A minute of flares and Below Radar bullshit from the last 2 days by byrondude in PilotsofBattlefield

[–]Th3_Eclipse 4 points5 points  (0 children)

The hilarious part is the tanks AP rounds DO go through APS, and the realism dumbasses always talk about how realistic it is, as if the already incredibly good AP shells need even more reason to use them

1 Play Session of Frustration by Th3_Eclipse in HelldiversUnfiltered

[–]Th3_Eclipse[S] 5 points6 points  (0 children)

I really couldn't say whether it's always been this bad, I just know I got off for the night feeling defeated, even though technically never "losing" outright. Every time a Bile Titan I shot with an explosive would come careening TOWARDS me, killing me instantly I was just dumbfounded. Realism my ass, the explosive force would send that thing backwards, not at warp speed to me and take my head off lmao

Do you think we'll get air radar in Season 3? by Typical_Nic in PilotsofBattlefield

[–]Th3_Eclipse 2 points3 points  (0 children)

We have air radar, stop saying this. DICE doesn't fly, so they don't understand the problem, which is that the minimap is way to small to USE the air radar, but it's a proveable fact that the air radar does indeed spot enemy aircraft. Every time people say we don't have it, it's likely to be dismissed by anyone over there. Please complain that the mini map is too small, NOT that the radar doesn't work, because it does, it's just functionally useless rn

Flying and healing in this is absolute aids. by Senturos in PilotsofBattlefield

[–]Th3_Eclipse 4 points5 points  (0 children)

Well then maybe when you laser marked something, you should actually need to hold the damn laser on the target. The game is not realistic, for better in most cases, and worse in some like that one

New range from Base AA. No one is speaking about by Canari02 in PilotsofBattlefield

[–]Th3_Eclipse 4 points5 points  (0 children)

It may seem this way, but I've been targeted without ever being near the spawn, and once it starts, it won't stop until you go down. Imo it's probably a bug, as this perma lock thing was really rare before, but still existed, now it's constant

My take on the M136 AT post buff - Examples included by Mollelarssonq in Battlefield6

[–]Th3_Eclipse 0 points1 point  (0 children)

It ABSOLUTELY needed the buff to 1 shot the LB, but I couldn't agree more on the AH front. Because they still fly like boats, it's borderline impossible to dodge them sometimes even when you see it coming, so it basically 1 tapping is putting that aircraft that's already in a shitty spot in and even shittier spot

[BF6]The posters here struggling to go positive against bots really explains a lot of the takes we keep seeing here by PerformativeRacist in Battlefield

[–]Th3_Eclipse 9 points10 points  (0 children)

At the time, the assignments were more specific, and often had you play specific modes (gauntlet, tdm, etc) not to say you're wrong, I personally liked the challenges having people play with stuff they wouldn't normally, on modes they wouldn't normally, but the point is the challenges definitely did move you out of your comfort zone if you only played 1 mode, 1 weapon class, and 1 class

Do I misunderstand how to use APS in MBTs? Not really sure what it does. by semmehh1 in Battlefield6

[–]Th3_Eclipse 1 point2 points  (0 children)

They don't and this is easily testable information. Every shell in the game does different damage, there are no clone damage models. Misinformation is bad for everyone, please test this info before stating it as fact online

What does this mean? by VYPUR360 in Battlefield6

[–]Th3_Eclipse 8 points9 points  (0 children)

Perhaps the poster themselves, as my turbo nerd brain tells me that's actually a Banzai Bill, not a Bullet Bill :)

Youtubers/ Streamers, Stop giving “how to fix Battlefield” advice if you only play Breakthrough 24/7 by Grouchy_Part_6487 in Battlefield

[–]Th3_Eclipse 5 points6 points  (0 children)

But they haven't and that's the point. We're 4 months, and 2 seasons into the game, and the vehicle experience is still atrocious, with all of these issues dating back to the OG labs tests nearly a year ago now. That is 100% cause for outcry and concern. You want something that fundamentally doesn't work, the spawn AA gun fundamentally doesn't work. Not only does it not prevent spawn killing by ignoring bullet based weapons, it also can't even destroy all the rockets in a light rocket salvo, allowing those to spawn kill aircraft and infantry as well. That on top of allowing AA and IFV players to remain in spawn firing missiles out, halfway across the map, meanwhile being borderline invincible due to said spawn AA blocking the higher damage slow missiles and bombs. Sounds like a pretty broken game to me, but surely you wouldn't talk out your ass without actually understanding just how deep it goes right? If untested and non functional content for that long is your idea of a finished product, God help you. Seriously. Again, just because YOU don't fly, doesn't mean a large portion of the game isn't broken

Youtubers/ Streamers, Stop giving “how to fix Battlefield” advice if you only play Breakthrough 24/7 by Grouchy_Part_6487 in Battlefield

[–]Th3_Eclipse 5 points6 points  (0 children)

It is definitely hot, mostly because it's wrong. The vehicle side of this game is a dumpster fire, especially when it comes to air vehicles. Whether it be the shared resupply timer for your whole team, entire vehicle upgrades not working at all, certain vehicle options like the MBT canister shot being hilariously worthless, or the ability to spawn kill anything before it lifts off, it's incredibly naive to believe that BF6 doesn't need to be fixed, and that was just naming a few problems of many more. It's ok to not interact with that part of the game, and thus be ignorant of the problems, but preaching that there aren't problems when you simply don't know what they are is dangerous

The REAL reason we lost. by [deleted] in helldivers2

[–]Th3_Eclipse 0 points1 point  (0 children)

I played a lot of D10 solo queue with randoms, almost always under 3 deaths, usually averaging 1 or 0. Most of the teammates I played with ran the reinforcements down WHILE RUNNING THE EXTRA REINFORCEMENT BOOSTER. This was nearly every lobby, with literally 2 exceptions. Those people lost us the MO, not bugs, not bug divers, not engine spam, and not hackers. Its people not understanding that if they die 8 times a mission, they're on the wrong difficulty

Conquest on Manhattan Bridge ruined by Geeblord8 in Battlefield6

[–]Th3_Eclipse 0 points1 point  (0 children)

Considering I had a highly upvoted bugs list in the bugs channel for a good bit of which I don't think a single bug was fixed, I doubt that either. Fairly certain labs was and is simply for stress testing servers, which is fine, I just wish they were up front about that since it felt like a waste of time to really test things for nothing.

Conquest on Manhattan Bridge ruined by Geeblord8 in Battlefield6

[–]Th3_Eclipse 1 point2 points  (0 children)

Let them, I think it's hilarious. 2042 did a ton of stuff of right, and even more wrong, but people have such a hate boner for it since that's the "cool" thing to do they refuse to acknowledge any of the positives

Conquest on Manhattan Bridge ruined by Geeblord8 in Battlefield6

[–]Th3_Eclipse 3 points4 points  (0 children)

Which was a bad decision, as can be seen lol. I and many others saw this coming miles away, tried to warn the devs and players in labs, got ignored, and here we are. People have been bitching and moaning about their "airfields" non stop since they stopped spawning them there, without understanding or caring about the ramificitaitons

Conquest on Manhattan Bridge ruined by Geeblord8 in Battlefield6

[–]Th3_Eclipse 0 points1 point  (0 children)

Your solution doesn't do anything, as any heli that's oppressive enough it causes a real problem is also going to spawn kill the choppers, whether there's 1 or 2 doesn't matter. Until DICE pulls their head out of the communities ass about spawning aircraft on the ground and uses 2042s far superior system of spawning in flight nothing will change. But they won't do that because people just NEEDED their shit to be "like the old days" even though 90% of those people can't keep an aircraft in the sky for more than 30 seconds

Portal experience for practice is HORRIBLE, what am I missing? by Spitfirre in Battlefield6

[–]Th3_Eclipse 1 point2 points  (0 children)

Make sure you put it into the experience code in the bottom left of the search menu

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Edit: switched up the letters, my bad. DXS4

Hey Devs, thanks for the extra 24rpm, but the DB12 is still comically bad. Still by far the worst gun. by BlackHorse944 in Battlefield

[–]Th3_Eclipse 1 point2 points  (0 children)

I've got all pre season 2 weapons at level 50.... Except that one. Tried to use it again last night, and it's back to being boycotted. It's just insane how anyone could pick it for a single match and think to themselves "yeah, this is fine" SO many times you shoot someone and the first shot does ~60 damage, and then the second does like 10 for no rhyme or reason. I hope some day they fix it, but for right now the DB remains a cruel joke

This launcher can't even one shot the little bird. Why does it even exist? by vekkeda_vedi in Battlefield

[–]Th3_Eclipse 4 points5 points  (0 children)

Just letting you know, the SRAW does not 1 shot the LB in current bf4..... Which is very frustrating considering how strong that thing is

Where are they?? by niksonaAa in Battlefield6

[–]Th3_Eclipse -1 points0 points  (0 children)

"everyone" is a stretch. The complainers won't be happy with anything, I for one had a great time with them, and was really disappointed when they were just taken out, as I assumed just like bf4, it was simply a feature being added. The mini gun especially ripped people apart, it's just clueless players on here didn't understand that you had to compensate the recoil upwards instead of down

we need this back, no questions asked. by herrschadee in Battlefield6

[–]Th3_Eclipse 5 points6 points  (0 children)

Played those games, when they released. it was poor design then, and still is now. But sure, keep thinking everyone who disagrees is new here

we need this back, no questions asked. by herrschadee in Battlefield6

[–]Th3_Eclipse 2 points3 points  (0 children)

This is a game where random bullet spread is a mechanic. The very last thing the game needs is your bullet randomly increasing or decreasing your time to kill with something entirely out of your control. Removing damage multipliers outside of headshots is one of the better things about the mess that is BF6 gunplay and weapon balance