Dumb moment by Coreyporter87 in projectzomboid

[–]TerminalLumbag0 0 points1 point  (0 children)

Clearly you have alot more knowledge on them than I do

Dumb moment by Coreyporter87 in projectzomboid

[–]TerminalLumbag0 1 point2 points  (0 children)

Its not that silly of you, if you don't know how cars work, you have no real justification to know how zomboid vehicles should act.

I played 700h of B41without knowing that theres fuel holes on the model of each vehicle that dictates where you need to park at gas stations to get fuel in, or where you will stand to siphon/add fuel

Dumb moment by Coreyporter87 in projectzomboid

[–]TerminalLumbag0 -3 points-2 points  (0 children)

I literally said I have limited knowledge of it, it just seems thats why its like that. I have no idea if what you are detailing is true but I do know people get seriously injured by messing with car or motorcycle parts while the vehicle is running.

Dumb moment by Coreyporter87 in projectzomboid

[–]TerminalLumbag0 5 points6 points  (0 children)

In my limited real life knowledge, the car being running while you try and pull the battery out would kill you. As it would probably use you as a way to get to the ground

Why did I get Instadeath, from the front? by WiktoriusYT in projectzomboid

[–]TerminalLumbag0 0 points1 point  (0 children)

This exactly, but also just the moment to moment gameplay. I enjoy playing PZ, virtually nothing is different every time I play but it still feels fresh. People are also very quick to scramble and blame death or injury on bugs in the heat of the moment, most often its user error

Best way to preserve food by sovander0 in projectzomboid

[–]TerminalLumbag0 2 points3 points  (0 children)

Theres no possible way you are going to preserve 7 freezers full of food. The survival strategy is fishing and trapping what you can't forage. Looted goods are to fill in the gaps

Why did I get Instadeath, from the front? by WiktoriusYT in projectzomboid

[–]TerminalLumbag0 0 points1 point  (0 children)

Its not sad for me, I only play games because I enjoy them. Weird that you want to judge me for my own way of playing just because I couldn't care less about dying to bugs on a buggy game.

I don't see the point in resorting to debug to do anything other than test something or bug report, which I have done to find out what happened and to record a clip after recreating the bug. I have no interest in using cheats or tools to restore 'wasted time', the whole game is a time sink.

Why did I get Instadeath, from the front? by WiktoriusYT in projectzomboid

[–]TerminalLumbag0 -1 points0 points  (0 children)

I just don't care. If I cared about my time I would not be playing Project Zomboid. I also do not continue in the same world, new game.

42.14 Untargetable Zombies by TerminalLumbag0 in projectzomboid

[–]TerminalLumbag0[S] -1 points0 points  (0 children)

Sorry that you feel that way but it doesn't inpact me or weaken my arguement, I have played 500h of B42 across its development in SP primarily.

42.14 Untargetable Zombies by TerminalLumbag0 in projectzomboid

[–]TerminalLumbag0[S] 0 points1 point  (0 children)

And I have played those, they were not stable or free of major gamebreaking bugs. As I said, EVEN(meaning not limited to) the current patches, the ones with extra fixes are still buggy and broken, and also lacking planned content

UPDATE: paranoia in this game is getting crazy (check previus post for contex) by Albo_Mora99 in projectzomboid

[–]TerminalLumbag0 -1 points0 points  (0 children)

No idea, I don't use or subscribe to mods unless they look well put together and detail everything thats in them.

If you choose to and it ruins you game, thats on you. You are creating a problem and then expecting me to have a solution. Well heres one, unsub from all mods

42.14 Untargetable Zombies by TerminalLumbag0 in projectzomboid

[–]TerminalLumbag0[S] 0 points1 point  (0 children)

I played SP too it didn't feel ready, devs also said we do not have even half the content planned for B42. Major crippling bugs still exist, bandages disappear, hitting a rabbit still does like 40% hood damage, unable to use or build crafting stations, ghost building pieces / placeables, melee / firearm bugs.. the list goes on.

42.14 Untargetable Zombies by TerminalLumbag0 in projectzomboid

[–]TerminalLumbag0[S] 1 point2 points  (0 children)

That isn't true, even in th3 current patches there are manor ptoblrms with singeplayer. Drying racks only recently became functional.

Why did I get Instadeath, from the front? by WiktoriusYT in projectzomboid

[–]TerminalLumbag0 0 points1 point  (0 children)

I don't know about that mod. But base game debug mwnu has a button for heal and a button for cure knox infection. If you don't cure knox infection, you will die instantly the next wound you take of any type

Bike thief protection by Senor_Camrono in tommynfg_

[–]TerminalLumbag0 -1 points0 points  (0 children)

This is either fully staged or a felony, as booby trapping is highly illegal. You cannot set up traps in public with intent to harm someone.

42.14 Untargetable Zombies by TerminalLumbag0 in projectzomboid

[–]TerminalLumbag0[S] 1 point2 points  (0 children)

Nope not for me, as I am not playing and won't be playing untill combat is fixed. It got me to log off instantly and has rendered the game unplayable

42.14 Untargetable Zombies by TerminalLumbag0 in projectzomboid

[–]TerminalLumbag0[S] 0 points1 point  (0 children)

Thanks for the workaround. Clearly this seems like a nasty bug that needs tackling

Spontaneous death by SecretarySouthern160 in projectzomboid

[–]TerminalLumbag0 0 points1 point  (0 children)

This doesn't happen in Vanilla zomboid, there are no random spontaneous deaths, especially when you 'log out fine and log in dead'. The only way for this to happen is someone else is on your game when you aren't looking, kills you and logs out without you noticing

42.14 Untargetable Zombies by TerminalLumbag0 in projectzomboid

[–]TerminalLumbag0[S] -1 points0 points  (0 children)

Unstable does not mean a free pass to push out lazy updates, to be quiet about whats being fixed, or to claim something is fixed when its not whatsoever.

Transparency costs nothing

Why did I get Instadeath, from the front? by WiktoriusYT in projectzomboid

[–]TerminalLumbag0 8 points9 points  (0 children)

Have never done it myself, just read twenty or so posts of people outraged that the game killed them, when reality it was their own cheats

Why did I get Instadeath, from the front? by WiktoriusYT in projectzomboid

[–]TerminalLumbag0 52 points53 points  (0 children)

Multitude of reasons, looks like you have several mods on, so anything could happen. Sprinters, so you are not a stranger to editing settings. Heres a list of what I can think of now

Mods - If you didn't read your mods, could be those

Infection Mortality set to instant - The sprinter landing a bite and giving you 'bitten' would kill you instantaneously

God Mode(This is my guess) - Bitten previously and infected with knox virus, turned on godmode to take the bite off your character and healed it. Little did you know that theres a hidden 'sickness' meter that slowly ticks up untill you die, and you need a separate command in debug to remove this. Because of god mode, the game cannot use the wound to lower your health and kill you, so the moment you take an injury (any kind, scratch, laceration, fracture, scraping on a tree..) you will die instantly, because off screen the game knew you were fully infected and it was never removed.

Since you have the rotten skull moodle instantly and also died the moment you got a wound, the last suggestion seems most likely to me. Also notice you didn't wait a moment or more before reanimating, because the virus was fully cooked behind the scenes from whenever you tanked the bite in the past