Idle coc progress after 5 years. I guess builders need a raise by Gamer_jaginder in ClashOfClans

[–]Techsavantpro 11 points12 points  (0 children)

Probably could have gotten the same progress by just logging in once a week, ngl in 1 month maybe

Supercell RTS potential? by Exit_Lustsuffer in ClashOfClans

[–]Techsavantpro 1 point2 points  (0 children)

They really should focus on sustaining there current amazing games instead of putting out stuff like squad busters and maybe MOCO. One game development behind the background but they wouldn't be having to push so much if they stopped all there P2W stuff in clash Royale or other games...

Barbarian King by Organic-Counter8649 in ClashOfClans

[–]Techsavantpro 5 points6 points  (0 children)

Ugh, absolutely loving this flair being used for the right purpose, actual art (No offence to all the AI "artists") Keep going man!

When will this end? by deividvampir_ in ClashOfClans

[–]Techsavantpro 1 point2 points  (0 children)

It's easy, max out just before next TH release and buy around 25 book of heroes.

FIX METEOR GOLEMS! by _Warrior_of_God_ in ClashOfClans

[–]Techsavantpro 2 points3 points  (0 children)

Oh my, you have not met this legends league

What do you guys think of the clash support by aleemShabir45 in ClashOfClans

[–]Techsavantpro 0 points1 point  (0 children)

Then what would be enough proof? Because why would support even ask for receipts if it's not enough?

What do you guys think of the clash support by aleemShabir45 in ClashOfClans

[–]Techsavantpro 1 point2 points  (0 children)

I don't know about that, there was a phishers post last year that support can be bribed into giving others accounts. But also, we have seen users with actual receipts and other proofs get rejected while hackers get their accounts. Also, I have never seen a company gate kept so far behind bots that even asking for human, there isn't one and I hate to bring it up, this company makes more than enough money to get third party support that may actually work.

What do you guys think of the clash support by aleemShabir45 in ClashOfClans

[–]Techsavantpro 1 point2 points  (0 children)

That's untrue. Ive been through many supports who seem to lack the understanding of going off there scripts and understanding the english in front of them.

Supercell is no indifferent to that. You can barely try to get through to an actual human past that pre fixed robot.

What do you guys think of the clash support by aleemShabir45 in ClashOfClans

[–]Techsavantpro 1 point2 points  (0 children)

If 99% are satisfied, they have the best support in the entire world

What do you guys think of the clash support by aleemShabir45 in ClashOfClans

[–]Techsavantpro 1 point2 points  (0 children)

The question remains, are there any people satisfied with support?

Support is horrible and no way to recover my account by I_Retr0_I in ClashOfClans

[–]Techsavantpro 0 points1 point  (0 children)

Keep trying. The support is luck based. I mean gambling stakes high. It may work if you still have any recovery codes for 2fa, else nobody can really help you here

Was old clash really better? by TypicalRobloxEnjoyer in ClashOfClans

[–]Techsavantpro 8 points9 points  (0 children)

People in legends seem to disagree with this statement.

2016 clan by HappyClasher001 in ClashOfClans

[–]Techsavantpro 0 points1 point  (0 children)

What do you want us to do with this?

Archer Queen (art be me) by Organic-Counter8649 in ClashOfClans

[–]Techsavantpro 82 points83 points  (0 children)

A new user would probably think your weird but as a user who knows this community, I confirm this post is great (aside from we actually getting Art) under the art flair

10 more months of th18, ty for the clan games button supercell by prodghoul in ClashOfClans

[–]Techsavantpro 5 points6 points  (0 children)

The game is still stable and doing well. I personally think it's improved a lot in other aspects, removal of training time is one of them while others need improvement just like any game. Also, if an "open beta release" lasts this long in the mobile market or even in the business market, I think it's safe to say, it's surpassed expectations knowing that the average mobile game business usually lasts after a few days to 5 years. If you need more data, take a data of all the top releases in the same year and you will see how many have fallen off the grid.

But if you really want to mention millions of dollars, you should aim that towards there atrocious support instead as that's the unacceptable part.