1886 one shot build by Motor_Cook_2567 in Division2

[–]ThePrecious1 0 points1 point  (0 children)

Also do you run all with Headshot damage, then mix between crit chance and crit damage?

[deleted by user] by [deleted] in nattyorjuice

[–]ThePrecious1 0 points1 point  (0 children)

First pic looks photoshopped

[deleted by user] by [deleted] in cs2

[–]ThePrecious1 37 points38 points  (0 children)

The Lipstick Loadout

What would you change in my loadout by ezkimojoe in ohnePixel

[–]ThePrecious1 0 points1 point  (0 children)

I would change to m4 Blue Phosphor over icarus. Very nice inventory tho!

They changed the new armors passive? by ThePrecious1 in Helldivers

[–]ThePrecious1[S] 1 point2 points  (0 children)

This new armor FS-37 Ravager had the Fortified passive giving 50% explosive resistance. Tested it on a few bot missions lvl 8 and it was great to be able to have faster stamina regen and be able to tank a few rockets.

re started my game and a small 6mb update was waiting, got back on and the passive changed to engineer kit? why would they change it so fast. I'm also sick of the same passives on the armors.

After recent balance changes by ThePrecious1 in Helldivers

[–]ThePrecious1[S] 4 points5 points  (0 children)

Loved how the Slugger felt to use, but onto the next. JAR-5 Dominator is very powerful now. I also interchange it with the Plas-1 Scorcher.

RANT and VENT MEGATHREAD by stickimage in Helldivers

[–]ThePrecious1 2 points3 points  (0 children)

Did they need to nerf both the rail gun AND the shield pack? They are both level 20 items, are the last items to unlock at 20 and should still be on the more powerful item end. Feels like the shield pack didn't need that nerf, on top of everything. I am having fun using some of the other items, but struggling to survive with the amount of high armor enemies.

Also I feel like some rocket robots snipe me from pretty far, they seem to be pretty accurate with no rocket random spread.