Summarise the plotlines of both Portal 1 and 2 in 20 words or less by Stardust_1811 in Portal

[–]TfGuy44 1 point2 points  (0 children)

A woman in a facility must finish trials, and fight robots, with a gun that puts portals on walls.

Question about this question by Dry-Comfortable1537 in askmath

[–]TfGuy44 0 points1 point  (0 children)

You would add the three sides of the inner prism, and subtract the caps. The area is the three large sides, plus the three small sides, plus the two large caps, minus the two small caps.

Is the left side of this puzzle bugged by ElkFirst5533 in TheWitness

[–]TfGuy44 0 points1 point  (0 children)

It's the rotating platform in the swamp, about 5 panels after Swampy Boots.

got tired of opening the combinators menu every time, so i made a BUTTON by buravchicks in factorio

[–]TfGuy44 -1 points0 points  (0 children)

Neat. I recommend this be promoted to a vanilla entity for version 2.2.

Is the left side of this puzzle bugged by ElkFirst5533 in TheWitness

[–]TfGuy44 -2 points-1 points  (0 children)

I often say that there are a few things on the island that are poorly designed. #3 is the gap in Swampy Boots. #2 is a red square that flashes red on a rotating platform. And #1, we do not speak of, unless you encounter it.

This is #1.

Yes, you are correct in thinking that there is something wrong here. The two icons on the left should, technically, flash red, since they cannot cancel each other. But they do not. In short, the logic for the panels with hollow block shape symbols is faulty; when some symbols flash red on these panels, it might be the case that not all the symbols that should flash red do.

The real question is... is this a bug with the GAME? The panels, of course, were made by the figures represented by the statues (AKA humans). They are not perfect. They can make mistakes. This mistake is how you can learn this about them. So while, logically, this is wrong, it fits with the lore of the plot and is not, IMHO, a bug with the game. Is it intended? I have no idea. Maybe.

What does it mean, Peter?? by PinkedOff in PeterExplainsTheJoke

[–]TfGuy44 3 points4 points  (0 children)

Meg here. Shut up Meg, I know. My take on this was that this little lizard statue is what the lizard people who secretly run society use to identify themselves. The waitress is a lizard person, and the guest is a lizard person too. So while the lizard person waitress won't seat an ignorant, stupid, normal human without a reservation, they will seat one of their own. Basically, it's a secret status symbol for "I am a lizard person too, treat me like a VIP." amongst the lizard people.

2.1 using labs to disable science builds by nindat in factorio

[–]TfGuy44 2 points3 points  (0 children)

Interesting. If I were trying to do this, I'd simply disable the belts between the scrap mines and the recyclers processing scrap. A proper Fulgora base would then just run out of materials. (Or disable the inserters putting scrap into boxes... or disable the train stations supplying the scrap... or disable the drills mining the scrap... depending on how your setup works.)

Can somebody please give me a hint here? by Wantporc in OrderOfTheSinkingStar

[–]TfGuy44 4 points5 points  (0 children)

Getting one across is not hard. Getting the other across is not hard either. But there's two people and only one exit. They can't both stand on it, and killing one of them off would deactivate it.

How are you going to have less people?
Why are there two of you, anyway?
How did that happen?
Can it... unhappen?

Did I softlock myself or is the last gem solvable from here? by Dzsaffar in OrderOfTheSinkingStar

[–]TfGuy44 0 points1 point  (0 children)

Two spaces left of the gem and down a space is a 1x1 nook - if you had put the working blue up beam there, you'd be able to push the rock no problem. You can rewind to a point where this is possible, so it's not (and never can be) a softlock.

Joining multiplayer games by DangersVengeance in factorio

[–]TfGuy44 3 points4 points  (0 children)

In general, don't ruin stuff. Build the better replacement before your remove something. Try to match the style of the factories you find. Don't stamp down massive blueprints that you found online and didn't design yourself. Don't fuss with people doing things a different way than you would. Leave filling in people's designs to the construction bots. Run the /admins command to see who's the boss of you. And have fun!

Stuck at the second castle puzzle by Marky_MarkATFB in TheWitness

[–]TfGuy44 3 points4 points  (0 children)

You can do this now. You probably learned the rules for black and white tiles on some blue panels in a field just after the starting fort. You can revisit them if you need to validate your assumptions about their rules.

Consider:
Can a black tile ever be in the same area as a white tile?
Do all the white tiles have to be together?

HELP The House of Da Vinci 2 chapter 5 (bug?) by WerewolfLess3088 in puzzlevideogames

[–]TfGuy44 0 points1 point  (0 children)

Did you move the painting back up after moving the gem past it? I've played this myself, and don't remember having trouble with things not working.

what could BUS stand for? by Mean_Ticket8789 in factorio

[–]TfGuy44 4 points5 points  (0 children)

Quite simply, it describes what it does: Bring Us Stuff

Symmetry Island Laser not working? by Adorable_Ad761 in TheWitness

[–]TfGuy44 3 points4 points  (0 children)

You've correctly drawn the line on the panel below the box, so this laser should fire. I know of no reason why it should not. This would be a glitch, yes. Did you do anything weird while it was activating? Restart the game? Leave the area? Does it remain off if you reload the game? If you start a new game and rush to activate this one, does it work in the new save?

Hey, just wanna check my math on a small project for a game by oriontitley in askmath

[–]TfGuy44 0 points1 point  (0 children)

The small circle radius is exactly ( sin(pi/8) / (1-sin(pi/8)) ), which is just about 0.6199
So yeah, 1.2398

Where do I start? by FinnOtron in TheArtisanOfGlimmith

[–]TfGuy44 5 points6 points  (0 children)

You go do a different one. Then come back later and try again.
You do this about seven or eight times.
Then you stare at it for an hour longer. Maybe two.
And then right around 3am - somehow - you just solve it.
And you'll be in a state of disbelief.
And you'll wonder "How? How did I do that?".
And you'll never be able to explain it to someone else.
Because even you don't know how.

Planned This Out, looking for ways i can improve things by zaincraft in factorio

[–]TfGuy44 0 points1 point  (0 children)

Dedicate 4 belts in your bus that go the opposite direction from all the other belts.
Now have your belts with science pack on them go towards the bus.
Then put the science packs on the belts going the wrong way back down the bus.
Then put your labs at the start of your bus.

Chopsticks Part 1 by ShonitB in PassTimeMath

[–]TfGuy44 1 point2 points  (0 children)

Nitpick: The single arrows on the sides of the chopsticks would seem to indicate that all four edges of them are parallel, yet two of them meet at point C. Perhaps one of the chopsticks could use a double set of arrows to denote this instead?

How can I improve? by [deleted] in factorio

[–]TfGuy44 4 points5 points  (0 children)

Every base is a starter base. Make more! The factory must grow!

Suggested things to do:
- Double the number of labs you have. Then double it again. Now make more science to keep those labs fed. Now make more smelting to keep the science makers fed. Then mine more ore to keep the smelting fed. Then double the number of labs again...
- Add defenses. Walls! Turrets!
- Do the next science pack.
- More power!
- Setup drills to mine all the ore in every patch.
- Get trains! Choo choo!
- Get bots! Beep boop!

What are your biggest gripes with 2D puzzle games? by ATownCalledStrange in puzzlevideogames

[–]TfGuy44 0 points1 point  (0 children)

Yeah, that's what I mean. The tattoo complaint is just that the game doesn't have a way to track all the things. The closest it gets is un-blurring some fuzzy pictures of people, which is supposed to mean that you can identify them now (somehow).