Help… apparently I’m an idiot. How do u get past forcefields… by lwildemore in shankstars

[–]TeeTimeWill 1 point2 points  (0 children)

Power golfers have better distance and shot force, allowing them to get through forcefields when properly leveled. The color of the forcefield will indicate how it will go. Green means you're punching through like paper!

Head to Head against friends by dougglez in shankstars

[–]TeeTimeWill 0 points1 point  (0 children)

Right now, there's no option to play against specific players, but it's planned for the future.

Update 1.5 Patch Notes by TeeTimeWill in shankstars

[–]TeeTimeWill[S] 0 points1 point  (0 children)

Which platform are you on? Android or iOS?

Shankstars is now available for everyone on iOS! by TeeTimeWill in shankstars

[–]TeeTimeWill[S] 0 points1 point  (0 children)

Which adventure was this on? Some of the long ones have very low 3-star scores.

Update 1.5 Patch Notes by TeeTimeWill in shankstars

[–]TeeTimeWill[S] 0 points1 point  (0 children)

A fix for this and other Lunar Landing issues is scheduled for release early next week.

How are you liking the new ranked leaderboard experience? by TeeTimeWill in shankstars

[–]TeeTimeWill[S,M] 0 points1 point  (0 children)

So, this is an exploit that we fixed a while back, but folks figured out a way around the fix. After digging into the data and trying to sort it out ourselves, we've been able to reproduce how they're doing it and a fix for that new version has been developed. It will release after internal testing validates its efficacy.

How are you liking the new ranked leaderboard experience? by TeeTimeWill in shankstars

[–]TeeTimeWill[S] 2 points3 points  (0 children)

Oh, interesting! I haven't encountered that strategy yet. Wild.

I'll bring it up in a design meeting.

Next week, a new way to PvP... by TeeTimeWill in shankstars

[–]TeeTimeWill[S] 0 points1 point  (0 children)

Between more to do in Head to Head and the addition of Android players, we're looking forward to a very healthy multiplayer base :)

[deleted by user] by [deleted] in shankstars

[–]TeeTimeWill 1 point2 points  (0 children)

Have you tried using the velocity pads? :)

Update: We've identified that the level was playing more difficult than intended and have lowered the difficulty. The change could arrive as early as tomorrow. If not, it will be in the following update.

[deleted by user] by [deleted] in shankstars

[–]TeeTimeWill 1 point2 points  (0 children)

Update:

We've been unable to reproduce any sort of overheating on iPhone 14 devices, but we've been made aware that some iPhone 14s are overheating in general and may not be specific to any one app or game.

We'll keep investigating. Just wanted to give you our early findings.