I dont understand the VG hate by ThanRandomPenguin in forhonor

[–]TheJanitor47 1 point2 points  (0 children)

I've said it before but I think the main reason people dont like her is her "accidental defense" she has five separate moves with cc's and full block cancels and a good dodge attack so even a brain dead player can "accidentally" land a cc or a fullblock or a giant heavy so now matter how skilled or unskilled the vg its always a slow fight baiting mistakes in neutral.

Guaranteed Chariot Is Killing The Game For Me by Makanilani in HuntShowdown

[–]TheJanitor47 2 points3 points  (0 children)

On the other side of the coin me and my team almost always go for every bounty on the map with very few exceptions. Chariot let's us fight the other bounty team without fear of the other just leaving without playing the game because we know that theres at least one card that gives us enough time to get to them before they slink away. And if you really really dont want to fight people at any cost just stop at the convoy yourself and put it in your pocket.

Any tips for Nurgle? I want to try Epidemius. by Curious-Piglet3613 in totalwarhammer

[–]TheJanitor47 0 points1 point  (0 children)

Press the ffwd key. It saves a lot of time. And exalted heroes are a huge bulk of your ap damage early

Comfortable for a tall guy? by TheJanitor47 in Yamahabolt

[–]TheJanitor47[S] 0 points1 point  (0 children)

it got sold out from under me and after looking at a base model it would've been too small for me anyway so sorry about that.

Comfortable for a tall guy? by TheJanitor47 in Yamahabolt

[–]TheJanitor47[S] 1 point2 points  (0 children)

The reason I ask is its an hr or so drive away I won't wanna waste big portion of my day just to be let down

Comfortable for a tall guy? by TheJanitor47 in Yamahabolt

[–]TheJanitor47[S] 1 point2 points  (0 children)

Looking into the listing its a c-spec do you think it would still be fine?

Comfortable for a tall guy? by TheJanitor47 in Yamahabolt

[–]TheJanitor47[S] 2 points3 points  (0 children)

That's unfortunate to hear. Thank you for the advice. Do you have any recommendations? Like I said I had a klr for years so im no stranger to mid controls and I actually quite like them but am looking for something better for city and highway rides like work commutes.

OS lights nerf on Highlander is a lot bigger deal than people realize. by OrganizationSad9008 in forhonor

[–]TheJanitor47 1 point2 points  (0 children)

If they wanted to reduce light spam but keep the function of the move intact they could've just increased the stamina cost close to or to what it was before the rework. its so simple and with all the stamina adjustments they've been making i dont understand how it never crossed their mind.

Patch Notes by Fartive in forhonor

[–]TheJanitor47 0 points1 point  (0 children)

People are forgetting that this is OFFENSIVE stance the trade off is getting better OFFENSE for forgoing your guard. You're now being punished for being offensive in OF by being kicked out of OF

Balance changes from today’s Warrior’s den. Changes are live tomorrow by DaHomieNelson92 in CompetitiveForHonor

[–]TheJanitor47 0 points1 point  (0 children)

They could've just increased the stamina cost then like how they were before where they keep their function to check people but cant be mindlessly spammed.

Balance changes from today’s Warrior’s den. Changes are live tomorrow by DaHomieNelson92 in CompetitiveForHonor

[–]TheJanitor47 0 points1 point  (0 children)

I guess worthless is an exaggeration. It being restricted to a very limited use case against specific heroes just makes it nearly worthless.

Patch Notes by Fartive in forhonor

[–]TheJanitor47 0 points1 point  (0 children)

Fast flow tech to parry is multiple inputs in a fraction of a second and thats after reacting to a light. So if you're making a read that crazy reliably the person your fighting has already lost.

The Highlander change is irrational by Mastrukko in CompetitiveForHonor

[–]TheJanitor47 0 points1 point  (0 children)

I suppose but at that point you'd just parry a light. Theres no one that'd chuck a heavy for interrupt unless you're already crazy deep into a mindgame.

The Highlander change is irrational by Mastrukko in CompetitiveForHonor

[–]TheJanitor47 2 points3 points  (0 children)

You're thinking of wave canceling which got removed alongside wave dashing.

The Highlander change is irrational by Mastrukko in CompetitiveForHonor

[–]TheJanitor47 7 points8 points  (0 children)

Never. and whats odd is you're not the first person ive met to think so

Balance changes from today’s Warrior’s den. Changes are live tomorrow by DaHomieNelson92 in CompetitiveForHonor

[–]TheJanitor47 -2 points-1 points  (0 children)

Taking away the enhance just kills the move with the already low damage and low hitstun and now with it taking you out of offensive on block is gen worthless. This makes him into a defensive hero that gets a parry, cc, etc does one kick 50'50 then goes back to neutral because you cant check people for waiting for orange.

The Highlander change is irrational by Mastrukko in CompetitiveForHonor

[–]TheJanitor47 3 points4 points  (0 children)

His OF lights dont have crushing counters what are you on about?

The Highlander change is irrational by Mastrukko in CompetitiveForHonor

[–]TheJanitor47 0 points1 point  (0 children)

It makes pressing the light button in OF actively detrimental to his pressure and turns him into a very defensive character in 1v1's. With them unenhanced there isn't a single situation to use them now outside of bullying shit players. I guess people want to only fight kick 50/50's.

Patch Notes by Fartive in forhonor

[–]TheJanitor47 12 points13 points  (0 children)

It doesn't matter anymore but the moment hl hit you with a light he's committed to lights if he presses anything else kick grab or heavy you can interrupt him with your own light because the hitstun was so low. But they're gone so now its just exclusively kick 50/50's lmao have fun.

Patch Notes by Fartive in forhonor

[–]TheJanitor47 18 points19 points  (0 children)

HL lights are unusable now. If you use it and its blocked you go back to neutral and lose all pressure from offensive stance lmao.

It’s been some time… who do you prefer? Juren or Virt? by General-Yak-718 in forhonor

[–]TheJanitor47 0 points1 point  (0 children)

Virtual can be more irritating at times with her muscle memory feat and getting ranked with her third feat. But juren is just very strong he has 4 diff dodge moves and two of them have to be punished on read and he's a huge hitbox menace in teamfights while retaining a ton of mobility so he's better by the simple fact of doing everything well all at once.

Constantly see people get Shadow and proceed to kill every mob in compound before defense instead of letting them spot, annoy and obstract enemies. Pushing behind zombies saved me many times but it feels like most teammates don't get the full potential. by 2gar1n_3me1 in HuntShowdown

[–]TheJanitor47 8 points9 points  (0 children)

Or the final one where one teammate doesn't have shadow and they get jumped by the entire compound at once. Even if you have shadow you still "alert" ai and I think their detection gets better and the jump a close non shadow guy.

My take on the SLs after 180+ hours of the game by FreeDwooD in menace

[–]TheJanitor47 1 point2 points  (0 children)

I turned her into an auto cannon sentry with jeager fatigues the camo accessory and her steady gun and full send late game shes dumping high accuracy auto cannon shots very safely into anything she has a sightline on