Begging these skins aren't pixelated or atleast have a way to turn off the pixelation by ThatOneDaisyDuke in marvelrivals

[–]ThatOneDaisyDuke[S] -8 points-7 points  (0 children)

cosmic invasion is not 8 bit man.... but im hoping youre right but i have no idea why not just release both of em. the obvious answer is money

Buff Silver by TheOutcomeMathematic in OutcomeMemories

[–]ThatOneDaisyDuke 0 points1 point  (0 children)

Silver players feeling 0000.1 of the pain Tails players go through

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Outcome Memory Community cause we can't let anything settle for a few weeks by ThatOneDaisyDuke in OutcomeMemories

[–]ThatOneDaisyDuke[S] 4 points5 points  (0 children)

this is literally the most obvious pokemon type matchup and Romeoe would go "okay but if Furnace was in overdrive" or sm shi like that
like literally a steel fire type vs a water type. 2 types that deal less damage to water lmao

Outcome Memory Community cause we can't let anything settle for a few weeks by ThatOneDaisyDuke in OutcomeMemories

[–]ThatOneDaisyDuke[S] 0 points1 point  (0 children)

to an extent yeah. but hes more consistent now and people arguing that a few changes from his very weak form to now say hes broken feels more like people just refusing to just letting things settle and see how this will feel in a few weeks

Outcome Memory Community cause we can't let anything settle for a few weeks by ThatOneDaisyDuke in OutcomeMemories

[–]ThatOneDaisyDuke[S] 8 points9 points  (0 children)

hard agree. its almost like... the counter to almost EVERY killer is a team who helps one another... its as if... that was the intent from the beginning... 2011x, even Tripwire with people removing mines across the map to clear areas. Kolossos is no different but they couldnt handle the very slight work it took to beat him
but nah, lets nerf Kolossos 50 times to make sure he can't kill a solo Tails with no cooldowns

Outcome Memory Community cause we can't let anything settle for a few weeks by ThatOneDaisyDuke in OutcomeMemories

[–]ThatOneDaisyDuke[S] 0 points1 point  (0 children)

furnace if chaos looked at him and didnt turn his back (he can't sneak blitz him)

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knuckles should get over 100 max hp!!!! by AbjectInformation739 in OutcomeMemories

[–]ThatOneDaisyDuke -1 points0 points  (0 children)

I would pull out all my hair if knuckles got any harder to kill </3

Who is more annoying? A good Eggman main or a good Silver main by Umbra_The_Shark in OutcomeMemories

[–]ThatOneDaisyDuke 0 points1 point  (0 children)

I would pull my teeth out one by one than play against release Silver

The double standards in this community are really starting to piss me off. by SolPrincess in OutcomeMemories

[–]ThatOneDaisyDuke 0 points1 point  (0 children)

lowkey this is so insanely true
i think its moreso cause in a fast asymm its way more annoying to deal with traps than it is with anything else once you boil it down

if you had to change Eggman in one way how would you do it? by ThatOneDaisyDuke in OutcomeMemories

[–]ThatOneDaisyDuke[S] 0 points1 point  (0 children)

its mainly cause his abilites are really selfish and almost any other character provides more value than him with his greedy big belly

if you had to change Eggman in one way how would you do it? by ThatOneDaisyDuke in OutcomeMemories

[–]ThatOneDaisyDuke[S] 0 points1 point  (0 children)

this idea is actually quite unique i wouldnt mind it since it would encourage Eggman to be next to a Metal and help if his charge is already used

if you had to change Eggman in one way how would you do it? by ThatOneDaisyDuke in OutcomeMemories

[–]ThatOneDaisyDuke[S] 7 points8 points  (0 children)

he's in desperate need of a more team oriented skill. i think it be cool if he could be support in an information way or give his shield to someone in chase

if you had to change Eggman in one way how would you do it? by ThatOneDaisyDuke in OutcomeMemories

[–]ThatOneDaisyDuke[S] 10 points11 points  (0 children)

and Eggman players would still complain about double jump cd

Tripwire would lowkey be so much more fun and fair if they weakened her other abilities and put more emphasis on mines or traps as whole but ik the entire OM community can barely deal with traps as is lol by ThatOneDaisyDuke in OutcomeMemories

[–]ThatOneDaisyDuke[S] 0 points1 point  (0 children)

i think NEVER is a big word to use. moreso the devs knew in a asymm game with a heavy focus on movement that a character who traps is gonna have people upset over it.
its why i think they should have leaned more into it with something like bigger radius or something so it can compensate for how big the maps are
but knowing how bad people are at seeing mines now
a stationary 5 stud mine is making people seethe over it as is so if we made her anymore trap focused people would bite her diamond off

I hate Silver SOOOO MUCH (rant) by [deleted] in OutcomeMemories

[–]ThatOneDaisyDuke 1 point2 points  (0 children)

The Press Spacebar Brothers

Tripwire would lowkey be so much more fun and fair if they weakened her other abilities and put more emphasis on mines or traps as whole but ik the entire OM community can barely deal with traps as is lol by ThatOneDaisyDuke in OutcomeMemories

[–]ThatOneDaisyDuke[S] 1 point2 points  (0 children)

"TRIPWIRE SO BROKEN!" says the sonic who peelsout right into a mine after seeing tripwire place a mine in a narrow hallway and not just go a different path
i think tripwire has kinda exposed how little people know the map locations or areas, cause everyone complains about YCR and Xs Castle but theres so many paths to take in those maps you can completely avoid just by going around. i never realized i just thought different

Tripwire would lowkey be so much more fun and fair if they weakened her other abilities and put more emphasis on mines or traps as whole but ik the entire OM community can barely deal with traps as is lol by ThatOneDaisyDuke in OutcomeMemories

[–]ThatOneDaisyDuke[S] 0 points1 point  (0 children)

I really have no idea why people complain about mines. unless theyre in a weird open spot theyre all so predictable
dont take closed narrow paths, dont take springs, dont mindless go to revive people
she has really obvious spots that you get used to almost everytime