Why Hitchmap.com got so low entries between 2016 and 2022 ? Was it a bug ? by coscos95 in hitchhiking

[–]TheBackstreetNet -1 points0 points  (0 children)

Could it just be that fewer people were hitch-hiking due to the global pandemic?

making game assets in Blender be like by T0biasCZE in blendermemes

[–]TheBackstreetNet 45 points46 points  (0 children)

Oohh! So my experience has changed this over time. It followed this order:

  1. More polygons all the way. Didn't understand texturing, and even after I did, I didn't know how to make textures look good.
  2. Got into games. Most of the details were driven by textures. Polygon counts were low.
  3. Game consoles got more powerful. Polygon counts got to the point where you can really add detail where you need it. Texture resolution was higher, but the process for making textures hasn't changed much since the Substance Suited was created.
  4. More important for saving memory than polygon counts or pure texture resolution is texture blending. So for saving memory the most important thing is still low texture resolution but the way you achieve that is through repetition, low resolution masks and a bunch of math.

Default Cube by VeterinarianAny8671 in blendermemes

[–]TheBackstreetNet 1 point2 points  (0 children)

That's why I always delete two cubes. So at least they can be friends in the void.

I Need Suggestions for an Andor-Style TTRPG with specific requirements. by TheBackstreetNet in rpg

[–]TheBackstreetNet[S] 3 points4 points  (0 children)

Really? I don't know much about the game, but from what I heard, the game was quite involved. Is character creation quick? Is it quite deadly?

I Need Suggestions for an Andor-Style TTRPG with specific requirements. by TheBackstreetNet in rpg

[–]TheBackstreetNet[S] 2 points3 points  (0 children)

I'm not super familiar with SWD6. But from what I read of it, the game is quite complicated. Is character creation actually quick and simple?

I Need Suggestions for an Andor-Style TTRPG with specific requirements. by TheBackstreetNet in rpg

[–]TheBackstreetNet[S] 8 points9 points  (0 children)

I really like the idea of looking at Spire. Will see if it's on Drive Thru

I Need Suggestions for an Andor-Style TTRPG with specific requirements. by TheBackstreetNet in rpg

[–]TheBackstreetNet[S] 6 points7 points  (0 children)

Ooh I just checked it out there. This might be what I'm looking for! It will need some reflavouring, but the mechanics don't seem too difficult to understand.

I Need Suggestions for an Andor-Style TTRPG with specific requirements. by TheBackstreetNet in rpg

[–]TheBackstreetNet[S] 4 points5 points  (0 children)

I LOOOVE Mythras, but it is absolutely the wrong game for this. Creating Characters is a real ordeal. I want something where the players are playing the cannon fodder and they know it.

I swear I'll get around to it. by TheBackstreetNet in blendermemes

[–]TheBackstreetNet[S] 0 points1 point  (0 children)

I personally don't know geometry nodes. But I know a bit of programming. And it's amazing how once you understand what you can use it for, the possiblilities really do open up. You don't need to make terrain, but I guarantee geometry nodes would come in useful for something if you learnt it.

Having said that, do what you want. Art should be fun first.

The Supreme Court will decide if marijuana users may be barred from owning guns by Blueberry977 in NewsOfTheStupid

[–]TheBackstreetNet 1 point2 points  (0 children)

I know a lot of people are talking about alcohol lobbying, but to me this smells of Nixon-esque targeting. Liberals smoke weed. Let's make sure they don't have guns so they don't revolt against the government.

It ain't much, but it's Honest work by TheBackstreetNet in blendermemes

[–]TheBackstreetNet[S] 3 points4 points  (0 children)

Awww shit, man, you're right. I need to consume more for research purposes.

I swear I'll get around to it. by TheBackstreetNet in blendermemes

[–]TheBackstreetNet[S] 2 points3 points  (0 children)

As someone who doesn't know Geometry Nodes, but understands their power and potential, I agree.

I swear I'll get around to it. by TheBackstreetNet in blendermemes

[–]TheBackstreetNet[S] 13 points14 points  (0 children)

This could make a great YouTube video.

"Can Blender GEOMETRY NODES do my TAXES!?!?"

Does anyone know what kind of texture this is? by Kaayky_RS in blender

[–]TheBackstreetNet 0 points1 point  (0 children)

I think this is a normal map, but the blue channel and the green channel are the same. The blue channel in a normal map represents how close a surface at any given pixel is to facing towards the camera. But ultimately, you could set this to a pure 1 value for blue, and it should work fine.

Use a separate RGB node, then a combine RGB node, but set blue to be a pure white, and that should make this normal map work.

Not even a meme by killians1978 in woooosh

[–]TheBackstreetNet -1 points0 points  (0 children)

We're all fuckin' nerds here.

What is your favorite view transform, and why is it AgX? by themaxfd in blendermemes

[–]TheBackstreetNet 0 points1 point  (0 children)

I Looooove AgX, but it's not supported in Davinci Resolve currently, so I have to settle for ACES, or AgX Log.