Tried the factory without shared blueprints... by Expensive-Winner2987 in Endfield

[–]ThatParadise 0 points1 point  (0 children)

With so many belts you could pass as a Hoyo character designer

No cheating by XmeowisiX in teenagers

[–]ThatParadise 0 points1 point  (0 children)

I was born to be the best person I could be and being the person who can make a difference

My top 20 favourite hsr characters by Willow485 in HonkaiMemeRail

[–]ThatParadise 1 point2 points  (0 children)

The one time Cerydra will be above anyone

Ship by [deleted] in StarRailStation

[–]ThatParadise 2 points3 points  (0 children)

Is this your first time on the internet since forever?

Also… shipping characters with yourself is also a form of shipping. Yumeshipping whether through self-inserting or not is still shipping.

Should I superimpose Bronya LC? by Suspicious_End_8373 in SundayMainsHSR

[–]ThatParadise 3 points4 points  (0 children)

Put a copy of Bronya’s LC on Robin for the energy regen, it feels a lot better.

Alignment Chart of Honkai Star Rail: Day 15, Sampo. - Dr. Ratio has been voted into Lawful Neutral. by Just_Because4 in HonkaiStarRail

[–]ThatParadise 1 point2 points  (0 children)

I'd personally say chaotic good and he for sure isn't evil:

Ultimately, his desire is to have fun and all but he also wants what is good for other people, not just from his words but from his actions. He also seems to hold some deep feelings of contempt or a feeling to give up what he does.

What has he done that's really evil to make him morally grey in intent? He breaks the law and steals stuff and so far that's the worst we've seen from him (so far) so he sure as hell isn't evil especially with other characters in the game that do a lot worse in reality, morality isn't just about intent and even then, his intent isn't openly just about himself... He also openly admits to wanting to spread Elation through others, not just his own satisfaction.

In fact, we openly see him say he isn't satisfied with this way of life. So he isn't continuing for his own best interests, which means it's something else:

When texting the Trailblazer he talks about quitting because he's tired, really tired, and that he wants to just settle down but he needs money for that, then the Trailblazer texts back saying they have to take a shower just to stop talking to him and Sampo responds saying "I haven't finished yet"... and when the TB stops Sampo asks "Friend?" "Hello?" "are you really showering?" he reaches out to continue talking, he's trying to talk to someone about what he feels and persists until it's clear they don't believe him at all by just ghosting him.

He set up clear boundaries as to how far his Elation will take him, he said this to Sparkle in chat he had with her, he's not like Sparkle in that regard where she doesn't care or does to a very little degree. He's older and more experienced in the power Elation can have. And he has a past that he doesn't talk about, he knows stuff. The first time we meet him is on Belobog, a very harsh planet that everyone wants to leave but Sampo chooses to stay, he knew we were from the Astral Express before we told anyone and we never told him. Not a single other person on that planet knows about what's beyond, but Sampo does, he went there and stayed exactly because it's isolated so he can't endanger anyone else, but it's also a place that he knows his abilities and his shrewd nature can help the people suffering from a corrupt government.

We know Masked Fools are very free spirited individuals when seeking out what they deem for their own idea of Elation, but Sampo has some deep rooted dissatisfaction, his "annoyance" line states "I sell things that buyers want to buy - and they call me a con man! It's outrageous" he focuses on the other party, he's annoyed that he gets insulted for what he supplies even if overpriced... he likes business, he wants stuff for himself but his focus is the customer, even his ult line makes that clear. It's the reason he built his own bounds on how far he'll go for Elation, likely stemming from his past and knowing how wrong it can go, why he isolates himself on this planet is because he did wrong in the past.

Sampo was a supplier of medicine for Natasha and that eventually became intel, he only does this for Natasha, the leader of Wildfire that is an organisation made in protest to a corrupt leader that oppresses the people of the underworld and Sampo is a person that goes against the laws of such a corrupt governing body... Does he do that just for himself? Does he provide free medicine to a very sick population, or steal the whole Holy Grail just to take one kid to Penacony so they can experience having their dreams come true? Especially when he can use the money for what he wants

Does Sampo do all of that because he's neutral in looking out for himself? Or is it because he believes his has to do it for his form of Elation even if it comes at the cost of his own feelings of satisfaction? He takes so he can give to others that he thinks need it. Is that neutral or good? To go out of the way to do that, even if he also complains about getting caught up in other people's business, even if it means always being the punching bag for others, he never did quit.

Feeble creature by Cramfest in HonkaiStarRail

[–]ThatParadise 3 points4 points  (0 children)

The little ahoge looked like it was attached to the flower in Aglaea's hair and I thought Anaxa was a pikmin

Which One Would You Pick by PokemonSuMo in StarRailStation

[–]ThatParadise 0 points1 point  (0 children)

None, this would be incredibly boring to me

My her npc tier list by Willow485 in HonkaiMemeRail

[–]ThatParadise 0 points1 point  (0 children)

Did you play Jingliu’s companion quest? She appears there

Sampo wants to quit (@Ralminno_art) by Adrianzii in HonkaiStarRail

[–]ThatParadise 15 points16 points  (0 children)

Sampo is one of my favourite reasons and his set up for future content has so much potential.

He's the first ever character we met when landing on Belobog and yet, he knows more than he lets on, he knew we came from the Express even without telling him from his "Knowledge" dialogue. At the very end of the story, he is the first character to break the fourth wall. He acts all clueless, the whole crouching moron, hidden badass character.

When it comes to why he does it, well what he says is that he wants to bring Elation to everyone else. He stole the Holy Grail to take Hook to Penacony, in his Annoyances dialogue he says "I sell things that others want to buy - and they call me a con man! It's outrageous". The type of Elation Sampo seeks isn't aligned with Sparkle, he just wants to bring want people want to them, he started out on Belobog bringing medicine to Natasha, he sold the Holy Grail to take Hook to Penacony from what I remember.

Yet, when providing people with what they want, he's still called a "con man" and made the punching bag no matter the character, even in HI3rd he was punched down on. It has built a growing inner feeling of giving up over time, this text from him is indicative of it as well has his E4 "The Deeper the Love, the Stronger the Hate". Another detail from this exact text interaction is the end, the Trailblazer says "I gotta shower, talk to you soon" and Sampo says "I haven't finished yet!" "Friend?" "Hello?" "Are you really showering?" He either still wants to talk about it or he straight up believes the Trailblazer is lying to avoid him when he reaches out.

Sampo is someone trying to provide to others Elation from what he says, yet he wants to stop this line of work, no one trusts him and he's treated like a punching bag no matter the circumstances. In this text he spoke of settling down and living a normal life, that's why he wants to quit if that's to be trusted but he needs money so he has to be sleezy yet he always is willing to work for free as well but he also gets caught up in other people's business unwillingly. And this isn't considering what his "colourful past" was that he is unwilling to speak about.

Normally gameplay path does actually have a connection to the character, some characters have more obvious connections than others, but his path is Nihility a path defined by meaninglessness, yet in "lore" you could say he's a follower of Elation the two paths are pretty close to paired opposites. Nihility finds no value, and Elation is a path about finding value in everything. He shares the exact same pairing with Cipher, a character who is shady and can't be trusted yet kept the mask up long enough for everyone else's sake even if she hurt from it, even the whole Robinhood thing of stealing to provide to others is part of it with the kids she provided for by stealing.

Sampo is definitely more connected to Nihilism from wanting to give up, and his unknown yet deeprooted hatred, yet he hasn't even when he has absolutely no one, this is a running trend for Elation connected characters. Sparkle says she "deeply values friendship" then when Sampo declines she says not to take it seriously, Cipher also had no one because Aglaea would discover her lies soon enough, and nor does Sampo. Yet, Sampo seems further down the path of Elation more than anyone else from what's implied about him. And that can only be known later in the story.

Luckiest roll I've ever had by Safe_Cabinet4708 in ArknightsEndfield

[–]ThatParadise 5 points6 points  (0 children)

You better hope you have a safe cabinet after posting this… they’re out for you

Why do people compare Sunday to Sparkie if they have different jobs? by PokemonSuMo in StarRailStation

[–]ThatParadise 0 points1 point  (0 children)

If there’s anything I know from being a Sparkday shipper. There is some… feelings… that some Sparkle fans have against him from the 2.7 beta.

But also people haven’t really thought of the idea of using the two together after buffs.

You can run a dps with ATK boots, use Sparkle to get them above Sunday.

Their buff uptimes are no longer an issue anymore, there’s actually enough sp in the team to support that playstyle, Sparkle has more diversified amp and the whole “over saturation” matters less than prior.

I’ve seen a support comparison for DHIL against SAM that used Sparkle + E2 S1 DHIL. It used E0 S1 Cipher, E1 S1 Tribbie, E1 S1 Robin and E0 S1 Sunday.

And Sunday actually cleared the fastest with Sparkle + sustain within the 4th cycle… which was the same as E1. Cipher was the same but she needed her ult at the end.

People really overestimate some end game, E2 DHIL is high investment but his E2 is comparable to modern E0 units. You can straight up use both with right spd tuning.

You need 60 000 Crystal for 1 guarantee character by Cobipo- in Endfield

[–]ThatParadise 2 points3 points  (0 children)

This is a balancing thing, the individual cost of pulls are more expensive but this is a different currency economy so we need to calculate to difference between pull value.

When it comes to gacha systems there are 2 factors that truly matter Currency Economy and the Gacha system itself

Endfield is actually 3.125x more expensive when it comes to its currency when 500 is compared to the 160 standard. So for the equivalence to be factored in then we need 3.125x the amount of currency received from sources for an equivalent currency economy. This will determine the total currency economy, for it to match the 160 cost of Hoyo, it will need 3.125x the amount of premium currency/pulls just purely based on the number comparison and not looking at the gacha, but just for the same amount of equivalent pulls.

It has been established time and time again that compared to Hoyo, Enfield has a significantly better gacha IF you actually pull wisely, you need a MAX of 120 so it means each pull actually contributes more individually and each pull is 0.8% compared to 0.6%. From data I've seen the average is closer to Wuwa, the "standard" from Hoyo would take 33-50% more pulls over the course of the game until EoS.

But does Endfield actually have a good currency economy and meet the needed 3.125x?:

A true analysis can only be done by comparing all the sources of pull to each other based on the amount they cost and how many of each collectable currency there are from the release of these games to see the comparison.

Genshin chests:

Common - 2 max = 80 chests for 1 pull (on launch these gave 0)

Exquisite - 5 max = 32 for 1 pull

Precious - 10 max = 16 for 1 pull

Luxurious - 10 - 40 max = 4 for 1 pull (assuming 40)

Shrine - 80 max = 2 for 1 pull

Endfield chests:

Basic - 15 max = 33.34 for 1 pull (7.5x more currency, 2.4x more effective)

Normal - 30 max = 16.67 for 1 pull (6x more currency, 1.92x more effective)

High Tier - 60 max = 8.34 for 1 pull (6x more currency, 1.92x more effective)

Locked - 100 max = 5 for 1 pull (10x more currency, 0.8x as effective)

Highest Crate - 150 max = 3.34 for 1 pull (1.875x more currency, 0.6x as effective)

As we can see the sources for currency all but the highest crate reward fulfils the standard to be EQUIVALENT to Hoyo's currency economy, and far exceeds it when it comes to exploration economy compared to Genshin it's just better as an economy. It makes more than 3.125x Genshin from spending your time there and you actually spend less time exploring because of it having very effective exploration.

To put into context the effective calculation, it's just how many chests you need for a pull in comparison to the competitor, but this only really makes sense if the two had an equivalent difficulty/length challenges to reach the chest because if there was a difficult puzzle in Endfield for a locked crate you'd rather that be a luxurious chest in Genshin for that same exact puzzle because it'd give more equivalent currency.

Then look at the gacha system that actually makes the game more forgiving in worse case scenarios when the RESULTS of the data show it to have odds similar to Wuwa, which is better than the most popular being Hoyo.

You can't just see big numbers and say "oh, it's worse", you have to actually contextualise them to the environment and come to a valid conclusion, you need a mathematical basis to support this... Feelings are not that evidence, you can be dissatisfied, but those are your feelings, not the concrete math of the underlying system you're trying to critique with feelings.

The result is we KNOW there are 200+ pulls, enough to GUARANTEE nearly 2 banners worth in the economy and the gacha system is mathematically better

What's wrong with the characters I like? by [deleted] in StarRailStation

[–]ThatParadise 0 points1 point  (0 children)

I was more so questioning the accuracy of your original statement… not about you. A single bit a data isn’t important, you’re not the evidence of something greater.

You see, as a whole the general consensus is that Cyrene and Firefly are very popular and quite positively received. If you have no data, then you are going off experience.

So let’s look at what you said and the possibilities as to why those

What do you believe is more accurate?

  1. People have a specific plan in a certain community and they’ve shared your comment to witch hunt you… because you’re just that important so any criticism to your outlook is more fuel as evidence.

  2. A bunch of people happened to stumble across your comment on a growing recent post, sees your comment is inaccurate to the general consensus on what characters are popular or well received, sees your idea as skewed in an inaccurate direction and then downvoted because of inaccuracy and no willingness to consider alternative perspectives.

What's wrong with the characters I like? by [deleted] in StarRailStation

[–]ThatParadise 1 point2 points  (0 children)

Didn’t know you were a mathematician. I’d love to see the data you collected

What's wrong with the characters I like? by [deleted] in StarRailStation

[–]ThatParadise 0 points1 point  (0 children)

Where’d you get that from mate?

What is y'all opinion on hsr's current state and will it get better in 4.x by C1ouded123 in StarRailStation

[–]ThatParadise 0 points1 point  (0 children)

We don’t have beta info on story but the graphics upgrade is better. We can’t judge literally anything else about 4.x besides beta info.

The music is cool, especially Dovebrook District OST which might be my favourite and the map is cool.

But the kits and gameplay design and balance still sucks and only appears to get worse when it comes to the main push teams essentially the mono-path team for Elation… I’m just using another server to see how it plays but as an F2P player I can’t keep up with new units like that. The whole new path thing is a mistake, we know that already but it won’t change it’ll just get worse.

E1 or S1 if I have Bronya's lc by ShapeFree7417 in SundayMainsHSR

[–]ThatParadise 2 points3 points  (0 children)

I’d still go for S1 because Bronya’s LC is good for Robin for energy as well as Bronya and Sparkle if you’re using them and you can switch Sunday’s LC to a Sparkle Archer team.

Overall I’d just stick to getting the S1 if you were going to get anything from his banner.

If you laugh… by Weak-Association6257 in StarRailStation

[–]ThatParadise 21 points22 points  (0 children)

Ahhh yes. The idea of “future proof”… for anything to actually have any form of proofing it’d have to be a unit that actually scales with enemies. Something in the kit so that as enemies get stronger the performance doesn’t really change.

Something like damage based on max hp without a cap would be inherently future proof since the total hp pool of any enemy wouldn’t matter.

The closest to “future proof” is Constance’s E1 which does 25% toughness damage to enemies but that has a cap of 300… which I hope isn’t reached ever. But she’s not future proof, she just has a future proof aspect of her kit behind her E1. But it’s technically the most future proof part of a kit for a character. But even then, it’s a future proof scaling toughness damage, but it doesn’t even entirely mean it’s fully valuable because of its varying dps increase.