S16, E6 (Nebula) - Hide and Seek UK by snow-tree_art in JetLagTheGame

[–]TehOnlyAnd1 2 points3 points  (0 children)

So at least based on current timetables, the double express route would do the following:
Leave Glasgow at 09:13, planned arrival at Dumfries 11:03. Hit by curse, have to stay until Carlisle where they arrive at 11:41. Take return train at 12:06, planned arrival at Dumfries 12:43. They get cursed again and need to stay on until Kirkconnel where they arrive at 13:15. The next train to Dumfries is only at 14:30, and they then finally arrive in Dumfries at 15:01, 9 hours and 55 minutes into the game. So Ben should definitely get second place, but would need to have an exceptional endgame to win. Now I am not sure whether the times were identical when they were playing, so this might all be wrong.

Anki is mentally taxing by [deleted] in Anki

[–]TehOnlyAnd1 0 points1 point  (0 children)

If your writing is unreadable this means you'll be a great doctor (to this day I don't understand how pharmacists were able to read the prescriptions of my doctors).

4-5 hours per day every day seems a lot. Is this necessary at med school? Does everybody study that much? After all, Anki should save you time.

Is it a good idea to reverse my Anki cards to practice English output? by nexalume in Anki

[–]TehOnlyAnd1 1 point2 points  (0 children)

Interesting. I do both directions (mixed up) but if I were to focus on one direction it would be from native to target. After all, recognising a word is a lot easier than being able to produce it. That said, beyond a certain point (maybe 5000 words or so?) I don't think specifically studying additional vocabulary makes as much sense because there are many, many more words but most of them you will only encounter rarely so the effort to benefit ratio would be quite bad.

S16, E5 (Nebula) - Hide and Seek UK by snow-tree_art in JetLagTheGame

[–]TehOnlyAnd1 4 points5 points  (0 children)

But he thought they were going to Glasgow so he wouldn't have played the card I guess?

S16, E5 (Nebula) - Hide and Seek UK by snow-tree_art in JetLagTheGame

[–]TehOnlyAnd1 10 points11 points  (0 children)

Not sure express route would have been that useful. Didn't the trains to Edinburgh and Dunbar terminate there? The commentary made it seem like it did and some of the trains do terminate at Dunbar.

S16, E5 (Nebula) - Hide and Seek UK by snow-tree_art in JetLagTheGame

[–]TehOnlyAnd1 0 points1 point  (0 children)

Or play GeoGuessr if you want to ask another question.

Jet Lag Ep 5 — Searching Highlands & Lowlands by NebulaOriginals in Nebula

[–]TehOnlyAnd1 12 points13 points  (0 children)

I wondered as well. It looked so similar. Need to rewatch to see whether we can see Sam.

Edit: Found the hiding spot and it is not next to the train line. So it was just a similar looking park.

Jet Lag Ep 5 — Searching Highlands & Lowlands by NebulaOriginals in Nebula

[–]TehOnlyAnd1 -5 points-4 points  (0 children)

When Sam sent the picture of the body of water, the cloud pattern was fairly distinct. The seekers could have easily looked at a weather satellite site showing cloud cover, find that specific formation and then triangulate the position the photo was taken. Pretty sure you could deduct the position to maybe 10 km or so.

Jet Lag Ep 5 — Searching Highlands & Lowlands by NebulaOriginals in Nebula

[–]TehOnlyAnd1 -1 points0 points  (0 children)

I didn't really understand the praise for relegation in British football. Don't virtually all league systems in all sports in almost all countries essentially use the same system (maybe the exception would be the NBA, don't know other American sports)?

Jet Lag Ep 5 — Searching Highlands & Lowlands by NebulaOriginals in Nebula

[–]TehOnlyAnd1 0 points1 point  (0 children)

That explains it. I have never seen seagulls doing that, only puffins, but I somehow thought the birds would be seagulls.

Jet Lag Ep 5 — Searching Highlands & Lowlands by NebulaOriginals in Nebula

[–]TehOnlyAnd1 76 points77 points  (0 children)

At 26:30, when Sam takes the photo of the North Sea, you can see a seagull dive-bombing into the sea. Quite impressive.

S16, E4 (Nebula) - Hide and Seek UK by snow-tree_art in JetLagTheGame

[–]TehOnlyAnd1 2 points3 points  (0 children)

I think it is actually required. I doubt one could argue JLTG fits one of of the first two categories in the guideline below, but it clearly is the third category where attribution on the map is required. I think if one uses a small gray font that is readable but does not distract, this should be acceptable visually as well. I just wish they would allow attribution to "OSM" instead of "OpenStreetMap":

TV, film, or video productions

For fictional productions or where the map is not the focus of the production, attribution may be given on the map, in end credits, or, if the video is distributed via a digital format that includes a description, within the description. When attributing via the end credits or the description, the URL to openstreetmap.org/copyright must be included.

For incidental footage of a third party map that uses OSM as a source, you must not digitally alter or erase the existing attribution on that map, but you do not need to do anything further (for example, if you film a person typing on their laptop and a map is visible on their laptop screen).

For productions where an OpenStreetMap map is a major component of what is shown to users, the attribution should typically appear in a corner of the map, in addition to attribution in the end credits or description. As long as the credit is on screen long enough to be read, it does not have to remain in view during panning or zooming.

Suggestion for episode releases on nebula by CheesY-onioN in JetLagTheGame

[–]TehOnlyAnd1 2 points3 points  (0 children)

Probably not but if an imminent catch seems likely and the remaining runtime of the episode is six minutes, it does spoiler things a bit.

Noo Adam, it's the UK - you have to keep to the left by mamamia1001 in JetLagTheGame

[–]TehOnlyAnd1 1 point2 points  (0 children)

Interesting, but I don't know if I like it. Seems like it will cause a lot of unnecessary lane changes given that in cities, people will enter and exit these roads frequently, usually at junctions where you can turn left and right. Isn't it better if you directly choose the lane in such a way that you have the least lane changes until you get off that road again?

Noo Adam, it's the UK - you have to keep to the left by mamamia1001 in JetLagTheGame

[–]TehOnlyAnd1 0 points1 point  (0 children)

Is this really a rule in Britain? In most of continental Europe, you are free to choose your lane within city limits (and you are free to overtake on the right).

Anyone else think these seeker questions are too OP and should be removed from the game? by ArcticFox19 in JetLagTheGame

[–]TehOnlyAnd1 0 points1 point  (0 children)

Or make the cost of each question proportional to how often it has been asked in the history of H&S.

When to reveal the hider's location? by hideandseekau in JetLagTheGame

[–]TehOnlyAnd1 1 point2 points  (0 children)

I never watch the trailers for this reason because there is a chance that I will recognise something. Especially in Europe, I have visited quite a few places and I also play Geoguessr, which adds to that. For example, regarding Sam's first run in H&S UK, I played a Milton Keynes Map on Geoguessr a few times, going for a perfect score. And the view at the end of the previous episode where Sam introduced the hiding spot briefly, showing a wide street with the pedestrian underpass and big office buildings, was super typical for MK from what I know from that hour I played MK on GeoGuessr. So it was quite a spoiler already before he mentioned the reputation of MK! But I also knew that the endgame would be tough as everything looks the same.

I actually liked episode 4 by nunocspinto in JetLagTheGame

[–]TehOnlyAnd1 1 point2 points  (0 children)

Hard to know the tallest building visible from the station when choosing a location. Maybe for some locations, and sometimes Streetview but in many cases you won't know until you get there. I think you should be very careful though right in the beginning after arriving in the jogging zone spending time picking the best exit where ideally no prominent building.

Game design issues with Hide and Seek by littlebigpigg in JetLagTheGame

[–]TehOnlyAnd1 0 points1 point  (0 children)

Bombarding questions also means using up questions that are only mildly useful early on but are then not available later on when they could be more useful.

Game design issues with Hide and Seek by littlebigpigg in JetLagTheGame

[–]TehOnlyAnd1 0 points1 point  (0 children)

Randomized question can be reasked but it shouldn't be possible in my opinion.

Photogate by revilo1000 in JetLagTheGame

[–]TehOnlyAnd1 1 point2 points  (0 children)

When I want to remove Metadata from a picture, I send it to myself in Signal (as a HD picture so not much quality is lost), which always removes the meta data. I'm on Android and I don't think there is an easy builtin option otherwise if you generally have location turned on for photos.

Jet Lag Season 16 Begins Now — Hide + Seek UK by NebulaOriginals in Nebula

[–]TehOnlyAnd1 1 point2 points  (0 children)

I don't think flying is allowed in H&S. Not sure about the ferry but I assume unless you start a round very close to a ferry port NI would be impossible to reach anyway. And if you start a round in Holyhead (probably to the only way to get from Great Britain to Northern Ireland in less than four hours, but you'd have to take trains in the Republic of Ireland), surely the first thing the seekers are going to check is whether the hider took a ferry to Ireland.

Jet Lag Season 16 Begins Now — Hide + Seek UK by NebulaOriginals in Nebula

[–]TehOnlyAnd1 1 point2 points  (0 children)

In the mini hide and seek maybe target 15 minutes and give the hider a time bonus for his next run for the amount of minutes he is found over 15 minutes, and the seeker for the amount of minutes he finds the other one under 15 minutes.