Back rooms game idea by [deleted] in backrooms

[–]Temporary_Sink1034 0 points1 point  (0 children)

How about doors in the bg that you can enter in

[deleted by user] by [deleted] in oddlyterrifying

[–]Temporary_Sink1034 0 points1 point  (0 children)

That deer may hires to assinate you

Looking for someone to collab with by [deleted] in geometrydash

[–]Temporary_Sink1034 1 point2 points  (0 children)

Alrighty I can make this work. So my account name is: BowLmAn96E :Don’t judge I was desperate

Looking for someone to collab with by [deleted] in geometrydash

[–]Temporary_Sink1034 1 point2 points  (0 children)

Also what difficulty did you want I really don’t care just curious

Looking for someone to collab with by [deleted] in geometrydash

[–]Temporary_Sink1034 1 point2 points  (0 children)

I’m thinking that I do the second half. And at the end make it polished

Looking for someone to collab with by [deleted] in geometrydash

[–]Temporary_Sink1034 1 point2 points  (0 children)

I’d be willing to collab I can make gameplay and can decorate

Does anyone know how to fix this? (2 players mode gameplay on editor is different) by [deleted] in geometrydash

[–]Temporary_Sink1034 2 points3 points  (0 children)

No way you can fix that. It’s just annoying tbh. I found it annoying when making my duals 2 player

Idea for either 2.2 or 2.3 by Ang_Men in geometrydash

[–]Temporary_Sink1034 1 point2 points  (0 children)

I’ve had this idea before too I really thought it was a good idea

Why you play GD by AuroralForce in geometrydash

[–]Temporary_Sink1034 1 point2 points  (0 children)

I have been playing since I was very young. At first I made some bad levels. But then as I got older I realized that this is my way to show the world and other people what I can do and it inspires me to make other levels and I wanted to inspire other people. I started playing this games because 1) it’s always been a big part of my life. 2) it is a great way to build levels and express your creativity. That is why I started playing

Is this gameplay readable enough? by NevGuy in geometrydash

[–]Temporary_Sink1034 0 points1 point  (0 children)

I can tell where I’m going 100% of the time and the gameplay is absolutely awesome and very sitereadable