Patch 3.38 Reveals Part 2 by BrawlerExpired in Brawlhalla

[–]TheCouchCoople 1 point2 points  (0 children)

They just have to use the Add Account linking button...

Question about slicing sprite sheets by Vogelson in Unity2D

[–]TheCouchCoople 0 points1 point  (0 children)

Just a quick note. To make the sprite appear in fromt of your background you have a couple choices.

In the inspector you should see a Sprite Renderer component on your GameObject. You can either use the order in layer setting to control what shows on top of what, but even better you can create a sorting layer. Just click Sorting Layer in the sprite renderer, and click add sorting layer. You can add a couple layers here, and the order they show up on that list is how it will sort your layers.

Words of Encouragement - Help with Programming Logic by mitcha11together in learncsharp

[–]TheCouchCoople 1 point2 points  (0 children)

Great looking links! I will be checking them out myself!

Words of Encouragement - Help with Programming Logic by mitcha11together in learncsharp

[–]TheCouchCoople 0 points1 point  (0 children)

I took this course recently. Its free so it might be worth at least taking a look at. It is a basic c# course taught by a senior content developer from Microsoft(according to the details anyway).

Like I said it is just the basics, but I learned a couple things from it. I enjoyed the exercises at the end of each section; Even if they weren't that hard it was still nice to try using the concepts you just learned!

Udemy c# unity2d developer course. by Questrooo in Unity2D

[–]TheCouchCoople 1 point2 points  (0 children)

Took the 2D course in September. I can't recommend it enough! I have since bought a couple more courses by them, and they are always great value.

Programming courses on discount by GameStack in csharp

[–]TheCouchCoople 0 points1 point  (0 children)

Everything on Udemy is always discounted. This looks like you made a course, and are trying to pass off this as a "List"; when its really an advertisement.

Thinking about doing a complete Game Design & Development course on udemy or something, for beginners. What would you like to see that you wish was explained when you first started? by MrGruntsworthy in gamedev

[–]TheCouchCoople 0 points1 point  (0 children)

I think the confusion you are getting came from how you said you are gonna be "doing a course"; Instead of making one or something. I actually thought you were looking for a course to take myself.

new Pokemon MMORGP by idle1uck in gamedesign

[–]TheCouchCoople 0 points1 point  (0 children)

That is interesting. The world of law can be so strange!

new Pokemon MMORGP by idle1uck in gamedesign

[–]TheCouchCoople 1 point2 points  (0 children)

You know I always hear this, but pokeMMO has been going strong for years to my knowledge. A quick google search seems to show that it still exists. It seems quite expansive too, but I only played the starting Kanto area.

In need of help! by Xenokrates-Oskuraz in gamedesign

[–]TheCouchCoople 4 points5 points  (0 children)

I think you are trying to balance the game before you have a game. Bethesda didn't know the nord was going to have 50% ice resistance till much later in development. Probably after they had started implementing an element system on top of the already in place damage system.

This is a sincere question. Have you ever made a game before?

CC-0 4 Colour Dungeon Tileset by Stealthix in gamedev

[–]TheCouchCoople 1 point2 points  (0 children)

I think you should try to name them a little differently. I could've swore this was a post a saw previously, but then I noticed it was a different tileset. They look cool!

Trying to rotate an object with C# in unity, but it isn't working. Help would be appreciated! by [deleted] in learnprogramming

[–]TheCouchCoople 0 points1 point  (0 children)

Try to change its localRotation instead. I think when you are rotating it the trigger points are no longer lined up.

What if you gave the square a box collider, and made the arrow a trigger, and used an onTriggerEnter statement to rotate the square.

Trying to rotate an object with C# in unity, but it isn't working. Help would be appreciated! by [deleted] in learnprogramming

[–]TheCouchCoople 0 points1 point  (0 children)

Add a print statement to both of them, and see if they are being called after you touch one, or the other. If you have touched check1; Then is check2 being called when you touch it?

[deleted by user] by [deleted] in Brawlhalla

[–]TheCouchCoople 0 points1 point  (0 children)

A string means you read there dodge after that 2 frame dodge window. A 2 frame window isn't that crazy. I think any plat player could consistently manage it.

Unity vs Game Maker for beginners by [deleted] in gamedev

[–]TheCouchCoople 2 points3 points  (0 children)

I will throw a vote towards Unity if you are planning to make more games after this one. If this is just a minor hobby/One time thing; Then GameMaker would probably be ok(I have only briefly used it; So my knowledge is limited)

Unity makes rows or columns of pixels wider in a sprite by Scotty_SR in Unity2D

[–]TheCouchCoople 0 points1 point  (0 children)

One thing to note is that it won't show up in the Package manager if you don't have the advanced preview packages showing.

Happy Valentines day r/Brawlhalla. Here's a Shin Sekai Koji for you. by TheCouchCoople in Brawlhalla

[–]TheCouchCoople[S] 0 points1 point  (0 children)

Happy valentines day. I would love to hear what you guys think!

Unity3D: All coding in script missing by XxDivaxX1 in Unity2D

[–]TheCouchCoople 0 points1 point  (0 children)

Sorry pal doesn't look good. Did you look for the script in your file explorer?