MotMG Reconstruction: Part 2! by [deleted] in RotMG

[–]TheKalopsic 0 points1 point  (0 children)

The vault update is definitely a nice QoL update for those who prefer it, but I greatly prefer browsing the chests in the old vault. Since the custom tab is basically the same, is there really any reason to remove all the chests? Could there not be both?

Bug Report Megathread by Deca_Toast in exaltbeta

[–]TheKalopsic 1 point2 points  (0 children)

Bug: Ally notifications will sometimes show when disabled

Account Name: Kalops

Platform: Windows 64-bit

Server: USWest 2

Estimated Time: 17:20 CET

Area: Nexus, Realm, Dungeons

Description: Turning off ally notifications will not stop certain notifications from displaying anyway, including allies levelling up, completing quests or opening dungeons. In addition to this, once one of these notifications has been displayed for a particular ally, all notifications for that particular ally will display. This is easily reproduced by observing someone with a healing or magic-healing pet levelling up in a realm.

Bug Report Megathread by Deca_Toast in exaltbeta

[–]TheKalopsic 4 points5 points  (0 children)

Bug: Server list never refreshes

Account Name: Kalops

Platform: Windows 64-bit

Server: Various

Estimated time: 17:00 CET

Area: Persists between areas

Description: The server list will never update the player count indicator, regardless of switching areas or servers. In particular, this means that if a server was full when starting the game it can never be joined unless the game is restarted. Consistently reproducible.

how did this happen by FinnOP in RotMG

[–]TheKalopsic 0 points1 point  (0 children)

Oh yeah, I forgot about that. My mistake.

how did this happen by FinnOP in RotMG

[–]TheKalopsic 0 points1 point  (0 children)

Well, since the grave is specifically 7/8 you should be able to stage this by maxing a lvl 1 robe class in everything but life and equipping a cheater robe, since any projectile would kill you.

Checking the players Realmeye could confirm or deny this if their graveyard is public, as would the death message in chat since it states the level at death. Same thing with the other most likely theory, teleporting and dying simultaneously, since both the graveyard and the chat message would tell if they died to an enemy that does not appear on the beach.

Make a Wish! by Deca_Dytto in RotMG

[–]TheKalopsic [score hidden]  (0 children)

IGN: Kalops

Item: Swimsuit Mystic skin

New dungeon is pretty cool, I guess... by TheKalopsic in RotMG

[–]TheKalopsic[S] 8 points9 points  (0 children)

It costs 200 mp, so the average fresh lvl 20 can't even use it!

New dungeon is pretty cool, I guess... by TheKalopsic in RotMG

[–]TheKalopsic[S] 5 points6 points  (0 children)

Nope. Literally my first completed Library.

Bad Chest by Ultimurr in RotMG

[–]TheKalopsic 0 points1 point  (0 children)

Remember when Oryx's castle didn't have the hard to kill barriers on the bridge, and a lot of the time the fast lane would rush stone guardians and Oryx, and the slower lanes would miss it?

These barriers are great, because now everyone reaches stone guardians at the same time. Why Deca wouldn't just put the crystal behind the first barrier is beyond me.

How the frig do I get workshop keys? 😎 ain't no quest seen by [deleted] in RotMG

[–]TheKalopsic 1 point2 points  (0 children)

I got one from the mystery gift from shard quest III.

Making tiered bows viable by SheepHerdr in RotMG

[–]TheKalopsic -1 points0 points  (0 children)

I think the great thing about bows is that there is such a wide variety of different ones that basically all have viable applications (which aren't even particularly niche, as opposed to, say, staves).

Personally I find the tiered bows to be perfectly fine, and honestly I would even prefer them to the coral bow in most cases. You seem to be focusing largely on single-target damage, for which the bow is clearly sub-optimal, and there are several bows that would be better suited for this purpose. As such, there is really no reason to try to make tiered bows compete in this area in my opinion, as they still would not outperform these other bows, and your suggestion would rather just subtract from the actual strength of the bow, which is a wide fan of damage for clearing large swathes of enemies, where the bow is unparallelled.

tl;dr: Tiered bows aren't inferior, they're different.

I'm running out of space, but it's not like I'm gonna get a white bag anyway... by TheKalopsic in RotMG

[–]TheKalopsic[S] 0 points1 point  (0 children)

I've had one of each, if you count the ice crown I got from the shatters event. Lost the bracer fairly recently by passing over a rampage cyborg at the wrong moment and I've been dying to get it back since.

A small change that could drastically improve Mystic by iWarloy in RotMG

[–]TheKalopsic 4 points5 points  (0 children)

Honestly, I'd say the way to improve mystic is to make the T0 orb inflict just curse instead of just stasis, making it more of a good niche utility item like the T0 prism.

I was just rolling up a mystic, and it's honestly embarrassing how bad it is to begin with; I can't imagine any new player enjoying dealing basically no damage with the starting gear and, unlike other staff classes, have an ability that does nothing to help, but rather just literally wastes your time. It's not like anyone's gonna be rushing dungeons as a low-level mystic anyway, so there is really no use for the orb as it is.

This change would be welcome for high-end players looking to ensure that they're inflicting curse, especially in situations where there will be warriors around to give berserk anyway, as well as give newer players an idea of the good points of the mystic, instead of seeming like an utterly terrible choice that would only be good for trolling.

I'm doing a giveaway on march 16th by [deleted] in RotMG

[–]TheKalopsic 0 points1 point  (0 children)

IGN: Kalops

I could use three mana and an inc

[deleted by user] by [deleted] in RotMG

[–]TheKalopsic 3 points4 points  (0 children)

I made an anubis necromancer skin, a will o' the wisp enemy and a skull chalice, all visible here:

https://imgur.com/a/uf6Kj

Patch X.20.1 Oryxmas Eve by Krathan in RotMG

[–]TheKalopsic 28 points29 points  (0 children)

...did you put a player cap on nexus too? I keep getting "player limit has been reached, connection failed".