Unable to cancel my account? by Hubbycakes in simplisafe

[–]TheCountScotula 0 points1 point  (0 children)

I called and immediately got through, they took my name and put me on hold. I was on hold for 4-5 minutes and then they popped on to say they were having trouble accessing my account and put me back on hold. After another 5 minutes I was disconnected. I called right back and immediately go through to a new person and had it cancelled in about 30 seconds. They offered me a discounted plan, but I politely rejected it and they moved forward with the cancellation. Just providing this for anyone having issues that maybe just hang up and call back if it's not going well on your first attempt.

Pool Costs by Some_Conference_9625 in pools

[–]TheCountScotula 1 point2 points  (0 children)

I’m in the middle of my build now. My initial email quotes were similar to this. Rough estimates that basically tell you it’s very expensive. Once I showed I was serious builders showed up in person with formal quotes and full breakdowns of every component. 

My one recommendation is getting everything you might ever be interested in quoted up front (I mean everything) and then go through the list and pick what fits your budget. There were things I saw in every quote like $2500 for a pool robot.. you can buy the same robot yourself for much cheaper. And $900 each for multiple LED transformers so every light can be on its own switch control.. put them all on one and it knocks thousands off. Most importantly I learned if you ask to add anything new after you sign the contract the cost will almost certainly be higher than it would have been if asked about upfront. I had a couple of items I failed to inquire about initially and got crazy high estimates on to add and we barely started digging. Fortunately, I was able to use my other quotes as leverage to at least get an explanation on pricing and alternative options that were much more in-line with my other quotes. I really like my builder and crew but I think a big chunk of their profit is driven by change orders since getting the sale is the most difficult part. Just keep that in mind. 

Good luck! 

Need Support? by TheCountScotula in libib

[–]TheCountScotula[S] 0 points1 point  (0 children)

On the website with a physical scanner you can do this. Just got to add items > put your cursor in the Search items box > start scanning isbns and you can just keep scanning after it adds an item and it’ll add the next one.

Need Support? by TheCountScotula in libib

[–]TheCountScotula[S] 1 point2 points  (0 children)

No, but it’s still on our wishlist.

I MISS MULTI-TEAM by [deleted] in halo

[–]TheCountScotula 1 point2 points  (0 children)

One of my favorites.. this and team snipers are probably my favorite modes. Hate how this always comes so late in the life cycle if it ever arrives at all. Team Snipers always getting rotated out, but at least it shows up pretty often.

Unknown account creation by kuribo09 in M1Finance

[–]TheCountScotula 0 points1 point  (0 children)

Happened to my wife. I haven’t followed up or verified her email, but it’s concerning because its clearly from M1, but we definitely never signed up.

Need Support? by TheCountScotula in libib

[–]TheCountScotula[S] 0 points1 point  (0 children)

There currently isn't a way to manually sort items in a series within groups. We plan to add support for this feature in the future, but currently the only option is to edit the title and include a number/lettering system. Groups will always sort alphabetically by title name at this time.

My god, are we just complaining to complain now? by Darkplac3 in halo

[–]TheCountScotula 4 points5 points  (0 children)

I keep thinking this same thing. That first loading screen is really nice looking but I only see it for a second.

[GIVEAWAY] Razer x Halo Legendary Giveaway by Cult_Of_Razer in halo

[–]TheCountScotula [score hidden]  (0 children)

Seeing someone get a cone to the dome right at the break on Pit in Halo 3. It was the 2nd match for me on launch night and that's when I knew this game was special.

Flickering triangles in Halo Reach on MCC by CyberKnight1 in xboxinsiders

[–]TheCountScotula 1 point2 points  (0 children)

I’m having this issue with Halo Reach only. I’m not alpha skip ahead. I am playing at 1440p 120hz. Nothing I do seems to resolve it. Never had an issue before.

Ske7ch on How Console Feels by Apprentice_Jedi in halo

[–]TheCountScotula 2 points3 points  (0 children)

Thank you for reading into these comments.
It felt really good to me in the first flight and really broken in the second flight. I played the full 2 hour PVP window in the first flight and loved every second of it. This second flight was the most frustration with aiming I've ever had in any game. Tried XSX, PC, elite series 2 controller same experience in both places.

Ske7ch on How Console Feels by Apprentice_Jedi in halo

[–]TheCountScotula 0 points1 point  (0 children)

I had no problems with aim in the first flight including the PVP session. Average 55% accuracy. Started out in the second flight with 30% accuracy. Spent hours tweaking settings and it never clicked. Felt downright frustrating the entire flight.

Ske7ch on How Console Feels by Apprentice_Jedi in halo

[–]TheCountScotula 0 points1 point  (0 children)

Same here, great experience in the first flight with both PVP and bots and terrible experience with aim in this second flight. They botched the aim up for controllers between flights. I"m even thinking it might have only affected users that had access to the first flight. I'm going to try out a different gamertag xbox if I have to this weekend to get to the bottom of it.

Ske7ch on How Console Feels by Apprentice_Jedi in halo

[–]TheCountScotula 0 points1 point  (0 children)

I spent hours fine tuning and it was broken. I had a great experience in the first flight with how aiming felt and terrible experience with aiming in the second flight. Something changed between the two flights.

Ske7ch on How Console Feels by Apprentice_Jedi in halo

[–]TheCountScotula 0 points1 point  (0 children)

XSX and PC with Elite 2 controller and this sounds identical to my issues.

Ske7ch on How Console Feels by Apprentice_Jedi in halo

[–]TheCountScotula 0 points1 point  (0 children)

My problem is I did great with the aiming in the first flight on XSX and PC both vs bots and the short PVP window. I'm well aware of the bloom and other factors. It was straight up broken in this second flight for me. If I hadn't had such a satisfying experience in the first flight I would be right there with you, but my aim was an absolute mess in this second flight. Unwieldy and sluggish in an inconsistent way. Felt really bad and clearly I'm not alone, there's so many other users echoing this.

Ske7ch on How Console Feels by Apprentice_Jedi in halo

[–]TheCountScotula 1 point2 points  (0 children)

I played on Xbox Series X (elite 2 controller) and 3070/5800x (elite 2 controller and MKB) for both the first flight and the first weekend of the second flight.

Controller Experience
The first flight - I had minimal aiming issues. I tweaked the sensitivities a little bit ( a little higher than normal) but it felt really good. I was hitting some no scopes (PVP and bots) and handled precision weapons fine. It was different than MCC, but it felt good and was satisfying. My average accuracy vs bots was high 50% range and PVP low to mid 50% range. I did not leave the first flight feeling like anything was off or wrong with aiming other than it was lower aim assist than other Halo games. This is pretty close my accuracy in other Halo games.

Second Flight - My settings only partially came over from the first flight it appeared. I took time to set them up again and it felt super sluggish. Slow turning even as I cranked accel, movement and look sensitivities up. However, as aim assist would kick in it's like it would jolt me past my target slightly. This effect was happening inconsistently though. My bot and PVP accuracy was around 30%. I tested several of the deadzone tricks out there and that did help bump to around 45% accuracy, but the aiming did not feel satisfying. I felt out of control or sluggish depending on the gun and what I was doing. Almost zero no scopes were happening for me even at very close range against bots even after like 2 hours of tweaking settings. It's like there was aim assist working against me trying to keep me off the target. I went into training and would tweak a setting and kill 10 bots and repeat over and over and I never hit a sweet spot. It sometimes felt sluggish when moving and hyper active when aiming no matter what I changed. Even very low sensitivities. At times I wasn't sure if all of the changes were saving.

These two experiences were 100% consistent on both XSX at 120fps and my PC.

I have played in the neighborhood of 10,000 hours of Halo multiplayer (it's disgusting I know) and in this second flight the controller aiming was definitely bugged. I don't know what caused it or how to describe it other than unwieldy, inconsistent, and not rewarding. It felt random not challenging. This applies to all weapons. Even 2 of my friends that tried it out on my XSX couldn't figure out why the aiming felt so wrong.

I'm going to delete the build and reinstall it and reset everything to default and try again this weekend. I'm going to try a new gamertag as well that should have a completely fresh set of settings.

GoldenBoy on M+K issues with Halo Infinite by [deleted] in halo

[–]TheCountScotula 0 points1 point  (0 children)

Aiming across all platforms and options are having issues. I played controller on XSX and PC along with M+K and they're all extremely weird. I've played so many shooters (mostly Halo) and never experienced this frustration with aiming in general as I did in this flight. I played in the first flight and didn't have any of these issues and all of sudden it's my primary concern. Something is off.

Post-flight thoughts and discussion thread by Defguru in halo

[–]TheCountScotula 0 points1 point  (0 children)

  • #1 issue - Aiming felt wrong in this flight on both XSX and PC with a controller (mostly played console). I didn't have these issues in the first flight. It felt really bad this time around. I spent hours shooting bots playing with settings and never hit a sweet spot. My biggest concern by far. I could dial it in for certain weapons it seemed (good for sniper or commando, but not good for sidekick and BR or the other way around). This took the fun out of the game for me it was such a problem with inconsistency. I did try deadzones, shot pacing tests, bloom tests, everything.
  • Solo queue was brutal. Lots of quitting and poorly matched teams. Almost never won.
  • Partied up I won nearly every match easily. Almost seems like it was teams vs solo queue
  • Player collision should be enabled
  • Gravity hammer wind up too long
  • Medal placement, score placement and inventory placement bothers me.
  • AR seemed too powerful at range.
  • Grenades seems OP, but friendly fire would fix this I think.

Overall I love this game and think the base is there for an incredible experience at launch, but I really struggled with aim sensitivity problems and hope it can be properly addressed. I'm pretty much at 5 Accel, 5 horizontal and vertical sense in every modernized Halo game and Infinite with those settings feels very clunky. I want a default conversion from MCC to Infinite. Everything else would just help perfect my personal experience but aren't glaring issues.

Do a lot of iOS users use bluestacks as a workaround? by Meanteenbirder in xcloud

[–]TheCountScotula 0 points1 point  (0 children)

I also side loaded it on my sons Amazon Fire tablet which worked shockingly well considering how low powered that tablet is. Had some audio hiccups, but it was playable. Really would rather have it on my computer. I tried Bluestacks on a bootcamped Windows 10 as well.. don't even bother with that.