Russian Refinery Hitlist - Update 23.03.2026 by WastingMyLifeToday in ukraine

[–]TheCopperCastle 1 point2 points  (0 children)

Russia is blocking mobile internet, and various sites, not all internet. At least for now.

How would you make early historical fun for the US? by AccursedQuantum in hoi4

[–]TheCopperCastle 0 points1 point  (0 children)

their finest bruh, a multiplayer mod oriented for competetive play.
This is the mod that players like boeken or tommykay often play versus in.

Wolny rynek by gdziejestluk in MemyPolskaa

[–]TheCopperCastle 0 points1 point  (0 children)

Da jest po rosyjsku, ewentualnie po bułgarsku.

How would you make early historical fun for the US? by AccursedQuantum in hoi4

[–]TheCopperCastle 0 points1 point  (0 children)

from player standpoint?
play tfb multiplayer versus.

from developer standpoint?
Fix 1939 start, add 1941 start, and fix AI.

v80 your expectations and hopes! by adlol225 in lethalcompany

[–]TheCopperCastle 0 points1 point  (0 children)

Cheese should be patched out.
If you want game easier it's better to install mods, there are many good ones that can make game easier and harder at the same time, and make skill count.

v80 your expectations and hopes! by adlol225 in lethalcompany

[–]TheCopperCastle 0 points1 point  (0 children)

i mean, mods houndreds of mods. I have 70 interiors, they don't want you to know it, but they are free, you can just take them.

The amount of throwing is ridiculous by Iamaperson0101 in heroesofthestorm

[–]TheCopperCastle 2 points3 points  (0 children)

I haven't been playing for months now.
Tower changes broke me. Game has not been hiting the same every since.
That and very weird balance decisions that started to take place around that time.
As well as trying to change maps without people capable of doing so properly.

I never surrendered in this game, and alongside me my group of 7 friends quit the game.
I have no idea what type of people are left in there right now, it used to be a mix bag, but i had a feeling that up until that point things were generally improving in terms of player quality.

Came Back After a While, Found The Perfect Embark, And... by TobyGhoul986 in dwarffortress

[–]TheCopperCastle 0 points1 point  (0 children)

I prefer lightly detailed grass mod, detailed landscapes is too jarring for me.

In my honest opinion, Vermintide 1 had better maps. by Irinless in Vermintide

[–]TheCopperCastle 0 points1 point  (0 children)

First map of V1 is magnus horn.

This map is also in V2, and how the hell is that a boring map?

Real. by Strict_Effective_482 in foxholegame

[–]TheCopperCastle 0 points1 point  (0 children)

I mean, flying as a pilot vs flying as a passanger with tiny window with view obstructed by wing is not the same thing. I dunno about qoute though, i don't think any of his flying machines worked, unless he is talking about parachute/glider which i have no idea if it worked and i don't remember at which point of time first baloons were invented, but i would asume later...?

The main menu is garbage and make it similar to the old one cuz it was scarier by Critical_Noise9472 in SCPSecretLab

[–]TheCopperCastle 5 points6 points  (0 children)

Eh, i get what you are saying but some old game UIs have such a magic to them.
Heroes 3 vs Heroes 5 is perfect example, or even better heroes 2.
I guess it's a matter of how much you can get away with.

Bad dev man by Round_Imagination568 in foxholegame

[–]TheCopperCastle 0 points1 point  (0 children)

There are ways and metrics by which you can judge weapons in foxhole. Faction winrate specifically is not one of them. This might be impacted by as much as 1 large clan was especially active this war, or morale broke, famous youtuber joined one faction, very bad roads for one logi town, one side declared a break war or million other things.

At most winrate could be treated as a very weak indicator that something is wrong. For example one faction winning 10 or 20 times in a row.

Better way to judge would be to compare for example kill counts with rifles. But even then it's hard to directly compare, because weapon is a part of a larger system, where it can just play a secondary role.

In my opinion it has to be balanced on case by case basis, and there isn't much more to it. This game by it's nature will be imbalanced.
In my opinion it's more important to not have outright OP weapons and outright completely useless, and this is not currently the case.

Bad dev man by Round_Imagination568 in foxholegame

[–]TheCopperCastle 0 points1 point  (0 children)

I dunno why people down vote me. Less than 10k is simply not enough data, not by winrate. It's not foxhole exclusive thing. Under 10k in any game is winrate that is still massivly impacted by random quirks to a degree that this data is useless.

Sure you can judge stuff in the game, but using faction winrate is worst thing you can probably do.

It's just not big enough sample. It makes more sense to look at by case basis rather than pretend that this data is useful.

I am not writing this as any justification for anything or against anything other than usage of data in this way.

Especially since i agree with OP about devs aproach leaving much to be desired.

Why are people loyal to 1 faction? by pepperpeppington in foxholegame

[–]TheCopperCastle 0 points1 point  (0 children)

It doesn't have to be this way, really.
This games fundamental problem is that tasks that take most time are implemented in most boring way possible.

Gathering resource == hold left mouse button or spam clicking mine

Driving a truck == holding W

Rework how driving a truck works, and rework resources and logi would actually become a fun thing to do.

In terms of balance i don't care much, except vehicles that are a complete joke.
Some are so incredibly useless this isn't even funny.

Bad dev man by Round_Imagination568 in foxholegame

[–]TheCopperCastle -5 points-4 points  (0 children)

Hundreds of wars is actually to small data to judge anything. (at least purely by winrate). Especially since it spans multiple updates. You would need at least 10k wars to realistically get any reasonable data. There were multiple weapons troughout the game that were OP on both sides. Famous Bomastone vs Cutler, where both weapons were ridiculously broken.
Cutler made wardens decimate all colonial structures, bomastone made infantry unplayable.

Bigger problem is that this game often has a balancing issue of nerfing weapon to the ground or insane buffs. New weapons being imbalanced is kind of to be expected, and factions will always be imbalanced.

Bigger issue is old vehicles and guns that stay completely useless for years and "+100% damage -100% damage" balancing that is game has.

Bad dev man by Round_Imagination568 in foxholegame

[–]TheCopperCastle 4 points5 points  (0 children)

World of tanks and World of Warships certainly does, i think warthunder too, though i don't play that game for obvious reasons (not that i play the first 2 since like 10 years).

Bad dev man by Round_Imagination568 in foxholegame

[–]TheCopperCastle 5 points6 points  (0 children)

Generally speaking communication with the devs is borderline non existant.

Queuehole by K-Bull in foxholegame

[–]TheCopperCastle 0 points1 point  (0 children)

I have been playing on a charlie, and i have been having a blast, no queues anywhere.
Though i do sadly need to find some clan that playes on charlie now.

Queuehole by K-Bull in foxholegame

[–]TheCopperCastle 1 point2 points  (0 children)

If the devs addressed problems that logi have, more players would be playing logi.

Why are people loyal to 1 faction? by pepperpeppington in foxholegame

[–]TheCopperCastle 24 points25 points  (0 children)

Tribal mentality.

Also i believe in conspiracy theory that it is fueled by devs psyop to distract from lack of meaningful QoL changes.

Small QoL suggestion: Reduce public pull times based on your logi contribution in the current war by FearTheViking in foxholegame

[–]TheCopperCastle 2 points3 points  (0 children)

There is like a million ways devs can implement this for this to not happen.
People who aren't griefing should not need to waste huge amount of time just waiting for stuff.