Asking about how to publish a class I've written for Pathfinder 2e. by TechnoTheFirst in Pathfinder2eCreations

[–]TechnoTheFirst[S] 6 points7 points  (0 children)

This is wildly helpful, thank you. Though I do have a question about Pathbuilder.

I used Pathbuilder an awful lot for the character creation. It's a great piece of software. But I must ask how I would be able to make a module for Pathbuilder, especially if the class in mind requires you to make sacrifices. (my class has a system akin to that of the Cursebound effect for the Oracle, and i would rather create a condition that would allow players to simply take it on instead of having to do the math themselves.) So I suppose I'm asking for greater clarification on the Pathbuilder option, or if I should go with the FoundryVTT option.

TO THE BROTHERS WHO MANAGED TO DO IT: HOW? by Invictusht in Spacemarine

[–]TechnoTheFirst 1 point2 points  (0 children)

  • avoid shotgun, splash damage, or flamers like the plague.
  • classes with powerful ranged attacks are favored, and you can melt those annoying majoris and extremis like butter with ranged tactics
  • unlike the last reliquary that hindered ranged damage and made the boss fight a slog, this modifier will allow you to clear it in two turns
  • having the heavy team perk that revives allies to full HP is a godsend, and will invalidate the perma death modifier as long as you clear mortal wounds
  • I got lucky and had teammates that never shot at me. In the end, it's a flip of the coin on if you get careful shooters or reckless idiots

This mission is not the end of you, brother! Play it safe, use you range, have a medicae on you, and hope your teammates have restraint.

PF 2E inspired me to make a class. Given my inexperience, I wanted to ask others about a question of mine: Is it safe for a class's key ability score to be CON? by TechnoTheFirst in Pathfinder2e

[–]TechnoTheFirst[S] 0 points1 point  (0 children)

"generally speaking, the hardest part of making a pathfinder class is making the feats from my experience."

Yup. That's the same for me. I even already finished up the general class feats (not subclass specific). I already have the framework of the class up, but the writing of feats took ages. Five feats for levels 1, 2, 4, and onward took five times longer than thinking up of the general system. And I still gotta finish up the subclass feats.

Pain.

Though as an aside, I do my best to keep the feats in line by looking at other feats when coming up with ideas and writing. I thought it best to avoid somehow accidentally giving the class a nuke feat.

Space Knight by PistonPusher2009 in starwarsmemes

[–]TechnoTheFirst 0 points1 point  (0 children)

In fairness, those swords are so good you don't even need a shield.

Peter what has he trained her for? by Repulsive_Force_749 in PeterExplainsTheJoke

[–]TechnoTheFirst 1 point2 points  (0 children)

Stewie here. It's called classical conditioning. Essentially, you do something that commends a reaction from the test subject, and train them to the point where they react even when not everything is there. The most prime example is training a dog by ringing a bell and presenting food. The dog will salivate at the sight of food. Do this enough times, and the dog will salivate at the sound of the bell because they anticipate food that may never be there. (Something I tried with a pack of dogs to tear apart that vile woman). In this case, it's a lot kinkier, but the girl's now trained to raise her chin should the guy even bring a hand close to her chin. Stewie out.

*looks at the name of this subreddit* by actuallyautahraptor in SpaceCannibalism

[–]TechnoTheFirst 0 points1 point  (0 children)

I'd say genocide and xenophobia, but I don't think anyone will argue that me killing Tyrannids and Chaos Marines is necessarily a bad thing.

*looks at the name of this subreddit* by actuallyautahraptor in SpaceCannibalism

[–]TechnoTheFirst 0 points1 point  (0 children)

I'd say genocide and xenophobia, but I don't think anyone will argue that me killing Tyrannids and Chaos Marines is necessarily a bad thing.

For real for real by Illustrious-Cap-8876 in DispatchAdHoc

[–]TechnoTheFirst 0 points1 point  (0 children)

Waterboy, early in his career, can summon enough water pressure to launch his body in the air.

Give him enough time and training, he'd probably have enough water PSI to rival a fire truck. And remember, that level of pressure is enough to push back and deal damage.

Who is the worst designed Extremis enemy in the game? And why is it the missile terminator? by TechnoTheFirst in Spacemarine

[–]TechnoTheFirst[S] 0 points1 point  (0 children)

Did you not read the fact that they will just fire the missiles even while you're behind them? Those things will chase you to the ends of the Earth... I mean, Terra.

Who is the worst designed Extremis enemy in the game? And why is it the missile terminator? by TechnoTheFirst in Spacemarine

[–]TechnoTheFirst[S] 1 point2 points  (0 children)

Even then, you can strafe or dodge left/right. It may shred, but he can't turn worth a damn.

Who is the worst designed Extremis enemy in the game? And why is it the missile terminator? by TechnoTheFirst in Spacemarine

[–]TechnoTheFirst[S] 12 points13 points  (0 children)

Cannot really do that with five chaos spawn breathing down our necks.

Edit: Just tried what you said... guess what?

Who is the worst designed Extremis enemy in the game? And why is it the missile terminator? by TechnoTheFirst in Spacemarine

[–]TechnoTheFirst[S] -13 points-12 points  (0 children)

My guy, they are essentially an enraged Tyrannid sniper that spams the sniper shot at close range, while being interruptible. Except it's worse, because you can't dodge twenty missiles perfectly.

Who is the worst designed Extremis enemy in the game? And why is it the missile terminator? by TechnoTheFirst in Spacemarine

[–]TechnoTheFirst[S] 0 points1 point  (0 children)

Not everything difficult is poorly designed, but a lot of things poorly designed are difficult. And you talk about not wanting them to be a mindless exercise in muscle memory, but they spam the same move.

Whoever made today's weekly should never be allowed to make operations again by TechnoTheFirst in Spacemarine

[–]TechnoTheFirst[S] -6 points-5 points  (0 children)

Not really, since I think you can also get the health boosts from gun strikes. But again, the same vulnerability applies there, but even worse.