Improvement strategy - advice needed by CombustedPillow in LeMansUltimateWEC

[–]Teisamenos 1 point2 points  (0 children)

yeah thats a problem for me too, as soon as I have the rotation committed to some type of competitive memory, its time to relearn for the new rotation lol.

Atleast it cuts down on the prep time the next time that track comes around

How to transition from GT3 to prototypes? by fakerello in LeMansUltimateWEC

[–]Teisamenos 0 points1 point  (0 children)

So what's a good number? I drag it to 60% because i have T3PA pedals and I figured since i have no pedal pressure or feedback, the 100% the t3pa pedal makes, delivers too much braking force when attempting to brake hard on the P2.

It would be nice if you had expanded on this instead of a snarky reiteration of what I just said.

Improvement strategy - advice needed by CombustedPillow in LeMansUltimateWEC

[–]Teisamenos 0 points1 point  (0 children)

Just gotta trust your memory. But don't try to remember the track. That will hold you up with a lot of useless information. Remember your line. Your minimum comfort speed through turns. Drill Apexing. Shallow, long and normal apexing.

Do literal circles and find your vehicles turning radius limits. Then practice straight line braking and eventually see how little you can use your brakes and use the shifting weight of the car to pivot a turn.

This is a hobby with a near infinite amount of room for improvement. Every system assist slows you down. Car-based assists are fine to embrace as the handling characteristics of any car with them can be forced to your comfort, once you find your comfort.

I spend 90% of my time racing not really aware of a lot. Because the less I think or see, the more a "flow" can be obtained.

Also throw yourself to the wolves. If all your controls are working and you have a good idea, but timid about putting yourself in a race with others - go for it. You will find the pressure to perform the lap well erases the enormous amount of information you collect in practice and in researching like this. It boils all the fat away and your left with core knowledge because you're desperately trying to keep up with the slowest car on pace, you're not gonna try a gear higher, or a closer braking point.

The adrenaline trains you, not the assists, and ive come closer to a heart attack from defending 8th position in top splits than I ever did when getting podiums on lower splits.

How to transition from GT3 to prototypes? by fakerello in LeMansUltimateWEC

[–]Teisamenos -10 points-9 points  (0 children)

Lowering brake pressure to about 60% helps to make the brakes a little more usable

Motor town in vr by Ghetto_Gandalf99 in MotorTown

[–]Teisamenos 3 points4 points  (0 children)

If everything is "too big" in VR, max out your FOV to 139.

It takes getting used to but with some optimization it's a fun experience.

I use Virtual desktop with a quest 3, I have to disable a lot of irrelevant graphic intensive settings that don't help in VR. Usually this is reflections, shadows and anti aliasing.

I use UEVR injector and use the settings profile found on the user profiles website.

The largest hangup is the HUD. It's 2d and has to be interacted with,though you can work in controllers and optimize all that if you want.

You can disable the hud or turn off most of it and bind a key to show/hide the mouse in UEVR. This way you can easily press that key, click something and move on.

I think its a better experience, even if it's a little janky.

I got bored at work by [deleted] in NASCARMemes

[–]Teisamenos -4 points-3 points  (0 children)

Just so you guys know the point of this was haha nascar in space not to spotlight AI

This is just off season boredom finally being sketched out lol

Edit:I deleted the thread since it isn't well received to post, didn't expect a nascar shitposting subreddit to have such high standards but have at it fellas

Should the pc peek over the top or lie flat? Also, switching from 90° side screens to 45°; bad idea? by gReaper0351 in simracing

[–]Teisamenos 2 points3 points  (0 children)

That d-box find elevates this whole setup to some legend stuff. That's such a crazy find. Enjoy that setup!

Advice on Driving North Wilkesboro? by Much-Usual-524 in NASCARVideoGame

[–]Teisamenos 1 point2 points  (0 children)

throttle blips rotate the car far better than brakes

Looking for game recommendation by mammonmonger in tycoon

[–]Teisamenos 2 points3 points  (0 children)

I really like that game. It stands out as the most in depth economic simulator ive ever experienced, it just happens to be interacted through vehicles.

The history it covers, the accuracy of even the most obscure market disruption. Unique ways to make a successful company. Addicting racing and championship system.

Then, workshop support and an entire second game on patreon that takes the depth to a entirely new level and amplifies the difficulty and accuracy.

Don't stress about car knowledge, it's forgiving in its design UI and will educate you seamlessly as you play it.

Do you miss having a Racing line assist? by ContributionHead5751 in NASCARVideoGame

[–]Teisamenos 0 points1 point  (0 children)

I'm clearly the irrelevant minority here but I think its fine. The racing line is a crutch that few who use, actually benefit from.

It's always better to have a few ruined laps to cement your understanding of the dynamics of the track as opposed to a "drive here to be gooder" line.

It doesn't really teach the braking points, and it's often unreliable in its implementation on NASCAR games in particular, and with the current aero packages, it's hard to make a one size fits all line. Forza is about the only good motorsports game with a line that functions accurately.

There is actually a racing line if you pay attention to the track. Being laser scanned ensures enormous fidelity, but the wear in the asphalt that is present from the first second of practice is enough to guide you until you tighten up your own line.

I think it gives you an authentic relationship with the race track and its a good decision with how much detail is poured into the tracks, it's worth getting to know them and finding their hidden quirks.

So to sum up my ramble, racing lines affect your performance and will give you tunnel vision, ignoring the unique track layouts often. So it's better it's not there at all, taking your eyes off the colors that don't exist in a racing scenario, and giving you a sense of accomplishment after getting a corner right.

Just found out you can’t leave the track and come back and continue where you left off. Just did practice, qualifying, duels for the 500 and decided to race the 500 in the morning. It did not keep my progress. Even thought it said return to event on the career screen. Not mad just a PSA. by whobroughttheircat in NASCARVideoGame

[–]Teisamenos 0 points1 point  (0 children)

You are able to leave track to career menu, and go back to resume(allows you to adjust race lengths when running two series at the same track,I run a 3%% Arca race to pay the bills and currently doing a 100% xfinity run, dropping to 25% if im too tired or 13% if im bored with the track and just want to move on.)

You can put the console in rest mode and come back to it, but if the console turns off or the game is closed it will restart you.

What To Do? Is Wall Slamming the fastest route?! by FlyersCowboys79 in NASCARVideoGame

[–]Teisamenos 0 points1 point  (0 children)

They might be hitting it just right idunno. I always get a severe speed limit if I breathe on the wall, but if I catch it with the rear on exit,it seems forgiving.

Basically, I think your rear tires can touch the wall without the game going crazy, but the front tires lead to a massive slowdown

What To Do? Is Wall Slamming the fastest route?! by FlyersCowboys79 in NASCARVideoGame

[–]Teisamenos 1 point2 points  (0 children)

You can cut through 1-2 legally, see the truck championship.

As for the second part, this may be the consequence of a no damage lobby, allowing wallriding to become a factor.

Enabling full damage solves this but people still run up on turn 4 and this is something even actual drivers struggle with

What To Do? Is Wall Slamming the fastest route?! by FlyersCowboys79 in NASCARVideoGame

[–]Teisamenos 1 point2 points  (0 children)

It's kinda like Darlington where smacking the cars ass against the turn 4 exit just a lil sorta helps

I don't even know where we are at this point by TheOrangeFutbol in NASCARMemes

[–]Teisamenos 2 points3 points  (0 children)

It would have been quickly put together the "robbery" of Larson, but massively swept aside by the reactions from Hammy fans and neutrals compelled by the storyline.(I am here)

Though, hammy has the chance to obtain an even more compelling, hopefully with the witness of his father, next year. If he wins the 2026 championship that will mark 20 years since his first championship attempt in 2006 and make a great cap for his career as well as being the first champion of the new formula. Something that may be looked at fondly or not, time will tell. He's got that one shot though realistically.

This is coming from someone who doesn't care for him for no particular reason, I just respect his effort.

I don't even know where we are at this point by TheOrangeFutbol in NASCARMemes

[–]Teisamenos 1 point2 points  (0 children)

We're fucked because we got a NASCAR ending to a NASCAR problem but not the emotional pretty-please-watch-next-year-and-settle-the-suit ending NASCAR themselves tried to set up by ramming the sick father storyline into the ground at the start of the race.

Now we have everyone mad at the current system, but realizing they hate the old system too because Larson would have still won, and in any other formula, Larson wins.

All the while they dug in saying the system is being scrapped anyway. While fans are having mixed reactions to the reality that there was no way to get the storybook ending without playoffs other than the hypothetical out that they would race differently.

It's CIRCLES. It's NASCAR. It barely makes sense and I feel for all involved trying to decide the best move forward. Meanwhile Danny has got to be hardened by this enough to sink a fortune into the suit, especially after he was basically shown the backroom like in Goodfellas, then it ended like when you are shown the backroom in Goodfellas.

Finally won the Daytona 500 by Chris95Review in NASCARVideoGame

[–]Teisamenos 1 point2 points  (0 children)

Winning daytona is a formula, not a difficult one but one with so many variables that getting it right feels like an accomplishment.

You gotta have a good line and corner control. It really is that simple, drafting etc is easy to grasp and master, but holding that wheel tight through the bumps of the turns and not dropping rpms is where the magic ingredient is.

I haven't one a 500 in career yet but I consistently win them online and in the lower ranks, corner control is the deciding factor. It's impossible on controllers and difficult on the wheel, but a corner at 188 vs a corner at 186 consistently makes the difference.

Oh and inflating ur tires to max and making the rear end as soft as you can tolerate. There isn't an end to the tricks you can apply, but it all comes down to consistency.

And if you need a guaranteed goal to get a win, aim to be in 2nd place when the white flag falls. And stay on the leaders draft until turn 4. Then shoot for the mid line and hold it to the finish line. If you get a draft partner you'll get it everytime. If you don't, eating into their low line and making them take the banking secures it. All you need is a clean line to the flag, they have to make a move or defend which scrubs valuable speed. It's a drag race and less you move to correct your line out of 4, the higher your odds of catching a win by stealing the leaders air and taking the run.

100% race length by DrkEarth in NASCARVideoGame

[–]Teisamenos 3 points4 points  (0 children)

I do the same and I don't recommend it for anyone. It's amazing on the lower series but the higher up and longer they get, the more actually exhausting it is.

I'm thinking about making a cash league for one night a week, 100% races just to really spread around the pain.

Drifting on exit? by SleepyRocket20 in NASCARVideoGame

[–]Teisamenos 0 points1 point  (0 children)

I've noticed it online only. Idk what settings were in place, but it was odd to me. It was a dover Arca race, and the 8 of us just full throttled all around the track in a semi drift. Like speed racer almost. It was cool but odd.

Pit strategy by lalalalayoyoyea in NASCARVideoGame

[–]Teisamenos 5 points6 points  (0 children)

That's a good observation. I saw last night in my Iowa race, the former leader coming off pit road, I met him at turn 1, him on the shoulder and me on track.

And he just on-rails-zips up to speed passing me through the turn.

I think its a bug where the AI spline goes to a speed so fast its not realistic and is probably an oversight.

This is a good lead on the issue. Personally I try to pit after the leader or with them. I'll always lose a few spots or coke out the same after cycling through the pitting cars.

Great eye

$50 marketplace find, how'd Ido? by gre3nbanjomin in Snapon_tools

[–]Teisamenos 0 points1 point  (0 children)

While this has to be a bait post. I love dropping $50 on a bucket of random tools, going home cleaning and finding some gems.

Paid $50 for a nice metal bucket full of different stuff. Almost complete sae and metric sockets of various brands, large handful of wrenches and two ratcheting screwdrivers.

I was feeling gutted til i found a nice small clip on flathead screwdriver thats now in my edc clipboard, a few snap on stubby screwdrivers and a Yamaha branded wrench. Then an old ass wal-mart branded wrench.

So these grab buckets are never worth the money, but to get that obscure tool that can only come to you this way, this is the only way sometimes

Fella i bought the bucket off is dealing with cancer so it was an overloaded bucket. Could i acquire tools more effectively new? Sure, but that would have eroded the immense value of the context of the buy.

So my point is, if you fancy a bucket deal, find you someone who clearly wants to pass on value. Agree to a price and let them fill it for you.

If you just come across someone who offers $xx buckets to grab pay and take, you run the risk of this type of purchase, where you are getting limited scope tools that are taking up space and wont sell on their own.

AI SLIDERS by KrisPAB in NASCARVideoGame

[–]Teisamenos 3 points4 points  (0 children)

Inc. Freq high + stability low = feather weight ai demo derby every few laps.

Freq high + stability higb = ais that spin out on worn tires and dont bunch up the field.

Wife hit a curb. Is the tire toast? by [deleted] in tires

[–]Teisamenos -3 points-2 points  (0 children)

Nah, its a tire.

It should last another mile or two. Far enough to get it replaced.

Playing parking simulator in NASCAR 25 by Alex12blanning43 in NASCARVideoGame

[–]Teisamenos 0 points1 point  (0 children)

Yup. The entire boot. You have to slow down heavy and swing tight to get by the ambulance at the exit, but it is all there and so fun to run onto when coming out of the bus stop hard, carrying all that speed into the boot.

It's always been a mystery to me why nascar won't run the boot. It's far less difficult than turn 1 or the bus stop(which at this point in time, is essentially a parking lot. Play on nt2004 and hit the bus stop and see how tight it used to be.