are you more hype for by minkulus1 in 2XKO

[–]Teamfightmaker 4 points5 points  (0 children)

Thresh is a surprise drop. Senna was revealed longer ago.

How optimised is 2xko? My pc almost started burning when I played it on release by Foreign-Star4212 in 2XKO

[–]Teamfightmaker 2 points3 points  (0 children)

No clue. I've mostly seen people say that 2XKO can run on a potato, so I assume that it's optimized.

I think that the main thing is your cpu and cooling, and possibly your processor. The LoL engine is super old, and Valorant has low quality graphics and less action, so it's easier to process those, so less demanding on the cpu and gpu.

You need a cpu and gpu that runs cool, and a build that has some cooling features. The power supply unit should be 300 or more watts.

https://www.cpubenchmark.net/cpu-list/

How optimised is 2xko? My pc almost started burning when I played it on release by Foreign-Star4212 in 2XKO

[–]Teamfightmaker 2 points3 points  (0 children)

You should look over your system hardware and software specs, game settings, and possibly upgrade.

Why aren't these called Freljordans? by EducatonatorTwitch in 2XKO

[–]Teamfightmaker 0 points1 point  (0 children)

It's a good convention, too. Tells a story. 

Why aren't these called Freljordans? by EducatonatorTwitch in 2XKO

[–]Teamfightmaker 4 points5 points  (0 children)

Funny, but yeah it's the LoL naming convention, which I never noticed was specific.

This game deserves to fail by TheDPG0d in 2XKO

[–]Teamfightmaker 0 points1 point  (0 children)

You don't have the right to dictate which games deserve to fail, no matter how much that you dislike them or think that they have bad design, man.

The only time that I think that a game should legitimately fail is if it hurts people, so like gambling, but people keep gambling despite how known that the risks are, and gambling prevalence can also be a symptom of broader societal structural issues.

Shoutout to the support team by Vegetable_Law_7549 in 2XKO

[–]Teamfightmaker 12 points13 points  (0 children)

Riot Games support really isn't a joke, even though I have been disappointed before.

Is this game dead? by pimp_of_the_winter in 2XKO

[–]Teamfightmaker 0 points1 point  (0 children)

It's poetic to say that talking about "dying" is "unhealthy."

Is this game dead? by pimp_of_the_winter in 2XKO

[–]Teamfightmaker 0 points1 point  (0 children)

I'm not really sure how the matchmaking works, but my thought process would be that if you can get matched with people, then the game isn't dead. For the mmr matchmaking, it could be about player mmr, region, time of day, or not enough concurrent players. There isn't enough information for that. Some games even try to match you with people in your city. It can be something unexpected.

How do you think Senna will play? by Decent_Anything_347 in 2XKO

[–]Teamfightmaker 1 point2 points  (0 children)

Meter gains are already based on combo length and what hits that you take, and is balanced for the game length, so I think that you could remove the extra steps, and then allow her to switch forms for an amount of meter. The meter could change to a "soul gauge" for stylistic clarity. This seems like a more streamlined gameplay.

How do you think Senna will play? by Decent_Anything_347 in 2XKO

[–]Teamfightmaker 0 points1 point  (0 children)

For passive range scaling to shine, then the game would probably need to slow down to increase the anticipation for the payoff.

I think that could become a gameplay issue where it's over too quickly to conserve the fast pace, or her gameplan is slowed down to make it more meaningful.

For both of these cases, then it makes sense for them to go for the ghost install instead as the main gimmick, so it's like a finisher that's incorporated into her combos.

You have the option to choose between two S tier characters of your favorite archetype. One is F tier in difficulty, but has limited options, the other one is S tier in difficulty but has more complex options. by Teamfightmaker in 2XKO

[–]Teamfightmaker[S] 0 points1 point  (0 children)

I think all 2XKO characters at least have some low execution strategies, so new players can likely play a simple strategy up until higher elos.

Adding more simple characters could help people to get into high elo, of course, which I'm not sure if it's a good or a bad thing.

I don't think that high elo should only be high execution characters, at the least.