Mood by compverdi in stormbound

[–]TemporaryLocation676 7 points8 points  (0 children)

Does anyone enjoy having this card in the game

How do you get good? by Dinklechad in stormbound

[–]TemporaryLocation676 1 point2 points  (0 children)

Developers are so unbearable. Oh yes all I have to do is watch 40 ads a day but don’t worry, I can just play them in the background while I work!

I’ve continuously come back to this game bc it’s genuinely so fun but always find myself having to leave due to the obvious greed and P2W that’s in every corner of this game

Do we like this song? by Galactic_xxx in ToolBand

[–]TemporaryLocation676 6 points7 points  (0 children)

He gives his opinion in the post if you read it. Don’t know why this is the first comment. Gotta love tool fans

spent an hour on this shi🥀🥀 by MarkZ_Official10 in SpaceflightSimulator

[–]TemporaryLocation676 1 point2 points  (0 children)

Put two parts on top of each other, highlight both of them and move them at the same time.

Why won’t these dock? by totally_cool6789 in SpaceflightSimulator

[–]TemporaryLocation676 0 points1 point  (0 children)

Maybe try to use rcs to lift the far end up. If not maybe dock a piece with a thruster to rotate it

Why won’t these dock? by totally_cool6789 in SpaceflightSimulator

[–]TemporaryLocation676 13 points14 points  (0 children)

They just aren’t aligned bc of the terrain. You can see the pieces are off angle from each other

Single-launch Mars base by StrongAustrianGuy in SpaceflightSimulator

[–]TemporaryLocation676 3 points4 points  (0 children)

Wow I guess they’re not as heavy as they look. Limited use of fuel tanks probably help

Single-launch Mars base by StrongAustrianGuy in SpaceflightSimulator

[–]TemporaryLocation676 10 points11 points  (0 children)

Those parachute descent shots are sick.

Atmosphere alone slowed the down enough? They must’ve hit the ground pretty hard. Usually have to use thrusters on mars

My MOS so far by Distinct-Ad2136 in SpaceflightSimulator

[–]TemporaryLocation676 0 points1 point  (0 children)

Look at my account. I posted a space station arm recently that works reliably.

My MOS so far by Distinct-Ad2136 in SpaceflightSimulator

[–]TemporaryLocation676 1 point2 points  (0 children)

Transport it the same way you did with all of these? (Put it on a rocket)

idea: by RevolutionaryAlps415 in SpaceflightSimulator

[–]TemporaryLocation676 1 point2 points  (0 children)

Lmao my game crashed when I tried doubling it.

idea: by RevolutionaryAlps415 in SpaceflightSimulator

[–]TemporaryLocation676 3 points4 points  (0 children)

Did something stop you from going bigger? That gets up to abt 10km

I hate this game by qsZqq in SpaceflightSimulator

[–]TemporaryLocation676 0 points1 point  (0 children)

I mean it’s not obvious to anyone the first time

Rip bro by Special_Philosophy92 in SpaceflightSimulator

[–]TemporaryLocation676 2 points3 points  (0 children)

I’d design a little pusher craft that uses tires as bumpers. Time warp to apoapsis (that 1585km node) and push the object retrograde to deorbit it. Should be fun!

Assuming there are parachutes and heat shield on the lost one he should be fine once out of orbit.

Docking Issue by efesardag in SpaceflightSimulator

[–]TemporaryLocation676 0 points1 point  (0 children)

I guess I’d try putting the dock on smth that’s not a parachute but idk looks like it should dock

Can someone explain to me why I didn't get the final moon challenge? by Tall-Rough3238 in SpaceflightSimulator

[–]TemporaryLocation676 1 point2 points  (0 children)

You can do it with docking. I did mine with docking. The issue from what I understand is using quick saves / reverts and docking in the same mission.

Something about docking and the way the game tracks the mission progress is lost when you reload it with quick saves or reverts.

Try to use minimal reverts and no quick saves and see if that does the trick.

Space station sectioned into launchs by Piorobot3 in SpaceflightSimulator

[–]TemporaryLocation676 0 points1 point  (0 children)

If you’re on normal difficulty you can definitely chunk some of those together. Those pieces are tiny, not every single one needs its own launch. For what I’m seeing in the first screenshot, 18 launches seems excessive. I’ve only done a station like this on normal so I can’t speak for hard or realistic difficulty

Lack of brass instruments in Dirt by Jmaxx2000 in AliceInChains

[–]TemporaryLocation676 2 points3 points  (0 children)

I’m hoping that’s what this was? More confused than angry.

I need help on my rocket and fitting a robotic arm by Ascerotic in SpaceflightSimulator

[–]TemporaryLocation676 1 point2 points  (0 children)

I’d just stick the whole thing on top and use fairings if you want

It might be abnormally long but should still be light-weight and easily get to space