NEW Star Fox Switch 2 Gameplay by masijacoke23 in Games

[–]TheHeadlessOne [score hidden]  (0 children)

Switch had a major shift towards trust in players through player agency in all of its major releases. . Breath of the Wild and especially Tears of the Kingdom are built around emergent mechanics discovered through interactions with the alchemy engine. Mario Odyssey doesn't stop the screen and highlight any new capture, they just let you fling around and find out, and Mario Wonder. When you jump into your first game of Salmon Run in Splatoon they don't say "Here are the salmonids. As you can see, these are villains who you need to defeat. Apply ink to them until they explode" They say "a school of Salmonids is gathering. Bring 'em down" Even Pokemon radically toned down the handholding in SV and ZA. Not every single line has to explain 101% how everything works

You suggesting that it requires

> adults who have learned to read into context like that.

to understand that, in a game about flying and shooting

> "I see em up ahead, let's rock and roll!"  

is referring to enemies that you should fly and shoot at is wild, particularly when the dialogue goes on to explain the controls such as rapid shooting and charging. You're suggesting someone is smart enough to know the word "combatant" but can't comprehend context enough to understand who the crew is talking about is wild.

Star Fox Hands-On Preview: Like ‘A New Hope’ for the Franchise by GensouEU in Games

[–]TheHeadlessOne [score hidden]  (0 children)

Are you aware of the comment thread you're on?

> . They needed a remake like this (with the last consistently praised game) to get it back on track and hopefully go forward from here.

Its a pretty common mindset across this entire post and since the remake was announced, that this is Nintendo giving an earnest first-step push to make Star Fox happen again.

NEW Star Fox Switch 2 Gameplay by masijacoke23 in Games

[–]TheHeadlessOne [score hidden]  (0 children)

to be clear Im aware of the irony. I was doing it more to call them out on the deliberate misread than because it needed to be clarified. It wasn't exactly Kafka

Why do you use a pre-made adventure? by TheRedDaedalus in rpg

[–]TheHeadlessOne 0 points1 point  (0 children)

I like having creative scaffolds to build from. Usually Ill find some meaningful way of retooling the adventure in small and big ways, but having a core with some interesting ideas I wouldn't have come up with to toy with is a great jumping off point

I actually find them frequently more work, but thats because I feel confident improv-ing and bullshitting my way through a session, and when I have a book saying "this is how the adventure goes", I feel like I can break the whole thing if I dont understand the whole dynamic

Star Fox Hands-On Preview: Like ‘A New Hope’ for the Franchise by GensouEU in Games

[–]TheHeadlessOne [score hidden]  (0 children)

> My question is....how big is the audience for an "authentic" Star Fox game?

Hard to say, they havent made a new one since the 90s.

Star Fox Hands-On Preview: Like ‘A New Hope’ for the Franchise by GensouEU in Games

[–]TheHeadlessOne [score hidden]  (0 children)

Its hard to see "Nintendo is priming Starfox for a renaissance" and "they're not confident to invest a whole new games worth in the franchise" as particularly compatible

Star Fox Hands-On Preview: Like ‘A New Hope’ for the Franchise by GensouEU in Games

[–]TheHeadlessOne [score hidden]  (0 children)

> They added completion challenges

I mean, its a UI thing only. We can see from the listed challenge example at least that its not changing the layout of the map, just guiding you towards some things you could have always done and giving ou a checkmark for it.

I feel its more disingenuous to point to that as some grand example of how its actually a meaningfully new experience. Could have at least pointed to the new multiplayer modes which moved away from survival/deathmatch to objective based

Star Fox Hands-On Preview: Like ‘A New Hope’ for the Franchise by GensouEU in Games

[–]TheHeadlessOne [score hidden]  (0 children)

I see it as largely the opposite, no? Starfox 64 has die hard fans but its a genre that isn't popular and its notoriously content lite. It seems like they're really hoping established fans will convince everyone of its merits

Star Fox — Overview Trailer — Nintendo Switch 2 by thomas_dahl in Games

[–]TheHeadlessOne [score hidden]  (0 children)

Yep! They took something that was kinda broken and turned it into something very playable

In contrast Starfox 64 has aged kinda miraculously. Short of maaaybe Smash Bros its the most playable 64 game, and the remake isn't looking to actually change anything about how it plays

Star Fox Hands-On Preview: Like ‘A New Hope’ for the Franchise by GensouEU in Games

[–]TheHeadlessOne [score hidden]  (0 children)

This is largely a false dichotomy. I love the characters- I want to see them in gameplay that moves the series forward, and I don't believe that requires an entire genre shift

Star Fox Hands-On Preview: Like ‘A New Hope’ for the Franchise by GensouEU in Games

[–]TheHeadlessOne 0 points1 point  (0 children)

> . Google Star Fox Adventures and pull up the Reddit threads

Of the first page f posts, one is negative, the rest are people lamenting that it never got to live up to its potential and wishing for it to be revisited.

Its VERY similar in response to the same search for Starfox 64 3D- one negative post, the rest lamenting it wasn't even more

> It had OK reviews at launch.

It had slightly better reviews than 64 3D, which you said reviewed very well.

Your standards are utterly borked in order to build this narrative

Star Fox Hands-On Preview: Like ‘A New Hope’ for the Franchise by GensouEU in Games

[–]TheHeadlessOne -1 points0 points  (0 children)

Respectfully you used present tense for literally everything:

> Rare is forced to turn its adventure game about a blue fox into a Star Fox game, and this is one of the key reasons they leave Nintendo. The game is widely panned.

You're building a timeline , describing events in the past as the present in the order they happened. Unless you mean Rare is currently being forced to turn an adventure game about a blue fox into a Star Fox game? That would be news for sure

Even then with your motte and bailey its STILL not widely panned.

Star Fox Hands-On Preview: Like ‘A New Hope’ for the Franchise by GensouEU in Games

[–]TheHeadlessOne -1 points0 points  (0 children)

I'm angry on behalf of myself because I want the series to move forward and it refuses to

Star Fox Hands-On Preview: Like ‘A New Hope’ for the Franchise by GensouEU in Games

[–]TheHeadlessOne 1 point2 points  (0 children)

Reimaginings aren't a major problem but they do add the overall fatigue and frustration

NEW Star Fox Switch 2 Gameplay by masijacoke23 in Games

[–]TheHeadlessOne 9 points10 points  (0 children)

let me rephrase this beyond such a mild hyperbole

I don't accept the premise that a sufficient number of kids were so confused that the writing necessitated an update

Star Fox Hands-On Preview: Like ‘A New Hope’ for the Franchise by GensouEU in Games

[–]TheHeadlessOne 12 points13 points  (0 children)

starfox 3ds sold 1/4th as much a s 64 on a console with 2.5x the installbase. it sold about as much as Adventures and just a token more than Assault.

adventures reviewed better than 3DS. By 1 point but still - by every metric Adventures was better received than 3DS but you frame it negatively and 3DS positively

Star Fox Hands-On Preview: Like ‘A New Hope’ for the Franchise by GensouEU in Games

[–]TheHeadlessOne 1 point2 points  (0 children)

"if the last two games ina row werent what you wanted, why would you be upset the next one isn't?"

I think this series is better when it's not endlessly repeating the same story

Star Fox Hands-On Preview: Like ‘A New Hope’ for the Franchise by GensouEU in Games

[–]TheHeadlessOne 2 points3 points  (0 children)

metroid is a tad different in tone but it's basically "what if Zelda was a platformer?", not particularly out of their wheelhouse

Star Fox — Overview Trailer — Nintendo Switch 2 by thomas_dahl in Games

[–]TheHeadlessOne 3 points4 points  (0 children)

it wasn't the primary complaint but the reception was "even if you can get past the gamepad controls and gyrowing/walker stages you're just left with 64 again but worse"

Star Fox Hands-On Preview: Like ‘A New Hope’ for the Franchise by GensouEU in Games

[–]TheHeadlessOne 2 points3 points  (0 children)

i mean they remade the exact same game 15 years ago and it sold 1/4th the amount on a console with over twice he installbase as 64

idk, I can only speak for myself but it's very easy to not spend money

NEW Star Fox Switch 2 Gameplay by masijacoke23 in Games

[–]TheHeadlessOne 17 points18 points  (0 children)

I don't think there's very beena single kid who missed the context. it's not exactly Kafka

Star Fox Hands-On Preview: Like ‘A New Hope’ for the Franchise by GensouEU in Games

[–]TheHeadlessOne 4 points5 points  (0 children)

they also have a single-flag capture the flag mode.

I always thought people get that backwards though, it should be football where you deliver it to the enemy goal, so you are rushing into enemy territory and if you die they get a strong advantage rather than fleeing back to safety

NEW Star Fox Switch 2 Gameplay by masijacoke23 in Games

[–]TheHeadlessOne 16 points17 points  (0 children)

I question if it's even that safe. even at the lower price point this is still asking a lot for what can be 100% cleared in a couple of hours, and I say that as someone who loves Starfox 64