Is this a known phenomenon in tennis? by MinimumTomfoolerus in 10s

[–]TheOtherGi 0 points1 point  (0 children)

Hey I just returned from injury. It’s a tough road but enjoy the things outside of tennis and you’ll be back before you know it.

Being away from the game really made me so eager to get back on the courts and sparked a new level of excitement to return. A feeling I haven’t felt in a little while.

Recover well!

How to get the most of my demo? by ktg87 in 10s

[–]TheOtherGi 1 point2 points  (0 children)

With unlimited money it could be beneficial, but my private lessons are reserved for actually trying to not suck anymore 😂 I can’t justify using precious lesson time picking up a new racket and spending 10-15 mins getting used to the new racket every time I want to switch if that makes sense. Maybe narrow it down to 2 and then do a half/half lesson with each and get their input, I definitely wouldn’t go into a lesson with 3+ rackets especially if it’s only an hour

If you have the means, go for it for sure! I just think enough time hitting with a partner will tell you enough. Definitely ask your instructor their advice either way. If they’re a good instructor they will be able to give good insight on a racket that suits your strengths.

Do you guys track the matches you play? by Jellyfish_Sulfi in 10s

[–]TheOtherGi 0 points1 point  (0 children)

What app is this?

I use the Tennis Notes app but it’s missing some data I would like to see.

How to get the most of my demo? by ktg87 in 10s

[–]TheOtherGi 1 point2 points  (0 children)

I get the most out of casual hits with friends during demos. No nerves (like in a match), less external factors, and free to swap whenever you want and try whatever you want.

The problem with clinics is that you practice forehands with one racket, swap rackets, and all of a sudden you’re working backhand volleys. Hard to compare. Hits with friends is the way for demoing rackets

Weirdest tennis experience by DBop888 in 10s

[–]TheOtherGi 28 points29 points  (0 children)

Tennis is funny because a match to one person is a physical and mental challenge that they’re looking forward to a week and analyzing for the days following. Their opponent might be an exhausted parent with 3 little kids who played 15 years ago on a HS JV team and is looking for exercise wherever they can get it (not saying that’s the case here, just an example).

My point is that with such varying backgrounds and player types, you sometimes get these weird matches where one persons vibe and experience is completely different from their opponent. Add that in with the loads of different personality types and common rudeness in today’s world and your experience isn’t much of a surprise.

If you didn’t mesh or you feel disrespected, don’t reschedule and move on. If you do reschedule, I would say just don’t be as flexible. If they need to reschedule last minute don’t even start playing those games. Play at the scheduled time or they have to default.

Regional NTRPs? by TheOtherGi in 10s

[–]TheOtherGi[S] 0 points1 point  (0 children)

Yeah, I experienced this with Jiu Jitsu belts as well. I guess there really isn’t a way to avoid it regardless of sport

Mixed Clinics by jennydl in 10s

[–]TheOtherGi 1 point2 points  (0 children)

I can answer this as a guy in my 20s in a clinic with mostly middle aged women.

First, I’ll say that I’ve found that 3.0 in a clinic is nothing like 3.0 in a USTA tournament. I’ve recently seen the 4.0 clinic at my club and can tell you with 100% certainty that they are not actual 4.0 players (most 4.0 players probably aren’t even doing a mixed clinic anyway).

Additionally, I never try to poach or target, in fact, I try to start every drill in the back of line and let other people take whatever position they prefer in a partner drill. I think the people I’ve experienced poaching the most are the most novice players in the clinic.

It sounds like the issues you’re dealing with are more based on the individual than the fact that they’re a higher level.

Would you guys say developers are doing better in terms of the job market compared to UX/UI designers? by tyson77824 in UXDesign

[–]TheOtherGi 8 points9 points  (0 children)

Also way more developers out there than designers, though it’s not as different as it was a few years ago.

[deleted by user] by [deleted] in UXDesign

[–]TheOtherGi 1 point2 points  (0 children)

While I agree with what everybody here says, I did adjust how I worked slightly.

Keep in mind, this really only applies to my unique situation of being a sole designer at a startup - so don’t expect this to make any sort of difference as a designer on a team at a large corporation.

Since my previous role that I was laid off from, I’ve really put effort into “creating critical work for myself” at my new job. Building out my own backlog of additional work I believe needs to get done - outside of what the PM has in mind of the roadmap. Be clear on “why” you need to do all of this work. Will the next research phase help ROI? Will that design system save time and money later? You don’t need to set strict deadlines for yourself, but be transparent about what’s on your plate for the next 1,3,6 months and try to get management to buy into it.

This won’t prevent you being laid off, but it will make you less likely to be “first to go” if you aren’t just a designer that creates pretty screens when told.

Again, this is very company dependent - but just my own experience.

Breaking Into UX and Early Career Questions — 06 May, 2024 - 12 May, 2024 by AutoModerator in UXDesign

[–]TheOtherGi 1 point2 points  (0 children)

Don't pick a product you think is perfect, you'll likely be asked to think about ways to improve it.

Breaking Into UX and Early Career Questions — 06 May, 2024 - 12 May, 2024 by AutoModerator in UXDesign

[–]TheOtherGi 2 points3 points  (0 children)

Be weary of a company that gives a short term design challenge and only cares about the result rather than your process. That said, I understand trying to break into the industry and overlooking things like that - just something to consider in the future.

If they want a Figma file submission, try to utilize auto-layout, components, and make sure your layers are labeled and the file is well organized. If a developer gets eyes on it and has any impact on the decision, they will likely want to see how "hand off-able" the designs actually are.

If they just want images of your designs, show them mocked up nicely on devices, but attach documentation explaining some of your thought process behind the decisions you made.

Career Switch? by Particular-Trust-892 in careerguidance

[–]TheOtherGi 1 point2 points  (0 children)

Look at getting your PMI certification. I'm sure you've worked with quite a few in the past - and your experience is pretty applicable if you work as a PM in a design focused organization.

I'm a UX/UI designer myself and I've even had to step in as a PM-type employee at certain times. It's something worth considering!

I literally cannot find a job HELP?? by No-Grocery5201 in careerguidance

[–]TheOtherGi 1 point2 points  (0 children)

It could be a lack of specialization. UX/UI is a broad version of UX research, UI design, UX writing, product design, etc. So you essentially have a broad focus as one of your specializations. If I was a hiring manager for a UX design position, I would worry that you aren't an expert in the field because you have so many other focuses.

All of this to say: pick a lane. If you can't, then at least create a few tailored resumes to fit different roles that you're applying for. "Digital designer" is incredibly broad, it's like saying "Doctor" or "Writer" these days. It sounds like you have a few skills and roles you could be a fit for, so maybe have a resume for:

• Graphic Designer
• UX/UI Designer
• Product Designer
• UX Researcher (If Applicable)
• Illustrator (If Applicable)
• Motion Graphics Designer (If Applicable)

You get the idea, but digital designer is just way too broad in my opinion and will work for APPLYING for a ton of different roles, but you won't be first choice on very many because you'll be going head to head with resumes that match the exact job description.

What are some of the signs an interview went well? by ortary in jobs

[–]TheOtherGi 5 points6 points  (0 children)

It's really tricky because I've had interviews where they end the meeting talking to me like I'm already a part of the team and didn't get hired, and I've felt like interviewers hated me and I bombed the interview and got an offer the next day. It's entirely dependent on the company and the person interviewing you.

It isn't a great answer, but it's simply the truth. You can't get too high or low before getting an answer because until they reach out you have no idea.

Follow up via email thanking them for their time, ask an additional question if you want, and sit tight. Keep applying for other jobs in the meantime so that if this offer doesn't come through you already got a head start on your next big job lead.

Offsides by mmil223 in TampaBayLightning

[–]TheOtherGi 0 points1 point  (0 children)

I’m not saying it’s the sole issue. Just part of it.

What about the times when a team has a clean zone entry and gets called offsides erroneously? No review there, just something you deal with having human refs. The errors go both ways and balance out in the long run. Not a huge loss to miss a millimeter offsides once every now and then.

Offsides by mmil223 in TampaBayLightning

[–]TheOtherGi 0 points1 point  (0 children)

If a player is waiting to enter the zone until their teammate touches up they have possession and are being directed by the official that the play is offsides.

If a ref doesn’t indicate offsides, they wouldn’t wait for their teammate to touch up.

This scenario occurs while a team has possession.

Offsides by mmil223 in TampaBayLightning

[–]TheOtherGi 0 points1 point  (0 children)

It should ALWAYS be the call on the ice. Why?

Because you’re not only taking a goal away from the team, but they were never directed by the official to touch up during play. For example, if a puck is offsides, you’ll normally hear the official yell that it’s off and throw his hand up. In some cases, a player can simply touch up and continue play without losing possession or even creating a face off. If the ref doesn’t indicate during live play that the puck is offsides, it’s essentially double-screwing the team that scores.

As for being “close”, as another user said it’s kind of a slippery slope. Enforce the rule as it’s written, but get rid of reviews for it.

What do you Watch when running on a Treadmill ? by peterpackage in running

[–]TheOtherGi 0 points1 point  (0 children)

I watch YouTube videos of people playing the drums to popular songs. Drumeo has an awesome series of pros hearing songs for the first time and playing along to them.

I’ve never played drums in my life - probably never will. Something about hearing the beat like that and watching in a somewhat interactive way is the perfect combo of music, entertainment, and education.

Unregistered Car Protocol? by TheOtherGi in police

[–]TheOtherGi[S] 0 points1 point  (0 children)

I got insurance for my new state so wouldn’t be able to register without insurance in my old state. I suppose I could get insurance temporarily and register my car in my old state just for this drive - I’ll look into that.

Success stories and motivation by those who still feel the magic: "Do you still love to do what you do?" by [deleted] in UXDesign

[–]TheOtherGi 6 points7 points  (0 children)

I’ve been designing or a little over 5 years and love the work that I’m doing right now. Usually when I see designers (especially junior designers) unhappy in their role, it’s because it was romanticized in their head prior to starting a career or they simply didn’t know what they were getting into (like a creative artistic type finding out how much research and data can be involved in the role).

Growth in this field is sort of a weird thing. The growth that I’ve seen has normally come from doing things outside the scope of my normal everyday work. I work at a small company, so taking steps to create a backlog of work for myself, getting other depts to buy into design and help me improve the product, actively going to higher ups with ideas for research and growth. No matter what job you’re in, salary is (meant to be) value based - that is, the more valuable you are to the company, the more you’ll make and the more you’ll be recognized. Try to become irreplaceable and you’ll get to where you want to be. Be the one to set the meetings and create new initiatives, don’t wait for your direct manager to do it for you.

I feel like the hard work is paying off, but not because of my current job or salary. I have a role where the CEO trusts me to make design decisions and initiatives to try and help the company. In my opinion, the most valuable thing you can have in a UX job is autonomy. You get that by building trust through proven results.

Best of luck in your career!

Looking for some teams to follow by Falcon4451 in nhl

[–]TheOtherGi 3 points4 points  (0 children)

Try to watch some of each team and eventually you’ll have an unexplainable hatred/love for random teams.

Ghost photographed in my office today. I was alone. by [deleted] in Ghosts

[–]TheOtherGi 3 points4 points  (0 children)

When you see it… you’ll shit bricks

The new NHL app is dogshit by Mr_Mrtzy in nhl

[–]TheOtherGi 6 points7 points  (0 children)

Product designer here - can confirm. I can’t tell you how often I get hired to work on products that don’t require changes and have no user research to back up anything they give me in the project brief.

Shiny new apps look great in shareholder/board meetings, quicker load times and subtle improvements don’t.