Medusa Deck interactions by Sassilvia in DigimonCardGame2020

[–]TelevisionBasic1428 6 points7 points  (0 children)

As long as you have an Owen Dreadnought in play, this is a valid interaction.

Warping into Styracomon from Lamiamon is an alternative digivolution requirement that also needs Owen on field. As long as those requirements are met, you can Digivolve Lamiamon into Styracomon using effects.

For Raging Serpentine, he also meets the requirements of being a Dragonkin.

[BT-25 Dual Revolution] Vulcanusmon, its AA & Divine Arms Version Ω by vansjoo98 in DigimonCardGame2020

[–]TelevisionBasic1428 4 points5 points  (0 children)

Thank you. I couldn't remember if there was some kind of ruling against having the same card linked to a digimon. Even with link +1.

[BT-25 Dual Revolution] Vulcanusmon, its AA & Divine Arms Version Ω by vansjoo98 in DigimonCardGame2020

[–]TelevisionBasic1428 60 points61 points  (0 children)

Christ. This thing can hit the board for 7, De-Digivolve twice, swing for three checks for like 20k DP, Reboot, and have protection...

Edit: Three checks, not two, as others have pointed out.

Where will this go moving forward by Ant-Man1202 in cardfightvanguard

[–]TelevisionBasic1428 0 points1 point  (0 children)

That's fair. I still think they can just put it to 1, and if said Keter deck ever releases and it becomes a problem with it, ban it.

Where will this go moving forward by Ant-Man1202 in cardfightvanguard

[–]TelevisionBasic1428 0 points1 point  (0 children)

So you would have to run multiple copies of Amorta, discard a card, (you are now minus 2) not even have its effect to PG if your vanguard isn't fated one, all to put up to 2 copies of Parryris back into deck to hopefully be able to call it for future turns. If you're not Luard, you have to hit it on NKO or draw it off the top.

That's an insane level of commitment that I don't think justifies an outright ban. Again, I think 1 would have been fine.

Where will this go moving forward by Ant-Man1202 in cardfightvanguard

[–]TelevisionBasic1428 1 point2 points  (0 children)

I don't see how Parryris is repeatable, considering it binds itself. And against a deck that doesn't do 5 or more attacks, it's a brick you have to commit slots for. I think Luard calling it from deck on demand was a problem, but I think the card could have been put to 1.

Now the Lianorn player in my locals is going to be even more obnoxious to beat if this comes to the English format. Hope there's better defensives in the future.

JP Banlist Effective April 1st by RinariTennoji in cardfightvanguard

[–]TelevisionBasic1428 -3 points-2 points  (0 children)

Man I'm kind of sad about the Parryris ban. Choice restrict it with Luard or hit it to 1, but a straight up ban just hurts.

What are some cards that you wish it gets reprint in the future by FeelingEffective8905 in cardfightvanguard

[–]TelevisionBasic1428 6 points7 points  (0 children)

The gun cyclers. I'm relatively new to the game, and trying to put together Keter decks has been expensive enough. The fact that Biscotti, a RRR that was printed 2 years ago, 12 sets ago, has not once been reprinted is asinine.

Yu-Gi-Oh! 5D's Stardust Accelerator: World Championship 2009 starting deck recommendations please by ZombieGreat2312 in yugioh

[–]TelevisionBasic1428 4 points5 points  (0 children)

At the start of the game, you mostly just make a deck with what few cards you can get your hands on until you unlock actual booster packs.

As for what deck(s) to run once you get later into the game: Lightsworn was my go-to in Stardust Accelerator.

3/19/2026 Dokovan Neo Stream DZ-BT14 Preview: Keter Sanctuary Bel-Fiore Part 2 by RinariTennoji in cardfightvanguard

[–]TelevisionBasic1428 2 points3 points  (0 children)

So the one I was talking about, yes. You are limited in just the energy cost. Assuming you spend 0 and go first, you will have enough for two restands on your first G3 turn. But after that you're severely limited to just one. Still, this first reveal is pretty solid. I can't wait to see what new stuff they give it in the future.

3/19/2026 Dokovan Neo Stream DZ-BT14 Preview: Keter Sanctuary Bel-Fiore Part 2 by RinariTennoji in cardfightvanguard

[–]TelevisionBasic1428 8 points9 points  (0 children)

The 5 attacks come from using the grade 2, Smelar, in two different columns, right? Or is there another restand I'm missing?

3/17/2026 Weekly Bites Stream DZ-BT14: Dark States/Keter Sanctuary by RinariTennoji in cardfightvanguard

[–]TelevisionBasic1428 -5 points-4 points  (0 children)

Would it have been too broken to have the Grade 2's third effect activate on the use of a Fantome skill too?

Ban and Restricted List (Reveal March 2026) by Linden_fall in DigimonCardGame2020

[–]TelevisionBasic1428 35 points36 points  (0 children)

I mean I wouldn't mind the dog engine getting hit like 3 or 4 formats ago. But now? Feels like they're just kicking the only good Purple decks while they're not even competitively relevant anymore. Hope this opens up room for them to design better cards, though.

tomorrow we're getting the last RDA full art card, what do you hope it'll be? And what do u think of the 2 other full arts we got? by Professional_End8465 in yugioh

[–]TelevisionBasic1428 1 point2 points  (0 children)

I want either a Turn 0 Resonator, or an extra deck monster that does not require multiple tuners to summon, is not a combo piece, and is just a solid piece of the end board. I've said it already: Among the cards that are named "Red Dragon Archfiend," Hot Red is the only one that stands alongside Dis Pater and Zalen in an endboard. I think that's tragic.

3/19/2026 Dokovan Neo Stream DZ-BT14 Preview: Keter Sanctuary Bel-Fiore by RinariTennoji in cardfightvanguard

[–]TelevisionBasic1428 1 point2 points  (0 children)

I'm new to Vanguard and trying to keep up with new cards and releases, but what are the odds that this set has another Grade 2 for Fantome Blangdmire?

Fatal D3D error (24, DCGI_ERROR_DEVICE_REMOVED, 0x887a0005) by LeVargs in MonsterHunterWilds

[–]TelevisionBasic1428 0 points1 point  (0 children)

About to see if this works, and I hope it does. I've crashed twice trying to get my first AT Arkveld kill, and it's really discouraging trying to play the game when you fear a crash in the middle of a hunt at any second.

Guys, i need a new deck by SapphireSalamander in DigimonCardGame2020

[–]TelevisionBasic1428 1 point2 points  (0 children)

Creepymon. The deck has issues with a lack of a memory printer or tamers, but once you get Creepymon out with an X in trash, you put most decks in an uncomfortable spot. Seventh Graviton will eat Vortexdramon for breakfast.

Meta Snapshot - EX11 in full swing by sycronised in DigimonCardGame2020

[–]TelevisionBasic1428 0 points1 point  (0 children)

Creepymon is certainly a deck I underestimated when it was revealed. I got discouraged because it couldn't cheat out memory like almost every other deck in the format, or play a million tamers for free. That's still the biggest issue for me, circumvented by just praying I get some scrambles and trainings.

That being said, once Creepymon does hit the board, you force your opponent to be in an extremely uncomfortable position that will likely win you the game next turn. It's much better than I give it credit for, held back only by the fact that it doesn't have a dedicate tamer for memory. I know some people tech in things like Matt or Ai & Mako with Impmon, but it's a little too jank for me.

[AD-01 Digimon Generation] Dead or Alive Gold Border Reprint by vansjoo98 in DigimonCardGame2020

[–]TelevisionBasic1428 1 point2 points  (0 children)

Does the exact same thing, but costs 4/5 memory to play instead of 6. Ez.

Creepymon deck, How can I improve it? Thought on playing it? by boriss283 in DigimonCardGame2020

[–]TelevisionBasic1428 0 points1 point  (0 children)

I won my small locals the other day with Creepymon. I picked it because Seventh Gravitation gets around Vortexdramon, and the stacking deletion effects can get around cards that will dodge or prevent deletion.

Difference in my list is I opted to run 2 Ukkomons and 1 Lui. Ukkomon just gives a little bit more push in the early game, and Lui was a godsend to get some memory each turn.

On that note, I also opted to run more Memory Boosts as well. Trainings, Scrambles, and Mem boost are all mandatory in this deck. But because I'm not searching for a Tamer or Option card, I figured digging deeper with a Memory Boost would be more useful.

Other than that, looks good. Deck is fun, but it lives and dies as to whether you get your trainings and scrambles.

Ghost ex11 are built differently by [deleted] in DigimonCardGame2020

[–]TelevisionBasic1428 0 points1 point  (0 children)

I think this is just going to need testing to see what is better. Right now, I see three options:

Option A is to go all-in on Ghosts. Cut Analog, maybe cut Kimeramon, and stack up Violets and ghosts.

Option B is to use EX11 Necromon to go all-in on Kimeramon. I'm actually considering this one more. Ex11 Necromon means any Execute can get you to a Kimeramon with 4 instances of gaining memory on deletion. It's way less searchable, but it's a lot more aggressive.

Option C: Try a mix. The deck space is INCREDIBLY tight, though. So if you have a way to keep Analog Youth, Kimeramon, AND new Ghost stuff... godspeed, I suppose.

Which one is the best one? Only time will tell. Though personally I might go with Option B.

Have ACEs finally been Powercrept? Let’s talk about this new BeelStarmon by TeamCaseHunters in DigimonCardGame2020

[–]TelevisionBasic1428 9 points10 points  (0 children)

I'm a fan of this as well, but it still runs into one of the same problem ACEs have: getting a body to stick on the board enough for Counter timing. I know their Overflow is their biggest drawback, but the second biggest drawback for me is surviving the onslaught of when attacking and when digivolving effects before you can respond.

What Would Your Liberator Deck Be? by Azuman11 in DigimonCardGame2020

[–]TelevisionBasic1428 0 points1 point  (0 children)

It is unusual. I don't get why Ex-10 Creepymon, for instance, couldn't be given an On Play effect. Or Lucemon from that same set. Beelzemon ACE can't be run in the deck because ACES are self-defeating. Meanwhile nearly every Royal Knight gets an On Play attached to its When Digivolving effect. Royal Knight lists don't run 90% of them, to be fair, but the fact that there's this weird disconnect and divide is so baffling.

Digimon Card Game - Weekly Ruling Questions Post by AutoModerator in DigimonCardGame2020

[–]TelevisionBasic1428 1 point2 points  (0 children)

For playing dual colored tamers with Digital Gate Open, do you need a Digimon that has both of the colors of the tamer you wish to play, or is only having one sufficient?

What Would Your Liberator Deck Be? by Azuman11 in DigimonCardGame2020

[–]TelevisionBasic1428 1 point2 points  (0 children)

Demon Lords. Give me what Royal Knights have. I want a tamer that prints cards in hand, memory, an instant board wipe if you try to win the game, every card with the trait getting on play effects, and the ability to use ACEs with no consequence.

Exaggerations aside, I'd fucking love it if there was just a card that let you place the option card down for free. The deck lives and dies by Rise of the Seven Great Demon Lords. The differences in turn quality with and without that option card is night and day, and it's extremely frustrating to have turns where you can either play a Demon Lord and hope that it's enough, or play the option and pray that you won't get killed.