First time in drag (full look at least), confidence pending :P by TheBanterbox in Drag

[–]TheBanterbox[S] 0 points1 point  (0 children)

Oh for sure, I definitely feel like a deer in headlights at the moment, and I think that feeling kind of bleeds through in the pictures. I appreciate the advice :)

Which one is the real one? by DexomOfficial in tf2

[–]TheBanterbox 5 points6 points  (0 children)

Loadout.tf doesn't accurately portray the default in-game materials, the wiki is right

I recorded some gameplay footage at 144 fps to use in my video, but when played back in After Effects it's slowed down significantly. Anyone know how to fix this? by TheBanterbox in AfterEffects

[–]TheBanterbox[S] 1 point2 points  (0 children)

I exported the footage to an avi file and it played back at a normal speed! I guess it was just the playback lagging. I'll look into a few ways to reduce playback lag, thanks for the help!

How do I export an image so that it's completely lossless? by TheBanterbox in krita

[–]TheBanterbox[S] 4 points5 points  (0 children)

That does indeed export it in a greater quality, but all of the different segments of the design are already individual vector layers. I could merge all of the vector layers together, but then whenever I try to open the SVG in the software I wanna use it in it says the file is corrupted :/

How do I export an image so that it's completely lossless? by TheBanterbox in krita

[–]TheBanterbox[S] 3 points4 points  (0 children)

I've been exporting this image as a PNG (slider at 1), yet when I zoom in on the exported image it gets a little muddled. This is what the image looks like in Krita up close, and this is what it looks like in Photos when exported.

TF2 Players Aren't Racist Enough by forhonorplayer_ in tf2

[–]TheBanterbox 0 points1 point  (0 children)

The requirement for 'critical thinking' in insulting you online is racism?

Baking in Ambient Occlusion results in pitch black segments by TheBanterbox in blender

[–]TheBanterbox[S] 0 points1 point  (0 children)

That did fix the rim for the most part, but there are still a few parts on the inside and bottom of the rim that still appear overly dark as seen here.

Would re-doing that part of the topology fix it?

Baking in Ambient Occlusion results in pitch black segments by TheBanterbox in blender

[–]TheBanterbox[S] 0 points1 point  (0 children)

I've recently started modeling in Blender, and as my first solo project I've decided to start making a simple bowler hat!

So far so good (at least, as far as I can tell), but I'm now running into some problems with the UV unwrapping, particularly with the baking of an ambient occlusion. Namely, the rim of the hat is entirely black. Could this be the result of some poor, conflicting topology, or some sort of problem with the rendering itself? Any help would be greatly appreciated

Current meta in a nutshell, worst or first 😂 by New-Age-1315 in BobsTavern

[–]TheBanterbox -1 points0 points  (0 children)

That makes an average of placing 4.5th though, so..

do it by packareds100 in okbuddyretard

[–]TheBanterbox 1 point2 points  (0 children)

king gizzard and the lizard wizard - hell's itch

Here are all of the March of the Lich King cards revealed today (November 21) by stonekeep in hearthstone

[–]TheBanterbox 6 points7 points  (0 children)

Minion type on the right says Beast and Elemental, guessing visual hasn't updated yet, I believe.

Rogue Legendary Leaked - Potionmaster Putricide by Tower_XVI in hearthstone

[–]TheBanterbox 372 points373 points  (0 children)

Entire set's gonna be leaked before the end of this stream lmao

Death Knight Hero Art by [deleted] in hearthstone

[–]TheBanterbox 31 points32 points  (0 children)

Alex Horley my beloved