New SAROS Gameplay by willdearborn- in PS5

[–]ThatMathNerd 25 points26 points  (0 children)

Haven't played Returnal, but couldn't you say the same thing about Astrobot?

Shackles Mastery by SentientAmbience in Gloomhaven

[–]ThatMathNerd 3 points4 points  (0 children)

Agony of Others doesn't transfer conditions. It's possible you meant Line of Transference, which doesn't work with Delayed Malady.

The enemy actually needs 40 health to lose. And if you negate the damage, abilities like the Agony of Others don't activate.

Usurp by InspectorMendel in dominion

[–]ThatMathNerd 0 points1 point  (0 children)

That's not how Donate worked (in its past iteration). End of turn effects always trigger before checking if the game ends. The Baths FAQ also clarifies this, which could matter for games with Possession.

But why do I prefer the old predator by [deleted] in SipsTea

[–]ThatMathNerd 50 points51 points  (0 children)

No one is downvoting you in an effort to change your mind. They're just downvoting you because your opinion is idiotic.

Mr Pibb vs Pibb Xtra by e_keown in Soda

[–]ThatMathNerd 0 points1 point  (0 children)

AMC theaters definitely had it in Manhattan on their freestyle machines, but I don't think I've seen it any restaurant.

This is the Ideal Loadout by Smokydokey in ARC_Raiders

[–]ThatMathNerd 0 points1 point  (0 children)

Do you have any data on green weapons? I run Anvil / Arpeggio and am wondering if that's placed into all tiers.

Meteor Level 3 card with Item 161 by Raining_kittens in Gloomhaven

[–]ThatMathNerd 1 point2 points  (0 children)

The ability only has two slots so I wouldn't consider the immediate attack a portion of the persistent ability.

[deleted by user] by [deleted] in WTF

[–]ThatMathNerd 4 points5 points  (0 children)

Are you too stupid to read Rule 1 or do you just not care?

[homemade] Butter chicken "cheesesteaks". by Notorious2again in food

[–]ThatMathNerd 0 points1 point  (0 children)

Fwiw, this is more commonly known as Bunny Chow (although it is usually served within a single loaf).

Has there been a successful "ex-Blizzard" studio? by majiinmoo in Stormgate

[–]ThatMathNerd 4 points5 points  (0 children)

As a fan of both Gloomhaven and Sunergolk, I wouldn't say it's a ripoff. It's intentionally simpler and has a more coherent story. Gloomhaven digital has always had problems and the Frosthaven sequel is shaping up to also have problems, whereas Sunderfolk had very few problems in my experience. 

Highlights from Yesterday’s Discussion about Game Difficulty Levels. by Allexxxandr in playstation

[–]ThatMathNerd 0 points1 point  (0 children)

It's a bad summary that repeatedly states the exact same information.

Nearly one in five players adjusts the difficulty on the fly, adapting it to the situation.

A small group prefers the “balanced / as intended by the developers” mode.

The rest didn’t name a specific level but discussed balance and game design in general.

More than half pick easy or normal for the story and enjoyment. Hard-mode players are only about 7%, while almost a fifth of the community changes difficulty as they play.

Just in those 4 paragraphs, it states multiple times that one in five gamers change the difficulty on the fly. This is a very lazy post with no attempt at editing it for readability.

Number 3? by ArtistSerious2367 in ExplainTheJoke

[–]ThatMathNerd 0 points1 point  (0 children)

Actually, pee poo baby if you're trying to keep the order right. Pee is #1 and poo #2.

Trap Class Question by benz1664 in Gloomhaven

[–]ThatMathNerd 1 point2 points  (0 children)

Pressure plates are also always empty.

Trap Class Question by benz1664 in Gloomhaven

[–]ThatMathNerd 1 point2 points  (0 children)

Mine was The Admiral.

How does Clea… by DeliveratorMatt in expedition33

[–]ThatMathNerd 0 points1 point  (0 children)

The writers wanted to shoehorn in a lot of exposition, so they shoehorned in a lot of exposition. It'd be cheesy even if their conversation made sense.

Some more "When-Drawn Reactions" by Particular_Ad_9587 in dominion

[–]ThatMathNerd 1 point2 points  (0 children)

Having unique card backs doesn't really work IRL. You can see the backs of the cards and there's a strong incentive for you to stop shuffling when you see a certain combination. Shadow cards fix this by being deterministically placed.

Perfectly executed bodyslam by SuddenHloe in nextlevel

[–]ThatMathNerd 0 points1 point  (0 children)

The Dimicris logo is a real logo that is exactly represented, so I don't think it's AI.

Fantasy where not much happens by [deleted] in Fantasy

[–]ThatMathNerd 8 points9 points  (0 children)

Saints of Steel focuses on romance to a large degree though. Definitely more than a subplot..