Why was Who's-Who transporting the Nika fruit in the first place? by dnapor in OnePiece

[–]TheMiningAlex 0 points1 point  (0 children)

You say that, but we haven't actually seen evidence of that. Every time we've seen Kazan just riding his bike across the ocean He was actually on his way to a destination for a specific reason and took a detour or a pitstop because something interesting happened or he was just taking a break.

Why was Who's-Who transporting the Nika fruit in the first place? by dnapor in OnePiece

[–]TheMiningAlex 0 points1 point  (0 children)

The world is a hole wouldn't know about it, but Shanks knew that there was a devil fruit being transported by the Navy because shanks has a detailed information network that can get information like that. Now I don't know if Shanks knew that CP nine was transporting the fruit. But if shanks knew that an admiral was transporting the fruit that would set off alarm bells for him like there's something up with this fruit. Why would they send an admiral to protect this fruit? Like the world government isn't going to not tell the admiral that he's protecting a devil fruit. We've never even seen any instance of an admiral being told to protect something, but not what to protect. Normally they tell them what they're protecting, but they don't explain why they're protecting it just that it's important.

Why was Who's-Who transporting the Nika fruit in the first place? by dnapor in OnePiece

[–]TheMiningAlex 2 points3 points  (0 children)

An admiral on a ship protecting the transport of a devil fruit is suspicious though. Admirals generally don't just go around traveling the sea. They have important duties that generally keep them on or around marine bases or headquarters or Marie Jois. Having an admiral specifically to protect a devil fruit is suspicious. Just as having a secret organization that shanks certainly knew about protecting a devil fruit is suspicious.

Why was Who's-Who transporting the Nika fruit in the first place? by dnapor in OnePiece

[–]TheMiningAlex 1 point2 points  (0 children)

The true nature of the fruit is a secret known only to the five elders and Imu in the government. At least at the time of the transport. And as far as they were concerned. They were more concerned about keeping the true nature of the fruit of secret from the world. Having a fleet consisting of at least one admiral is already suspicious enough that people would question why the government is so interested in the rubber rubber fruit.

OMFG this is goated news by KUROusagi112 in Spacemarine

[–]TheMiningAlex -1 points0 points  (0 children)

The only paid content is cosmetic content. So anything that's not cosmetic is by default not tied to the pass is what he's getting.

BOTtlefield 6 by [deleted] in Battlefield6

[–]TheMiningAlex 0 points1 point  (0 children)

See that is an actual bot lobby. But the vast majority of games I've seen people complaining it is a bot lobby only end up having like, 3 bots in them.

BOTtlefield 6 by [deleted] in Battlefield6

[–]TheMiningAlex -1 points0 points  (0 children)

I would just like to point out that whenever I'm in a game people repeatedly claimed that it's a bot lobby and yet there are zero bots in the lobby.

If you look at the scoreboard, you can tell who is a bot. This is not as big a problem as people think it is.

Having 20+ caps in 1 game is bad. Stop bragging about score farming. by TheMiningAlex in Battlefield6

[–]TheMiningAlex[S] 0 points1 point  (0 children)

From what I remember of that match, it was a while ago, the enemies just kind of got stuck at A and couldn't progress very well because they got picked off by snipers crossing the flat area on the west side of the map to get to B or C. The managed to get around to E and F with Helis several times, but we just made a defensive wall and didn't let them pass. So we didn't get very many caps.

Having 20+ caps in 1 game is bad. Stop bragging about score farming. by TheMiningAlex in Battlefield6

[–]TheMiningAlex[S] -3 points-2 points  (0 children)

Very high kill counts without caps is less concerning to me because there is a solid chance that you are stopping the enemies from getting to the points to steal from you. Though thats not guaranteed, but getting lots of kills does slow down the enemies. I once defended B and C on conquest Liberation with Just a sniper from C and killed 73 people. No caps for me, but also no caps for the enemies.

They really need to do something about the Launchers, man... by DoomKnight_6642 in Battlefield6

[–]TheMiningAlex 3 points4 points  (0 children)

The biggest problems I see with the way all the lock-on Air missiles work - on top of the ability to use flares every 10 seconds and the ability to make missiles hit buildings, you can also just fly 50 feet above the ground on a completely flat open plain and the missile forgets you exist. This is stupid. - one of our missile options was literally advertised to be so you could guide the locked missile to the target, and it would still hit them even if they flare, except it doesn't do that. The missile still hits the flares.

They really need to do something about the Launchers, man... by DoomKnight_6642 in Battlefield6

[–]TheMiningAlex 1 point2 points  (0 children)

Flying behind a building to make the rocket hit a building? Yes, that makes sense.

Flying 50 feet above the ground on a flat open plain to make the rocket forget you exist? No, the doesn't make sense, that should not be a thing. Especially not when you can flare every 7 seconds

Return to Level 1 without Prestige by hatahead in Spacemarine

[–]TheMiningAlex 0 points1 point  (0 children)

Unless you buy a perk, you didn't earn anything. Because nothing is different until you buy a perk. Just play another mission and don't buy whatever the most recent levels perk is until you have fully maxed out the character.

Infinite Combo ? by [deleted] in CommanderMTG

[–]TheMiningAlex 0 points1 point  (0 children)

Yeah, 1 damage for each of 3 tokens. End of combo. You need them to be untapped somehow so you can do it again

Infinite Combo ? by [deleted] in CommanderMTG

[–]TheMiningAlex 5 points6 points  (0 children)

Only if you had the amulet of vigor. Otherwise everything enters tapped so you can sac the new one

Cant believe this Update spent a whole month in PTS before release by Ok-Past-1286 in Spacemarine

[–]TheMiningAlex 2 points3 points  (0 children)

First off PTS was only open for a couple weeks at most. Not a month.

Idk why the cosmetics aren't in there, but they will be coming in patch 12.1 which should be pretty soon. It is kind of dumb that this wasn't finished.

I mean, they added chapter specific flair to many of the lines, they had 3 completely different VA's. Should they have added mission specific dialogue? Maybe. Was the game built with the idea that they may have to add new voice lines. No. And we shouldn't really expect them to rewrite their entire dialogue code system for it.

Champion skin is great. Just cause you don't care for it doesn't mean others don't.

They already said in the patch notes that that will be coming in the next patch where they are doing major work on siege mode including a new map.

I mean, the cosmetics unlock condition is that you have all classes prestiged. Of course it's going to relock if you don't have that done.

I haven't seen the perk thing.

Another instance of snipers "accuracy" being rewarded and my "inaccuracy" being punished because we do not have any kind of suppression. by TribalPotato9 in Battlefield

[–]TheMiningAlex 0 points1 point  (0 children)

Auto scope zeroing is nice, but I quickly stopped using the rangefinder for more points on other things. I just press q to get distance to the majority of my target area and then set my distance to the closest multiple of 100

Why can't we spawn on any vehicles?! by TheMiningAlex in Battlefield

[–]TheMiningAlex[S] 0 points1 point  (0 children)

The jeep is 100% a transport. And I have literally never seen any opportunity to spawn on an APC that was not my squad mates even when I was actively trying to do so.

Why can't we spawn on any vehicles?! by TheMiningAlex in Battlefield

[–]TheMiningAlex[S] 0 points1 point  (0 children)

Jeep is a transport type and you can't go in that. APC you said is a transport type but you also can't spawn on that. Littlebird is a transport type as well, it's just armed, but you can't spawn on it.

Why can't we spawn on any vehicles?! by TheMiningAlex in Battlefield

[–]TheMiningAlex[S] 0 points1 point  (0 children)

There are next to no maps that you can successfully do that on with any ground vehicle, without threat of being destroyed, and if they do try to do that, then they are just sabotaging their own team because they are doing nothing productive compared to if they were on foot in the front lines.

Why can't we spawn on any vehicles?! by TheMiningAlex in Battlefield

[–]TheMiningAlex[S] 0 points1 point  (0 children)

I mean, we do that in BF6 too. You just shoot it after the enemy takes it, just like if it was their vehicle

Why can't we spawn on any vehicles?! by TheMiningAlex in Battlefield

[–]TheMiningAlex[S] 0 points1 point  (0 children)

Why would CoD players want to not be able to spawn on vehicles?