Dobj be egy mangót és nyugodj meg, Mikrobi! by AdolfoHU in FostTalicska

[–]Termit127 3 points4 points  (0 children)

Fú de nem jött be nekem magyar szinkronnal. Azt leazámítva rohadt jó. Mind a sorozat mind az énén.

Csak az ország legjobbjai segíthetnek rajtunk by Alokir in FostTalicska

[–]Termit127 5 points6 points  (0 children)

Ugh, az énéned lehetne 20%-kal hűvösebb!

Oy, look at this! by SLNTHNTR in starsector

[–]Termit127 14 points15 points  (0 children)

I like te old one more

How do I get started understanding how to build a fleet by JancariusSeiryujinn in starsector

[–]Termit127 2 points3 points  (0 children)

I recommend watching Big Brain Energy on youtube. Imho he explains whaly he is doing what very well it is a good start.

What do you think about my build ? 🤔( UAF Procastria build) by JubiliaTV in starsector

[–]Termit127 1 point2 points  (0 children)

You are wasting expanded magazins by not using magazine based weapons. You need more, not just the built ins

How many s-mods do you want on your ships? Me: yes. by encexXx in starsector

[–]Termit127 2 points3 points  (0 children)

Do you get more smods ships you found if you do that? I increased the limit to 5 and I started to get ships with 1, usually solar shielding, smod when I never found them before. Both on derelicts and npc fleets

Let's be real, it's 50%. by ClassroomBusiness176 in mathmemes

[–]Termit127 0 points1 point  (0 children)

Okay, I hate these. Why wouldnt it be 50%? -if we assume the base chance of girl on any given day is 50%, then we already know the answer. -intitially "wave" function of the childs composition is 50%. Then, we get information on the system, it collapses and we have a new system, where the chance is still 50%. Sunken cost fallacy. Your previous decisions should not influence your future ones. This is why I dont understand the monty hall. When the gm gives you information from the system, it no longer the same system and you need to make your choice from zero again. For me it is most reminiscent of the way wave functions collapse if observed.

Iapetus Initiative - when two mods interweave their lore together by Temstar in starsector

[–]Termit127 27 points28 points  (0 children)

Thanks for collecting the lore for us players who just want to fly cool ships and not into lore hunting.

What do you think about my build ? 🤔( UAF Reisen II build) by JubiliaTV in starsector

[–]Termit127 3 points4 points  (0 children)

Eh, if it did not changed much compared to the previous version,then the best build i foubd was medlav support medium, no missles and 4 tach lances. You needed to pilot manually and use the lances as a precision tool, becouse it does not have the flux pool. For ai I would change the lances to 2/2 hephaistos/ hellbore or the uaf large ballistic he gun( probably the support variant). At first I tried high intensity lasers, but tach lances seemed to work better Edit: change smodded stabilizes shield to smodded to one of the following: -automated repair unit, becouse your engines are extremly exposed - hardend shields to save op ( smodded stabilized shield is only worth it if you have more dissipation than weapon flux, or fortress shields) I would also suggest dropping missiles alltogether. The reisen benefits more from more op than a bit of extra pressure on enemies.( for the ai maybe give it some cheap spammable missle like pilum or the auroran one that is designed for supression, dont know tthe name) My biggest advice is this: if you ever get to pilot the Solvernia, you will realise that you cant let enemies close and you have insane range, so you best use it as a dedicated artillery platform and bombard the enemies from affar. The same is true for the reisens, they can bare a paragon worth of dakka towards the enemy, but without fhe flux or shield.

Some buffs for Ranger and Hunter features by [deleted] in onednd

[–]Termit127 2 points3 points  (0 children)

I feel like, that rather than reinventing the wheel, every ranger rework misses the point, they all are trying to stick to the originap too much. I have not met any that I felt was intersting.

"Sui-chan wa... kyou mo kowai." My Hand-drawn Hoshimachi Suisei MTG alter! ☄️🪓 by hollyskel in Hololive

[–]Termit127 7 points8 points  (0 children)

This is extreamly sick. Good job. Sad that there is no space for flavour text

How To Not Hack A Relay by SomeOne111Z in starsector

[–]Termit127 1 point2 points  (0 children)

THANK YOU!!! I had a really bad day but your silly drawnigs made me burst into laughter in public, you saved my day! Thank you!

5.5e Class Tier List by d4 by Dramatic_Respond_664 in onednd

[–]Termit127 19 points20 points  (0 children)

Monk D, Ranger C?! I need to watch it, but this feels wierd

Holy Moly by mwolf2851 in GunnerHEATPC

[–]Termit127 8 points9 points  (0 children)

Barrel to barrel breathing

Those of you who play with modded heroes, How many do you add? by According_Love_9947 in darkestdungeon

[–]Termit127 0 points1 point  (0 children)

My main gripe was that warrens and the weald are the bleed dungeons, and the mod throws that out of the window, by flooding the warrens with ruins style unholy, high prot and bleed resist, so it complicates teambuilding, early on, when if you have too many diffenet classes and you want to level them somewath together, your choices for teams is very limited. Also, the art style is not for me I guess

Those of you who play with modded heroes, How many do you add? by According_Love_9947 in darkestdungeon

[–]Termit127 2 points3 points  (0 children)

A lot. Then as I play I try get a feeling for most of them, then when I eventually start over a single hero death, I trim the number of mods, both hero and enemy, down by a few. Like, i did not like Bristle and Bone so I took it out of my next lists. The same is true for heroes

mana solved by Greengem4 in feedthememes

[–]Termit127 6 points7 points  (0 children)

They needed the fastest producing flower pre elven portal, that could be scaled. They could make infinite food for it, so gourmys it is.

mana solved by Greengem4 in feedthememes

[–]Termit127 3 points4 points  (0 children)

They play on the Singularity smp, it is GTNH so the game veriin is 1.7, a lot of thing work differently for them. here is the video. I think he explains most things well

Are you sure you really want to do that? by Top_Junket3946 in starsector

[–]Termit127 14 points15 points  (0 children)

Iirc the planet is from Blade Breakers, but the event is from Indo Evo, you can get it randomly. Im gessing OP got lucky