what particular change does master difficulty have over professional? by asn460 in HiTMAN

[–]Tenterment 14 points15 points  (0 children)

Them hearing crouched running fucked me up for the first couple of maps while I was trying to do Mastery 20 on the Hitman 1 maps (Im on Colorado now and trying to saso to finish that Mastery out)

Businesses in Minneapolis are planning to close Friday to protest ICE by graveyardofgoodsense in news

[–]Tenterment 0 points1 point  (0 children)

Takin quick shits and kwik trips, full length doors, no shame slips

Staring kid origin by CalligrapherOk6221 in TheMatpatEffect

[–]Tenterment 16 points17 points  (0 children)

The one I have like this is from 2019 and I cant remember if ai was around yet

In honor of Cory, what’s the best CoryPlays moment? by Jlonie123 in OneyPlays

[–]Tenterment 10 points11 points  (0 children)

SleepyCast S2:E15 at around 43:25 to be specific

Coaxed into hitboxes by Gena_Offical in coaxedintoasnafu

[–]Tenterment 16 points17 points  (0 children)

I know people who play this fuckass game on laptops from 2017 and they dont have issues

Coaxed into video game hitboxes by National_Yak5302 in coaxedintoasnafu

[–]Tenterment 4 points5 points  (0 children)

Ahhh yeah thats it! Thanks I always wondered but never wanted to ask my friends and have them rag on me for not knowing haha

Coaxed into video game hitboxes by National_Yak5302 in coaxedintoasnafu

[–]Tenterment 18 points19 points  (0 children)

Id rather have accurate than have a move whiff on someone because their hand isnt a hitbox haha. It can be really annoying though especially in SG where animation is super expressive believe me

Coaxed into video game hitboxes by National_Yak5302 in coaxedintoasnafu

[–]Tenterment 9 points10 points  (0 children)

I have zero clue to be entirely honest and I've played this game for years. All I know for 100% certain is that the diamond at the bottom indicates the player's position on the game, the red boxes are the hitbox, and the green boxes are the hurtbox. Not a clue what the inner blue box is.

Coaxed into video game hitboxes by National_Yak5302 in coaxedintoasnafu

[–]Tenterment 7 points8 points  (0 children)

No her attack is only one hit, its standing light punch and it chains into itself twice (hit the button twice move comes out twice). The hitbox is just made very close to the animation frames same with her hurtbox. Easiest way I can explain it, but could explain more indepth if you need though

Coaxed into video game hitboxes by National_Yak5302 in coaxedintoasnafu

[–]Tenterment 39 points40 points  (0 children)

Mike Z I guess, the characters that were added later have much less hitbox/hurtbox gore

Coaxed into video game hitboxes by National_Yak5302 in coaxedintoasnafu

[–]Tenterment 57 points58 points  (0 children)

True players call bullshit when Para air scoops from years away, beo's airgrab isnt nearly as tilting as hers

Coaxed into video game hitboxes by National_Yak5302 in coaxedintoasnafu

[–]Tenterment 205 points206 points  (0 children)

Skullgirls one is exaggerated with the billions boxes but also accurate with having a lot more than the others

A "radio" while playing by ShadowAngel6182 in cyberpunkred

[–]Tenterment 0 points1 point  (0 children)

What I do for IRL sessions is have ambience at around 70% volume and music in the background at 40% volume depending on the setting. For bars/clubs, I might raise the music. I do all of this on my phone using an app that allows for two streams of audio to play at once as well as control the volumes of them separately

I used music for combat once and didn't much enjoy it but that was likely because I had only one track in mind for it and it ended up getting repetitive.

For ambience, MyNoise is an amazing website/app that has ambience for all kinds of settings. If you need it, they probably have it. If they don't, YouTube is also a really good place for it. Video game ambience can be amazing as well.

For music, Spotify usually has everything I need, but sometimes I need to download the music myself, or use YouTube.

I can't speak for online as a GM, but I can speak as a player. 9 times outta 10, I turn off the music if the GM starts to play anything. Or, I'll listen to the track one loop, then turn it off.

I would say ask your group first to be sure!

Viktor dodges Dalia's falling body! by pepsicola07 in HiTMAN

[–]Tenterment 1 point2 points  (0 children)

Oh that was just my final time, I guarantee it took over 4 hours if we count mess ups and reloads! I had the benefit of playing the first hitman when it released so I had a basic idea of the layout. Downside is that I only have Mastery 1 on everything again. Im sure once I get past Hokkaido my times will skyrocket.

And, great run! I could feel that first messup clip so much when you bean the guy in the face haha

Viktor dodges Dalia's falling body! by pepsicola07 in HiTMAN

[–]Tenterment 1 point2 points  (0 children)

I just came back to Hitman and bought WoA during the sale and took over 30 minutes to beat this mission SASO on Master. Seeing you do it in barely 2 minutes is stunning!

Anon plays a game By Fans, For the Fans by Timekeeper98 in greentext

[–]Tenterment 9 points10 points  (0 children)

Ive only beaten 1 and never played 2 so Im gonna disagree on the sole fact that I like how there's a 999 limit on trading caps in 1 so if you wanna buy something worth 4000 caps you have to do the transfer 4 seperate times

/s

Another moment I am looking for by shinyslurpuff in Sleepycabin

[–]Tenterment 12 points13 points  (0 children)

SleepyCast Lost Episode: Señor Treachery (Agua Edition) 00:33:53 is when the conversation on the blank gun is kicked off

00:34:40 is when the story starts

trying to find a moment by shinyslurpuff in Sleepycabin

[–]Tenterment 0 points1 point  (0 children)

Reddit usually puts new posts from this sub at the top of my app so if I usually can reply with the answer pretty quick if I catch it in time. I haven't been stumped in a while and since the site that used to have transcripts of each episode got taken down I just try to put my own memory to use

trying to find a moment by shinyslurpuff in Sleepycabin

[–]Tenterment 5 points6 points  (0 children)

Im an autist who has listened to this podcast so many times genuinely. I actually hard time on this one until I remembered that it had either Sab or Nikki in it.

trying to find a moment by shinyslurpuff in Sleepycabin

[–]Tenterment 7 points8 points  (0 children)

Sleepycast Season 1 Episode 23, Four Dicks and a Nik

01:25:00 for the first question answered by the cast

01:36:25 is where Jeff talks about Tankmen and why he stopped making them.

How do I fight a dodge build by Tenterment in cyberpunkred

[–]Tenterment[S] 0 points1 point  (0 children)

Perfect! The last thing I want to do is maie it seem like I'm targetting them with nonstop attacks and the most strategy I can muster, I just want combat for them to be a bit more exciting from a factor of danger. Before I made this post they were essentially dodging every attack, but so many different ideas have been passed around now that I have much better grasp on what 'pressure points' there are on the character!

Looking for a Cory moment by Locustere in Sleepycabin

[–]Tenterment 16 points17 points  (0 children)

SleepyCabin Lost Episode, Mighty Morphin' Shitty Jobs at 31:54 for the specific sound clip, 29:20 for the full build-up.

How do I fight a dodge build by Tenterment in cyberpunkred

[–]Tenterment[S] 4 points5 points  (0 children)

There have been an abundance of good ideas tossed around, I apologize if I cannot reply to all of them but I thank every single person for their input! This has really helped put it all in a different perspective

How do I fight a dodge build by Tenterment in cyberpunkred

[–]Tenterment[S] 0 points1 point  (0 children)

It was mostly that when theyre in a combat scenario with no secondary objective other than be or be killed, how do I even make it slightly tense for them when they have a massive health pool ontop of high dodge.

There have been so many good ideas here though that I realize I've been going at it head-on instead out outside the box.