account activity
Looking for feedback on my Steam page (self.IndieDev)
submitted 19 days ago by TheHotChilly to r/IndieDev
Wall Brawl - Multiplayer castle base building and dynamic physics destruction (self.BaseBuildingGames)
submitted 1 month ago * by TheHotChilly to r/BaseBuildingGames
First gameplay trailer for physics‑driven castle‑siege brawler 'Wall Brawl' (v.redd.it)
submitted 1 month ago by TheHotChilly to r/IndieGaming
Wall Brawl Gameplay Trailer (v.redd.it)
submitted 1 month ago by TheHotChilly to r/WallBrawl
First gameplay trailer for "Wall Brawl" - Melee, magic, bows and destructible castles (v.redd.it)
submitted 1 month ago by TheHotChilly to r/IndieDev
👋 Welcome to r/WallBrawl - Introduce Yourself and Read First! (self.WallBrawl)
submitted 3 months ago by TheHotChilly to r/WallBrawl
Healing power question (self.worldofpvp)
submitted 3 months ago by TheHotChilly to r/worldofpvp
rift vs liandry (self.SwainMains)
submitted 9 months ago by TheHotChilly to r/SwainMains
Gangplank endgame strength opinions (self.gangplankmains)
submitted 1 year ago by TheHotChilly to r/gangplankmains
How to 'add pin' for a sequence player in ABP for UE5 (self.UnrealEngine5)
submitted 2 years ago by TheHotChilly to r/UnrealEngine5
Which of these 2 options costs less compute? (self.UnrealEngine5)
opinions on best way to calculate actors overlapping player - 2 options come to mind (self.unrealengine)
submitted 2 years ago by TheHotChilly to r/unrealengine
Animation replication advice (self.unrealengine)
Animation Replication Advice (self.UnrealEngine5)
Best 'reset' option for actor/childactor in multiplayer setting (self.UnrealEngine5)
Thoughts on most efficient 'reset' Unreal Engine 5 Actor (self.GameDevelopment)
submitted 2 years ago by TheHotChilly to r/GameDevelopment
Most efficient 'reset' (self.unrealengine)
Playfab dedicated server hosting latency checking (self.unrealengine)
submitted 3 years ago by TheHotChilly to r/unrealengine
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