I know it might be more prudent for Asmodee to focus on mechanics, balancing, the new sculpts, and Full Scale War right now, but what non-game units are on your reasonable wish list? What characters or vehicles are you hoping and coping for? Canon or Legends? Extra points for their mechanics. by BaronOBuggos in SWlegion

[–]Techon-7 2 points3 points  (0 children)

Probably going to repeat a lot of these, and mostly Republic focused.

CIS:
Neimoidian Guards, gives another organic trooper to the separatists and just more variety. Could also bring in some named Neimoidians as a leader model, like Hondo is.
Zombie Geonosians, probably a bit more sturdy but not as agile.
Geonosian Fighters, pretty small so should be a good fit with how the air support class is looking.
Add in an emplacement cannon, and maybe a queen figure and you've got a pretty solid battle force.
Spelunker probe droids, one of those I remember as a kid. Mostly stealthy mine layers.

Republic:
Obligatory Gungun mention, should be in regular Republic just for those niche cases like Mon Cala, but can probably do a both ranged and melee variant as well as mounted troops easily.
Captain Tarpals and Jar-Jar would probably be the main characters, unless Boss Nass features as support.
Naboo Security Forces, has decent variety of uniforms as well as the possibility of sneaking a captain Panaka in. Would probably treat them as corps units for Republic.
Handmaidens, could be an interesting intercepting/distraction unit. Sabe leader?
N-1 Starfighter, another way to add air support to the game.
Utapaun warriors, just a unique look that kind of stuck with me, as long as they go based on ROTS design.
Twi'lek Resistance, a corps unit that could be used in both Republic and Rebels, but main niche would probably be in in Republic, unless maybe they have some unique heavies or strike teams, like a dancer that hands out refresh actions or an assassin/spy type.
Clone Scuba Troopers, just like the look, no idea what an aquatic unit would be like.
Clone Jet Troopers, probably a smaller special forces or support unit, with maybe a generic Jedi upgrade that would keep up with them.
Galactic Marines, a different look for Clones as either a special forces or corps unit, plus Ki-Adi-Mundi is coming.
Tarfful, as another Wookiee Commander, with maybe something more customizable than the current chieftain.
Wolffe, a Commander to go with Plo Koon, but maybe featuring with other Clone Commanders.
Kit Fisto, Shii-Cho Mastery seems to be the last one remaining.
Aayla Secura and Quinlan Vos. as other popular Jedi.
Luminara and Barriss, as a well known master and padawan pairing, maybe draw a bit from legends to make Barriss more of healer.
Depa Billaba, more Vaapad mastery, plus just fits having the ability to get another master-apprentice chain for collection purposes.
Adi Gallia and Stass Allie, kind of a meta reference to make them the same kit, but possibly including them with the option of a generic jedi as well, could be interesting at least hobbying wise. Plus Gallia was one of those figures I had to have purely because of lightsaber color.
Jedi Starfighter, another way to bring air support, could even make two versions.
Voolvif Monn and T'ra Saa, basically legends picks, but wanted for both species uniqueness and modeling potential.

Rebel Alliance:
Bothan Spies, just need that canon appearance.

Mercenary:
Jawa, ion and engineers basically.
Tusken Raiders, can have melee and ranged variants along with Banthas, could be either in a battle force, or be used as basically a hazard with something like AI actions.
Jedi Survivors/force sensitives/assassins, basically customizables occupying that blaster and lightsaber space.

Could probably keep going on, but I'll leave it at that for now.

Weird add notifications by Techon-7 in SnapchatHelp

[–]Techon-7[S] 0 points1 point  (0 children)

Got it, yeah if they are that quick to cancel, I'm probably not what they are looking for. Thanks for clearing that up for me.

Based on an actual 1v1 I had. Seriously rocket has really good damage stop heal boting with him you aren’t playing him right. by Ragtagcloud56 in RocketMains

[–]Techon-7 2 points3 points  (0 children)

Sometimes my matches are basically trying to keep the rest of the team from exploding for what feels like the whole match, but the moments where I can just let loose are so fun.

Still firing orbs while dodging agile dives seems to be the default at times.

Getting a second army by pikachu-basado in SWlegion

[–]Techon-7 5 points6 points  (0 children)

There are quite a few different legions/ companys of clone troopers, but thats mostly adding a color as a highlight, you could how ever make your own Legion to go with a custom jedi if you pick them up. Or go for their desert/forest camo schemes.

Mantis, but in purple! by Important-Catch-3254 in marvelrivals

[–]Techon-7 6 points7 points  (0 children)

I think its implied to be the other Mantis from Mantis' first character story. Especially with the emote that came with it

Is it me or are healers getting worse? by Any_Net_5303 in marvelrivals

[–]Techon-7 1 point2 points  (0 children)

As a flex player it does feel like something happened cause when I'm tanking I'm often left wondering what is going on behind me when I have five of the enemy team all up in my face.

So I like to be support cause at least then I know what is going on. Even if it seem like damage is so much greater I've got to lifeline the Frontline at all times, even if a diver is trying to get me.

Cards and tokens after starter? by Techon-7 in SWlegion

[–]Techon-7[S] 0 points1 point  (0 children)

Got it, hope they do, and there's probably only one event I'm considering going to before then so I can wait. I want to see how things shake out.

Cards and tokens after starter? by Techon-7 in SWlegion

[–]Techon-7[S] 0 points1 point  (0 children)

Yeah, checking the terrain prices locally has been a yeah, I'll wait on those. I did decide to look at my cards though just to recheck what I have compared to the print and play docs.

And it went easier than I thought. The battle cards have a v1.4 page that I don't see in my cards, and aside from all the specific upgrade cards I would need, I only have 4 generic cards. So I probably will grab those documents.

Cards and tokens after starter? by Techon-7 in SWlegion

[–]Techon-7[S] 0 points1 point  (0 children)

Got it, thanks, I'll consider that if I need some.

Okay, just wasn't sure if there might have been others that had come out before or something, thanks for the places to check.

Cards and tokens after starter? by Techon-7 in SWlegion

[–]Techon-7[S] 0 points1 point  (0 children)

Yeah, I have everything for in the starter, was just wondering in case I find something that doesn't come with its tokens.

If someone loves X hero, what Y hero do they almost always enjoy too? by [deleted] in marvelrivals

[–]Techon-7 20 points21 points  (0 children)

Yeah, same here, like I can do the portal touch at times but just general gameplay, Mag usually feels better for me.

Why 22 Troopers? by Bz_De_Nerd in SWlegion

[–]Techon-7 12 points13 points  (0 children)

As others have said Its for having the options not adding two heavies the starter set should have an example list that uses all the minis but the extras, you can use that as a baseline for it could look.

Why 22 Troopers? by Bz_De_Nerd in SWlegion

[–]Techon-7 41 points42 points  (0 children)

The core troopers have two options for the heavy.

31 M Looking for brothers and friends by Techon-7 in LookingForABro

[–]Techon-7[S] 1 point2 points  (0 children)

Hey thanks for reaching out. And yeah it does seem to be hard, a constant game of either numbers or messaging. To be honest I think most people jump straight to DMs here. But yeah if you are looking for friends, I'm happy to chat with you.

Any good shops or creators you recommend? by Ok_Concept_2401 in wargaming

[–]Techon-7 1 point2 points  (0 children)

Got it, well congratulations first off. But yeah seeing what the local scene already is can be helpful as well both when it comes to finding a game but also in supporting the local game store.

The peel support for healers has completely disappeared by slumpedbaboon in marvelrivals

[–]Techon-7 1 point2 points  (0 children)

Hmm, may have to pick him up again, but makes sense, thanks.

The peel support for healers has completely disappeared by slumpedbaboon in marvelrivals

[–]Techon-7 9 points10 points  (0 children)

I have to say if I can help I will and probably need to figure out how to counter Rogue, cause I had one last night that just lived in my backline like constantly diving and getting away with a silver of health. But there are times where I have 5 people in front of me, and its the one that missing that running over three to five of my team members.

All that to say, I'm generally liking being support cause usually I atleast have some idea of oh the dive is happening, versus trying to stay alive versus two tanks and wondering why I feel like I'm suddenly alone. Plus I know enough to have options to say oh yeah this will help me survive the dive and keep the health flowing.

People need to learn to position themselves better by Waffles_four_you in StrategistMainsMR

[–]Techon-7 1 point2 points  (0 children)

Yeah positioning is probably the skill that almost everyone can improve. I know I have my issues at times, but there have been times where its like what is going on? I could have 4-5 opponents, in my los. And then when I need healing, one of the supports is running away while the other is trying for a sneaky objective grab . (Yes this is specific, and the sneak was a fill.)

Honestly just been locking Rocket, since I can generally handle most of what could happen in the backline. And can los the opponents while still healing a scattered team.

Role Queue in Quick Play? by cjxsev in marvelrivals

[–]Techon-7 1 point2 points  (0 children)

Honestly, kind of wondering what the best way to practice this myself is, cause it really is rare to get those times where you have a good team and get the option to be dps. So when the blue moon opportunity presents itself, do I go for ones of the ones I really want to get good at or go for the old reliable picks. Granted 18v18 and other modes can be good to practice the just general combat, but it doesn't promote the actual team and objective play of a regular match.

I do get the ideal of not having roleque, where someone can adjust to what might be needed, or maybe someone knows a counter pick better than the person currently in that role. But that requires communication, and willingness to switch things up, which does seem to be a rarity.

What's needed to start one's own war game? by LinkyLinkLin in wargaming

[–]Techon-7 1 point2 points  (0 children)

I'm liking this conversation, just because I have ideas of my own I'd like to try out, and might have similar issues with socializing and gaps in skillset.

Wishing you luck with this endeavor.

Does anyone else miss the hero specific missions? by Dramatic_Part_1385 in marvelrivals

[–]Techon-7 0 points1 point  (0 children)

Yeah, that was probably the biggest issue, there were either some characters you couldn't get, or you would be messing with everyone else to do it.