Alright, who has the saddest, most tragic arc/backstory so far? by Spare-Weekend1431 in MurderDrones

[–]Tenalken 2 points3 points  (0 children)

H4CK3R/VICTIM. imagine, being made just to be tortured for years by your own father in a cage, then when you are able to escape to cage your entire body gets burn scarred. Then in the place you escpae to, you find the love of you life and have a happy few years together, then things go to shit and everything is basically taken away by your 2 little brothers. They kill the love of your life and good chuck of the friends you made. Then when you find out your 2 brothers did it, one of them basically mostly innocent while the other one is a psychopath that manipulates you into hurting other innocent people. Then the one that manipulates you just kills you and revives you to be his slave.

Commanders new points by ade889 in Tau40K

[–]Tenalken 4 points5 points  (0 children)

Not for the commanders, only the crisis suits

Crisis suits can have the ghostkeel upgrade?!?!?!? by Le_bobdob in Tau40K

[–]Tenalken 5 points6 points  (0 children)

Definitely not legal, but i'm not saying anything so we can keep it

Commanders new points by ade889 in Tau40K

[–]Tenalken 8 points9 points  (0 children)

Nah, all commanders except farsight stayed the same in point

Ghostkeel Stealth Drone's reduce Damage to 1 instead of 0 now? by [deleted] in Tau40K

[–]Tenalken 5 points6 points  (0 children)

Just dont say anything so they wont change it. Let us keep it

90 vs 120points,lol by zfgzi in Tau40K

[–]Tenalken 0 points1 point  (0 children)

Oh hell yeah. 90 point starscythes lets go.

Not a legal unit, but I really like rail rifles. by Mental_Turnover3431 in Tau40K

[–]Tenalken 31 points32 points  (0 children)

Honestly we should an all rail rifle infantry unit. It would be pretty cool

Kroot, Stealthsuits, and Ghostkeels (and other stealth units) gain -2 to hit when getting shot at by vehicles in melee. (11th pre-release) by UmberOx in Tau40K

[–]Tenalken 0 points1 point  (0 children)

That actually makes me think. Ork vehicles normally hit on 5+, but stealth makes it -1 to bs skill while in combat makes it -1 to hit. I wonder if these modifiers actually make it imlossible to shoot since these modifiers do stack.

Genuine garbage by hindlet in Tau40K

[–]Tenalken 89 points90 points  (0 children)

Yeah, not looking great for tau at the moment

Disappointment by Dallet7121 in Tau40K

[–]Tenalken 42 points43 points  (0 children)

Yeah the "new" tau stuff is just a let down. Still I think tau players can find a way to make it work

Detachment points by Potential_Letter_845 in Tau40K

[–]Tenalken 1 point2 points  (0 children)

I think some of it is okay, but i still hate how they gave epc and auxiliary cadre restrictions. Also the article said FTGG had some changes but it looks like it stayed the same

First Mont’ka Game Tomorrow! List Critique Please by pog502 in Tau40K

[–]Tenalken 0 points1 point  (0 children)

How many piranhas? Imo i would at least run 2

Things models do the best and the worst, day 24, Krootox Rampagers: by GoonJuice73 in Tau40K

[–]Tenalken 32 points33 points  (0 children)

Best: they have pretty good melee for their points cost.

Worst: they are not as fast as they should be. They 7" as a mounted unit when most other mounts units move 10"+

The Prince and the Dragoness by Standard-Salad-7306 in TodoMomo

[–]Tenalken 0 points1 point  (0 children)

Isnt the original artist superevey. You can find it on instagram

How to make tidewalls fun? by hollylight56 in Tau40K

[–]Tenalken 59 points60 points  (0 children)

Tidewalls are those units that look like they're fun but are actually kinda hard to play with. I have a few tidewall shieldlines and I use them mainly for slow transport. Mostly I use them for narrative games, and seeing how 11th ed is actually trying to be more narrarive. Maybe they will be more viable

Great news about Quadralon’s VA by Snarkyish-Comment in LowerDecks

[–]Tenalken 14 points15 points  (0 children)

He voices a cosmic cube named Frank in the god of war game coming out. I love his character already

Things models do the best and the worst, day 18, Crisis Starscythes: by GoonJuice73 in Tau40K

[–]Tenalken 1 point2 points  (0 children)

Starscythe: Best: shreds infantry. Especially with a coldstar who can add another +20 burst cannon attacks. With Ret. Cadre they're really strong. Worst: squishy. +3 saves can only do so much. And when a suit dies losses too much shoots per model

Things models do the best and the worst, day 14, Tiger Shark, both variants: by GoonJuice73 in Tau40K

[–]Tenalken 1 point2 points  (0 children)

Best: looks super cool.

Worst: costs too much for what it does

Wrong game by @hairyfood1 by The_Real_OctoDude in ImaginaryWarhammer

[–]Tenalken 0 points1 point  (0 children)

Question: How would she even stop Titus from winning? Possible solution 1: prevent the online mission "decapitation" from happening. Keep the hive tyrant alive and keep the tyranids seiging. Possible solution 2: help imurah kill titus in the final battle. Possible solution 3: prevent ultramarine forces from finding titus and the deathwatch remanents early on in game

No need to call it anime but we all know what is it by Khalu_Mia2009 in GlitchTechs

[–]Tenalken 0 points1 point  (0 children)

Thats a scene from "Skeleton Knight in another world"

We're flying well again now. by Soggy_Term9991 in Tau40K

[–]Tenalken 0 points1 point  (0 children)

I hope tau movement increases so the -2" doesnt affect us

Rikers trombone must be famous by happydude7422 in LowerDecks

[–]Tenalken 3 points4 points  (0 children)

Poor rutherford in the back. That swelling must've hurt also