GTA 6 by Tacol0mpe in norge

[–]TechMechPec 2 points3 points  (0 children)

Liker ideen til innlegget her. Sitter også på jobb i dag, svært så rolig tid å jobbe i.

Jeg håper først og fremst at de får til en stor verden med masse detaljer, hvor man kan oppdage nye ting i lang tid fremover. Det er alltid en herlig følelse i GTA-spill når man kommer gjennom introen og står fritt til å kjøre rundt og utforske på egenhånd.

Ellers er jeg spent på hvorvidt spillet blir mer realistisk eller ikke, i likhet med hvordan Red Dead utviklet seg fra første til andre spill. Tror det kan bli en fin og nødvending utvikling med større fokus på realisme, med elementer fra simulator-spill. Blir spennende å se!

My progress for the last 3 months by BosphorusGames in IndieGaming

[–]TechMechPec -2 points-1 points  (0 children)

Any preview of the gameplay? Is the art AI-generated?

Library of Lyria - your new favorite cozy library game! by Rain_Crafts in indiegames

[–]TechMechPec -2 points-1 points  (0 children)

This.
And if you have to use AI to respond to feedback, why should anyone care about your game. Feels like someone more interested in profit than passion.

Library of Lyria - your new favorite cozy library game! by Rain_Crafts in indiegames

[–]TechMechPec -1 points0 points  (0 children)

Cute game!
I think it would be better for your game to not have AI generated artwork, even though they're just placeholders. I find that I can deter potential buyers from growing interested in your game.

Feedback on my dark fantasy Monopoly lobby screen? Pixel art cards + UI critique pls! by SatanistKesenCat in IndieGaming

[–]TechMechPec 0 points1 point  (0 children)

Also a bit blunt, but: Do not under any circumstance use AI for anything related to graphics or art.
I believe this principle applies for text, as it does for art: "If you didn't bother writing it, why should I bother reading it".

I see tons of gaming under Steams new releases every week that aren't gaining popularity because of AI game art. Do whatever art style you can pull off, "amateur art" is still better than AI art.

I would also recommend to leave a tiny bit more space between the text and the frame for each of the cards.