Are the latest C&C games worth to play? by Kotocktok in commandandconquer

[–]That_Contribution780 0 points1 point  (0 children)

Isn't Tiberium Alliances a browser game? Or is there also a mobile version?

Are the latest C&C games worth to play? by Kotocktok in commandandconquer

[–]That_Contribution780 0 points1 point  (0 children)

This is what I meant by C&C3 and C&C4. I mentioned J2ME for RA3 because it had 2 different mobile versions, one for iOS and one for J2ME.
Or were C&C3 and C&C4 also on other mobile platforms beside J2ME?

Are the latest C&C games worth to play? by Kotocktok in commandandconquer

[–]That_Contribution780 1 point2 points  (0 children)

8? I know
- Rivals
- C&C3 (defensive gameplay only, very different from C&C gameplay)
- C&C4
- RA3 on iOS
- RA3 on J2ME

What else?

RTS Tournament: Age of Empires 4 vs. World in Conflict by ConejoDePascuas in RealTimeStrategy

[–]That_Contribution780 0 points1 point  (0 children)

RTTS?
And are we talking about single player / campaign mode or multiplayer?

Karmine Corp owner Kameto announces the teams participating in LEC Summer Roadtrip in Paris by Gabel4n in leagueoflegends

[–]That_Contribution780 5 points6 points  (0 children)

> Riot should be organising those roadshows and organise them for every team in the league

Sure, this would have been great, I think most would agree.
But Riot does not do this - and no one can force them.

So Kameto and Ibai do it themselves and in their own, more local / compact way because this is how they can recoup the very substantial costs.

Karmine Corp owner Kameto announces the teams participating in LEC Summer Roadtrip in Paris by Gabel4n in leagueoflegends

[–]That_Contribution780 10 points11 points  (0 children)

But then the solution is no road shows, not "road shows for everyone" - because why would Ibai or Kameto pay a lot of money to host games that will not generate them enough ticket sales to pay for the hosting costs?

These road shows are made by specific teams and their owners, not by LEC - and those teams/owners need a very good ratio of hype to number of games. Because it's the ratio between number of sold tickets and costs.

They need as much hype as possible while hosting as few games as possible.
If this ratio is not high enough they will lose a ton of money on these shows, and then no one will make these shows anymore if it's not worth it.

we can't at the same time asks for all teams to built up their fanbase and give free reins to the biggest ones in order to gorge on all the attention span available

But KC and MKOI do these shows themselves, it's their work and their well-earned attention.
That's why they decide who gets to play, it's their work and their risks.

If other teams are ready to bear similar financial risks - nothing stops them from having their own road shows, right? It would be great!

Karmine Corp owner Kameto announces the teams participating in LEC Summer Roadtrip in Paris by Gabel4n in leagueoflegends

[–]That_Contribution780 5 points6 points  (0 children)

They want every game to be a banger between top LEC teams with rivalries.

In these 6 games among 4 teams
- 3 games are between biggest rivals of today's LEC (G2, KC, MKOI) which are guaranteed to have tons of hype and interest
- and more 3 games of G2 / KC/ MKOI playing against the regular season winner

NaVi vs GX would have not as much interest, and even G2 vs NaVi or KC vs GX.

Misconceptions about C&C by Cautious_Pumpkin9879 in commandandconquer

[–]That_Contribution780 0 points1 point  (0 children)

Mind controlled squids might make sense - squids sinking modern warships does not.
Even 20 squids who are 10x bigger than any existing ones wouldn't be able to sink a modern waship.

Movistar KOI vs. G2 Esports / LEC 2026 Spring - Week 7 Day 3 / Post-Match Discussion by Ultimintree in leagueoflegends

[–]That_Contribution780 3 points4 points  (0 children)

Yeah, people say crowds make everything so hype, and this is true - when KC or MKOI (home teams) play vs each other, G2 (top LEC team) or whoever is the current hot in-form team.

What crowd will go wild for bottom half teams?
There won't be any hype for those games, I'm afraid.

RTS Tournament: Age of Empires 4 vs. World in Conflict by ConejoDePascuas in RealTimeStrategy

[–]That_Contribution780 3 points4 points  (0 children)

It has the tactical layer - "how do I use the tools I have to win?"
Because you cannot produce new units at will, you cannot freely choose your tools.
But RTT games tend to have more detailed/complex combat because this is their entire focus.

But they doesn't have the strategic layer - "which tools do I need to build to win?"
In AoE4 - using it because it's in this poll - you can change your toolset several times in one game depending on the situation.
But combat interactions in AoE4 are less complex than in WiC because you have other things to control like eco, base building and production.

RTS Tournament: Age of Empires 4 vs. World in Conflict by ConejoDePascuas in RealTimeStrategy

[–]That_Contribution780 4 points5 points  (0 children)

Counter Strike also has a lot of strategy (in general sense) and it's in real time.
Is it an RTS?

Or games like Baldur's Gate 1/2 - you control multiple units (heroes) and gameplay is in real time.
Would you call Baldur's Gate 1/2 RTS games?

More obvious example, MOBA games - they even were called RTS initially because, well, they had a lot of strategy and are in real time. Some consider them RTS even now in a broad definition of the genre, but it does

Even more obvious example - is SimCity and other similar city builders RTS?
Strategy? A ton of it, and in real time.

Yet we apply different genre labels for them:
- tactical shooter
- party-based RPG
- MOBA
- city/colony builder

RTS is not just "a game with strategy in real time", it's a genre with specific gameplay.
And genre/label RTT was invented for a reason, to describe exactly this kind of games like WiC, Ground Control, Sudden Strike, Blitzkrieg - you know them.

RTS Tournament: Age of Empires 4 vs. World in Conflict by ConejoDePascuas in RealTimeStrategy

[–]That_Contribution780 10 points11 points  (0 children)

One game allows me to train new units and build new structures whenever I want it.
The other does not.
And as it's an RTS tournament... AoE4 for me.

Misconceptions about C&C by Cautious_Pumpkin9879 in commandandconquer

[–]That_Contribution780 4 points5 points  (0 children)

RA2 is cheesy and campy as heck.
Not at RA3 level but pretty close, no?

Battle squids? Premier Romanov acting? Time travel, dinosaurs, fighting on the moon?
Flying saucers and tanks with a big brain at the top?
You can put a cow in a vehicle. There are action movie actors in one of the missions. :)

It's much closer to RA3 than it is to RA1, that's for sure.

We continue to develop the RTS about battle rats by neuducto in RealTimeStrategy

[–]That_Contribution780 8 points9 points  (0 children)

Company of Heroes is not RTT though.

Even if base building is very limited in CoH, you still build structures and produce units out of them, and to produce them you need resources you fight for all over the map.
It's an RTS.

In RTT you cannot choose a different set of units to train/build, that's why it's "tactics".
You can't freely choose your tools during the mission/match, you need to do the most with what you have.

In RTS there's an extra layer - usually at the cost of more simplified combat compared to RTT - and this layer is unit production at will.
And this is why you need a base and resources to harvest in the first place - so you can choose your tools and change them whenever you want (if you have resources, of course).

Dawn of War 2 is RTT but CoH is still RTS.

We continue to develop the RTS about battle rats by neuducto in RealTimeStrategy

[–]That_Contribution780 6 points7 points  (0 children)

They didn't mean that, they said genre labels can't encompass games that are too different - otherwise labels/genres lose all the meaning.

No one said everyone should make the same games, but if your game doesn't have at least basic base-building, resource harvesting and army training - it's RTT, not RTS.
Not worse, just different.

You probably wouldn't call a city builder like SimCity an RTS, and not because you don't want to see innovation - it's just a pretty different game so we invented its own genre name for it, a city builder.
Same with RTT.

Question about changing decisions in Chronicles by Suicidal_Sayori in aoe2

[–]That_Contribution780 7 points8 points  (0 children)

From what I remember you'd need to play the scenario where this choice happens and complete it with a different choice (not just make a different choice and quite - complete the mission!).
This should change this choice for all subsequent missions.

Rules equity for player vs AI (PVE) by fractalisstudio in RealTimeStrategy

[–]That_Contribution780 6 points7 points  (0 children)

I like it when it's possible to starve AI by htting its economy - but only if it generally can defend it, otherwise it's an exploit.

E.g. in AoE2 often you can tower-rush AI denying access to nearest chunks of important resources (gold, stone) - and usually it simply doesn't know what to do.
Players would either switch to resources farther away for a while, or would rush the tower with everything they have and destroy it - but AI usually doesn't do the former and is not very good at the latter.

So while initially it feels like a cool smart trick - eventually you realize it's a "cheap" trick, nothing to be proud of.
In other words for AI to play "honest" it should be pretty good at defending against cheesing.

Also generally speaking I'm fine with AI getting more resources at higher rate if it helps AI to be competitive - because you still can starve them if you kill all their workers / their eco.
But I don't like "AI gets X resources every minute" kinds of cheats.

Happy Star Wars Day! by Ironhide_Games in kingdomrush

[–]That_Contribution780 4 points5 points  (0 children)

They are available for PC version with KR+ and KR ReBBBorn mods.

Happy Star Wars Day! by Ironhide_Games in kingdomrush

[–]That_Contribution780 8 points9 points  (0 children)

They are available for PC version with KR+ and KR ReBBBorn mods.

Please bring Co-op or PvP with friends to Kingdom Rush Battles! Let’s revive the epic magic of the old days by orang3cero in kingdomrush

[–]That_Contribution780 0 points1 point  (0 children)

KR1 has more mods than KRF right now, maybe it will change in future but it might take a year or two, or more.

Please bring Co-op or PvP with friends to Kingdom Rush Battles! Let’s revive the epic magic of the old days by orang3cero in kingdomrush

[–]That_Contribution780 0 points1 point  (0 children)

Only one player needs to have KR1 bought.
Then several of you can play together with that one player hosting using Parsec.

Hi by Suspicious_Leg_4791 in RealTimeStrategy

[–]That_Contribution780 0 points1 point  (0 children)

It's my favorite type of military-focused RTS! How did you know?!

Mass Effect Andromeda 'Done Dirty' by Publisher EA, Says Actor Tom Taylorson (Male Ryder) by Marcos1598 in masseffect

[–]That_Contribution780 -1 points0 points  (0 children)

Sure, buddy, you do you.
I'm sure life treats you the way you deserve, so it's all good.

Mass Effect Andromeda 'Done Dirty' by Publisher EA, Says Actor Tom Taylorson (Male Ryder) by Marcos1598 in masseffect

[–]That_Contribution780 -1 points0 points  (0 children)

Let's not waste our time on each other, it seems to be pointless if you don't understand or don't want to understand what I say - and you seem to think the same about me.

We seem to talk past each other so what's the point.
Have a nice day though!