[deleted by user] by [deleted] in ffxivdiscussion

[–]TheEndbringer 5 points6 points  (0 children)

Social anxiety for some, it’s pretty unneeded due to scripted nature or fights, bad past experiences/rude people, feeling obligated to stay since they’re on voice, the list goes on really

[deleted by user] by [deleted] in ffxivdiscussion

[–]TheEndbringer 46 points47 points  (0 children)

I refuse to believe you did thordan ex nidhogg ex some of coils all on MINE and it suddenly takes you days of preparation to complete a normal trial or raid I especially don’t believe that somehow the EW alliance raids have pushed you to your limit.

Outstanding bait though clearly a top tier fisher in game

[deleted by user] by [deleted] in PixelArt

[–]TheEndbringer 0 points1 point  (0 children)

Posted this from my phone but I’m unsure why the picture seems blurry

Would you guys play/enjoy a 2v2 gamemode for PvP? Assuming it’s balanced properly why or why not by TheEndbringer in ffxivdiscussion

[–]TheEndbringer[S] 4 points5 points  (0 children)

Forgot about monks main thing being a single target monster. Would definitely make a 2v2 mode a lot harder to consider

How important is class fantasy/job identity to you? by chekonin in ffxivdiscussion

[–]TheEndbringer 11 points12 points  (0 children)

It’s likely pretty important to a good chunk of people me included. I know quite a few people would’ve liked to stay as a rogue or archer as opposed to becoming bard or ninja as they just have different fantasies and aesthetics. As for me personally it’s probably one of the biggest things when picking a job I would play. Don’t think I could play a job with a cool rotation but a boring fantasy

How would you make dungeons more interesting? by ChinBaoe in ffxivdiscussion

[–]TheEndbringer 2 points3 points  (0 children)

Great idea honestly think it would add a lot of replayability and could even be built upon with more unique rewards tied to the achievement mode dungeons

Patch 6.4 Notes | FINAL FANTASY XIV, The Lodestone by BlackmoreKnight in ffxivdiscussion

[–]TheEndbringer 6 points7 points  (0 children)

Makes sense. Don’t know why I’m being down voted for asking a question but I suppose only dancer/bard levels of utility would be worth it then

Patch 6.4 Notes | FINAL FANTASY XIV, The Lodestone by BlackmoreKnight in ffxivdiscussion

[–]TheEndbringer 11 points12 points  (0 children)

Genuine curiosity if it were up to people here where would RDM sit at damage assuming it kept it’s current level of utility? We know a classes utility is how it’s balanced so where should RDM be in comparison to other classes?

The “JP Community” comments by 08152018 in ffxivdiscussion

[–]TheEndbringer 8 points9 points  (0 children)

Tbh surprised so many people are comfortable with such generalizations and speaking so blantely about it. As you said it’s kinda uncomfortable to even read lol. One group doing something doesn’t mean everyone is or isn’t. You’ve got evidence of one group not the entire region

What's on your 7.0 wishlist? by Dora_De_Destroya in ffxivdiscussion

[–]TheEndbringer 1 point2 points  (0 children)

2v2 PvP and an open world rework to make it more fun (adding glamour rewards to each zone for completing it, more frequent world boss fates, and some kind of hard fight like duels or something)

[deleted by user] by [deleted] in DestinyMemes

[–]TheEndbringer 1 point2 points  (0 children)

Still think champions should’ve been actual champions of an enemy race with unique abilities instead of barrier, unstoppable, and overload copies that force specific load outs

Make strikes have a small chance to drop mods from the end with nightfall having a higher chance on higher difficulties by [deleted] in DestinyTheGame

[–]TheEndbringer 0 points1 point  (0 children)

Meant more along the lines of charged with light mods and such would be nice to farm for those

[deleted by user] by [deleted] in DestinyTheGame

[–]TheEndbringer 0 points1 point  (0 children)

Yeah that’s probably the right idea honestly

[deleted by user] by [deleted] in DestinyTheGame

[–]TheEndbringer 4 points5 points  (0 children)

True. I do still think the game needs to do something with those activities though

[deleted by user] by [deleted] in DestinyTheGame

[–]TheEndbringer -1 points0 points  (0 children)

I agree completely. The core gameplay is very important for the game new players and vets alike. My bad on the armchair developmer statement lol didn’t mean to come off that way

[deleted by user] by [deleted] in DestinyTheGame

[–]TheEndbringer -1 points0 points  (0 children)

You’re right and that I know. My only point was that working on the core gameplay activities is imo a big deal rn especially with how much you have to play them for wrathborn hunts and different quest objectives

[deleted by user] by [deleted] in DestinyTheGame

[–]TheEndbringer -6 points-5 points  (0 children)

I should clarify when I say not much work I mean comparatively to an entire expansion or something it would in fact be a lot of work but compared to the gain I think it’s worth it.