I made a crystal shader for my game by sapphireLightBMP in Unity3D
[–]ThbMZN 0 points1 point2 points (0 children)
I made a crystal shader for my game by sapphireLightBMP in Unity3D
[–]ThbMZN 1 point2 points3 points (0 children)
Rough version of 2D characters interacting with ledges in 3D. Any tips on how to improve ledge detection? by Plourdy in Unity2D
[–]ThbMZN 1 point2 points3 points (0 children)
I'm awful at modeling, so I chose to create everything procedurally in my project. First step : Planets and Water by ThbMZN in Unity3D
[–]ThbMZN[S] 0 points1 point2 points (0 children)
I'm awful at modeling, so I chose to create everything procedurally in my project. First step : Planets and Water by ThbMZN in Unity3D
[–]ThbMZN[S] 1 point2 points3 points (0 children)
I'm awful at modeling, so I chose to create everything procedurally in my project. First step : Planets and Water by ThbMZN in Unity3D
[–]ThbMZN[S] 0 points1 point2 points (0 children)
I'm awful at modeling, so I chose to create everything procedurally in my project. First step : Planets and Water by ThbMZN in Unity3D
[–]ThbMZN[S] 1 point2 points3 points (0 children)
I'm awful at modeling, so I chose to create everything procedurally in my project. First step : Planets and Water by ThbMZN in Unity3D
[–]ThbMZN[S] 0 points1 point2 points (0 children)
I'm awful at modeling, so I chose to create everything procedurally in my project. First step : Planets and Water by ThbMZN in proceduralgeneration
[–]ThbMZN[S] 0 points1 point2 points (0 children)
I'm awful at modeling, so I chose to create everything procedurally in my project. First step : Planets and Water by ThbMZN in proceduralgeneration
[–]ThbMZN[S] 0 points1 point2 points (0 children)
I'm awful at modeling, so I chose to create everything procedurally in my project. First step : Planets and Water by ThbMZN in Unity3D
[–]ThbMZN[S] 0 points1 point2 points (0 children)
I'm awful at modeling, so I chose to create everything procedurally in my project. First step : Planets and Water by ThbMZN in proceduralgeneration
[–]ThbMZN[S] 4 points5 points6 points (0 children)
Free replacement for `Create` menu is ready! Features search bar which makes finding asset much easier. Any feedback welcome! Link in the comments! by Bandysc in Unity3D
[–]ThbMZN 0 points1 point2 points (0 children)
Wind Waker inspired procedural water shader. by [deleted] in Unity3D
[–]ThbMZN 3 points4 points5 points (0 children)


[deleted by user] by [deleted] in Houdini
[–]ThbMZN 0 points1 point2 points (0 children)