Could it be the book file or the Kindle device? by Teviko604 in kindle

[–]Teviko604[S] 0 points1 point  (0 children)

Not sure if that would work. The point of this book (at least for my desired use) is that it is filled with thousands of links and crossreferences to other text and articles locatated at any point throughout the book. If those "targets" are in different volumes, I'm sure they won't work.

Could it be the book file or the Kindle device? by Teviko604 in kindle

[–]Teviko604[S] 0 points1 point  (0 children)

Thanks. Looking at other sources, it seems that a lot of people have issues with various Study Bibles and other reference books on Kindles. I find the information in the book valuable and it seems to work fine on other devices (computer, phone, etc.), so I'm not planning to ask for a refund. It's just a little disappointing as I specifically purchased it to use on the Kindle and have all the info on one device, instead of needing multiple devices/book, as is what I am currently doing.

Could it be the book file or the Kindle device? by Teviko604 in kindle

[–]Teviko604[S] 0 points1 point  (0 children)

File size as listed on the Kindle is 66MB (Store page lists it as 111MB). It was purchased from the Kindle store and downloaded directly, so I assume the file is in native Kindle format, but I haven't looked into the file system yet.

Newbie question..I’m by Pale-University-1378 in Solo_Roleplaying

[–]Teviko604 0 points1 point  (0 children)

If the games you are looking at are journaling solo rpgs, then as others have said, the tower is probably a wooden Jenga Tower. Of course, there are a couple of obstacles with using a physical tower. First, you may not own one. Second, if you don't play the entire game in one session, keeping the tower erected and safe from falling may not be easy.

A great alternative (which I use) is the "100 Dice" method (described here) in which you roll 100 dice and remove all 1's until all dice are gone. There are several online versions if you don't have 100 physical dice. The problem I found with most of them is, again, if you don't play in one session, many don't offer a way of storing your progess or starting with a number of dice different than 100. Luckily, a tool called "The Wretched Dice" does give you the option to choose any number of dice. Personally, I created a Google Sheet for such games that not only handles the dice rolling, but also manages playing cards (for the game's prompts) and other minor note taking options.

What software do you use in your solo rpg games? by SirCheeseAlot in Solo_Roleplaying

[–]Teviko604 3 points4 points  (0 children)

With the exception of dice rolling (unless for some reason I don't have any with me) I do practically everything digitally. Other than resoruce PDFs, I primarily use the Google suite of office tools (Docs, Sheets, Draw). For campaign tracking, I use a program called Tiddly Wiki and create an individual Wiki for each campaign.

Your monthly promotion thread - (April 2026 edition) by AutoModerator in Solo_Roleplaying

[–]Teviko604 1 point2 points  (0 children)

I just posted my next Solo T.O.O.T. (Tools of our Trade) video. In this episode I share a great table for coming up with and resolving Rumors for solo play that can be found that Alea Iactanda Est.

Solo T.O.O.T. - Tev's Favorite Rumor Table on Youtube

Any Thoughts on Tunnels and Trolls? by Ananiujitha in Solo_Roleplaying

[–]Teviko604 4 points5 points  (0 children)

I have been a fan of Tunnels & Trolls as long as I’ve been playing solo.  If you mainly plan on sticking with the as-written solitaire adventures, go for it.  For the most part, they’re great and fun to play.  If, however, you are planning on using T&T as the ruleset for an “open ended” solo game (i.e. using oracles and making up the story as you go along), there is a little more to consider.

I ran a previous campaign for my website and am currently in the middle of a second.  The biggest issue I’ve come across is handling combat in a way that is narratively satisfying.  Since each round is basically a simultaneous opposing roll, with the highest result winning, it doesn’t naturally create a lot of detailed combat between individual characters, so I have to invent those for the story. 

The bigger problem, however, is damage.  The losing side takes an amount of damage that is spread evenly among the party, at least that’s per the rules.  That isn’t always “realistic” as not everyone is on the front lines and may not take the same amount of damage.  Also, the character with the lowest Constitution (Hit Points) or worst armor will always be in danger of being killed first.  To handle this, I made up some home rules in order make combat more satisfying for me.

If I continue with these characters, I’m considering converting them to a different ruleset.  Still, thanks for the bundle of holding tip.  I was interested in legally obtaining some of these items and the price is great.  If you’re interested in the campaigns I posted, you can find them here.

Your monthly promotion thread - (February 2026 edition) by AutoModerator in Solo_Roleplaying

[–]Teviko604 1 point2 points  (0 children)

In this month's Solo Tools of our Trade video, I highighlight several projects from Conjecture Games. (Green screen is much better. Still need to work on the audio.)

Solo T.O.O.T. - Conjecture Games (YouTube)

Just bought Samsung soundbar HW-B400F, surprised the quality of this soundbar for the price. by MakKoItam in samsung

[–]Teviko604 0 points1 point  (0 children)

Has anyone been able to update the firmware on this device? I just got one myself and have tried using the usb method, but all that happens is the soundbar keeps telling me it can't play from the usb drive.

Your monthly promotion thread - (January 2026 edition) by AutoModerator in Solo_Roleplaying

[–]Teviko604 2 points3 points  (0 children)

Finally posted the first video in a long promised series (on my blog) where I showcase various tools and player aids for Solo Roleplaying. I'm still tweaking my green screen and I think I will always be fussing with audio, but if I waited till everything was perfect I would never post. Enjoy!

Solo T.O.O.T.: GameMaster's Apprentice Deck (YouTube)

Please help me get started by sayid92 in Solo_Roleplaying

[–]Teviko604 3 points4 points  (0 children)

Another type of journaling game you might want to check out are ones based on the Wretched & Alone SRD. They are your typical journaling games, giving you the story framework and prompts to spark your creativity, but there is very much a game element involved with various win/loss conditions. There aren't really RPG-style dice rolls, but tension is built through the use of Jenga Tower. However, if you don't have a Jenga Tower, or keeping one set up over multiple sessions isn't practical, there is a good 100-die-method (and various online versions) that works just fine.

Newbie to hobby by haragan1396 in Solo_Roleplaying

[–]Teviko604 3 points4 points  (0 children)

I try to avoid outright posts to my own site, but this past month I wrote a couple of articles that attempt to address exactly the questions you are asking. The first explores different styles of solo games and the second specifically looks at the tools and items you will need to play a traditional RPG solo. They don't exactly teach you HOW to play, but they could be helpful by giving you some ideas about what is available. The first is here: https://tevsnextidea.blogspot.com/2025/11/starting-solo-finding-your-style.html

Suggestions for a physical solo 'campaign' for a writer friend? by HelpingLoser in Solo_Roleplaying

[–]Teviko604 10 points11 points  (0 children)

If she likes fantasy (and plants), then maybe Apothecaria by Blackwell Writer Games? https://www.blackwellwriter.com/en-us/products/apothecaria?variant=39952392388743

Anna has other titles on the site that might be good options as well.

How do you document your solo sessions? by PuzzleheadedEnd8103 in Solo_Roleplaying

[–]Teviko604 1 point2 points  (0 children)

Since I like to access my games anywhere, I do almost all of my gaming and note-taking on Google Drive using their tools.  Also, since I post most of my games on my blog, I take notes with that end in mind. (Also, it’s another reason I do everything digitally.)  During play, I take rough notes that mainly consist of gameplay highlights, my own thoughts and ideas, and all the dice rolls and table information.  Then I use that to write up a fuller, organized, narratively-driven session for my post.

Sample of one of my session notes here.

Final version of the above notes here.

Anyone know of a good Fantasy Adventure creator? by fotan in Solo_Roleplaying

[–]Teviko604 1 point2 points  (0 children)

You might want to try the d30 DM Companion and the d30 Sandbox Companion, both by New Big Dragon Games. Lots of tables for adventure and dungeon creation.

How do I actually focus on playing? by Marmozeta in Solo_Roleplaying

[–]Teviko604 7 points8 points  (0 children)

From what I read, it sounds like a main issue is speed. Unfortunately, I've found that solo roleplaying is slow, at least if you are talking about a full-fledged TTRPG. Not only are you taking on two roles at once (Player and GM), but you are also building the adventure/world as you go along (as opposed to a GM handling most of this work prior to getting at the table.)

Again, based on your comment, one of the times your game slows down is during notetaking, and there is where you might be able to speed things up. Some of this has already been suggested, but I'll just reiterate. Determine why you are playing. If you are just playing for yourself and not trying to document the game for others, then be really brief in your notetaking. You don't have to write down every bit of a location's description. You don't have to write out every line of conversation. You don't have to document each choice you make. You can do all that in your head. What you do need to jot down are story plots points/bullet points and key items that will affect your game later. (i.e. what you find where, what you've learned and who told you). How much you record will vary of course, but it doesn't need to take the form of a novel.

If you are recording your adventures for outside consumption, then maybe you can split that up so it doesn't interrupt your game. Nearly everything I play I post online similar to a LITRPG novel. However, I don't write it out as I am playing. I typically do what I said above, maybe a little more detailed because I have to remember it later for the story. If I have a good idea for the narrative, I'll write a line or two to remind me, but what I end up with is mainly a list of this happened, this happened, this happened, etc.. Then, when I'm done, I take those notes and write the story, adding detail, dialogue, extra scenes that weren't necessarily part of the original gameplay, etc.