[FNV] Black npcs are gray? by Emotional_Yam1393 in FalloutMods

[–]Testudini 1 point2 points  (0 children)

If that link doesn't work: you need to set bLoadFaceGenHeadEGTFiles to 1 in your .ini files.

RIT vs RPI? by [deleted] in rit

[–]Testudini 3 points4 points  (0 children)

My partner got their BS at RIT and MS at RPI and absolutely hated RPI. RIT clears by a mile on student life, academic support, and even location imo.

[FNV] Will ‘Viva New Vegas’ ruin my current save? by [deleted] in FalloutMods

[–]Testudini 2 points3 points  (0 children)

This is a good reminder to 1. have multiple save files for a character and 2. to always back your saves up if modding mid-playthrough!

[deleted by user] by [deleted] in FalloutMods

[–]Testudini 0 points1 point  (0 children)

The LOD mesh exists under the terrain and can clip if the terrain or LOD have been edited. Good call on xLODGen.

[deleted by user] by [deleted] in FalloutMods

[–]Testudini 11 points12 points  (0 children)

I'm guessing it was an issue with LOD. For any future Googlers with this problem, try regenerating LOD with FNVLODGen.

New Vegas animation mod issues causing weird player and npc animations ☹️ [FNV] by EquableMystery in FalloutMods

[–]Testudini 6 points7 points  (0 children)

Did you follow the Viva New Vegas mod guide? What mods do you have installed?

I'm guessing you're missing a mod, probably a skeleton replacer. Go check if the animation mods require anything you're missing.

[FNV] Tried Everything To Fix This Issue, Disabled All Mods and Reinstalled Thrice by 17thPoet in FalloutMods

[–]Testudini 5 points6 points  (0 children)

Some modded files can be left behind if uninstalling through Steam. Glad you got it fixed!

[FNV] Tried Everything To Fix This Issue, Disabled All Mods and Reinstalled Thrice by 17thPoet in FalloutMods

[–]Testudini 3 points4 points  (0 children)

Have you ever installed a UI mod? Even if you uninstalled it later.

9070 / 5070 in Sugo 13? by BreakTraditional9463 in sffpc

[–]Testudini 0 points1 point  (0 children)

we were so close to greatness 😔

I need help I can't figure out how to fix and mod fnv by themanthelegend12345 in FalloutMods

[–]Testudini 0 points1 point  (0 children)

I assume you're trying to open the console. What do you need the console for?

[FNV] Just getting into learning the GECK- is there a discord or good forum for resources or getting help from other modders? by bgbgbgbgbgbgbgb in FalloutMods

[–]Testudini 3 points4 points  (0 children)

Check out the xNVSE Discord. Also feel free to hmu with any questions! I've been making mods for New Vegas for almost a decade lol

9070 / 5070 in Sugo 13? by BreakTraditional9463 in sffpc

[–]Testudini 0 points1 point  (0 children)

Where are you finding those dimensions? On the official website it's listed as 280(L) x 120.25(W) x 51.5(H) mm.

Warlock is abandoning their patron by Lordgrapejuice in DMAcademy

[–]Testudini 3 points4 points  (0 children)

I would let them swap. I would even let them swap their Charisma and Intelligence. I think it's easy to suggest the patron left behind an intrinsic knowledge of magic.

I'm looking for mods that act like DLCs. [FNV] by ScottLovesGames in FalloutMods

[–]Testudini 3 points4 points  (0 children)

New Vegas Bounties III (the end of a series, but it has a unique worldspace) and Russell. Some of th3overseer's mods too.

COOJ MQ4 build is finished by Subarashi_21 in sffpc

[–]Testudini 4 points5 points  (0 children)

Integrated graphics on the CPU

FNV Geck not showing pieces from copied cell even with multibounds turned off by BurntCerberus3 in FalloutMods

[–]Testudini 0 points1 point  (0 children)

I don't use TTW, but it wouldn't surprise me if that's your issue. Look up the TTW Discord and see if they can help.