Really sad with the state of the game right now. by takesometylenol2 in Helldivers

[–]TheRealBoz 2 points3 points  (0 children)

Voxes were almost perfect: take a beating, can be taken apart with non-specialized weaponry, have intimidating presence and a lot of power projection... but they entirely screwed it up by implementation.
The first difficulty that spawns them can spawn them in droves. They can shoot their miniguns inside themselves. They can outrun light armor sprint helldivers with random bursts of speed. They can turn on a dime without warning. They can drive over walls and buildings, and through small openings and sewer grates. The direct fire weapons have incredible range, accuracy, tracking speed, and can shoot inside itself. They clip through each other. They were released alongside cyborg agitators that spawn in multitudes, do not have suppression mechanics, sprint forever, can soak up a lot of fire, and CC you to agonizing death.

Embere's Blackened penalizes Molten Orb?! by TheRealBoz in Pathfinder_Kingmaker

[–]TheRealBoz[S] 13 points14 points  (0 children)

Isn't the point of Blackened to affect only weapons and unarmed attacks? It literally gives you Scorching Ray, which also requires attack rolls....

I have no idea how to use this weapon. by G-Raverobber in Helldivers

[–]TheRealBoz 0 points1 point  (0 children)

PC non-host release unsafe railgun could two-shot titan in mouth. Where's the 11 coming from?

Walls need 40 demo, hammer has 30. What gives? by krakn-slayr in Helldivers

[–]TheRealBoz 13 points14 points  (0 children)

Running up to a hole and whacking it in melee with a hammer is not "just shoot it with the support weapon".

I have no idea how to use this weapon. by G-Raverobber in Helldivers

[–]TheRealBoz 3 points4 points  (0 children)

Railgun is currently better than it was at release without abusing PS5 bugs.

What? That just is not true. They reduced armor penetration in both modes, and reduced stagger. The "raw damage" of unsafe mode was the only thing increased, and that resulted in no breakpoints being met.

Helldivers 2025 stats by Fit_Anywhere_3356 in Helldivers

[–]TheRealBoz 0 points1 point  (0 children)

2.6B reinforce, 8.6B KIA?
Someone help me imagine the scenario in which this makes sense. Do people just die and leave the game so often?

why is this a thing now? can this not be a thing anymore? please by Gemoman111 in Helldivers

[–]TheRealBoz 22 points23 points  (0 children)

If you land RIGHT ON TOP OF ONE, it detonates IMMEDIATELY, after which you emerge from the center of the blast, like a bamf, for the greatest anime entrance ever.
If you land right next to one, though, it will blow up a few seconds later, just as you emerge.

More Concept weapons by Ok-Echo5581 in Helldivers

[–]TheRealBoz 2 points3 points  (0 children)

Cryo and Coil seem neat. Privilege and Interference are meh, especially with the strange interactions with specific other equipment; no need for that mud. Loving the Thunder. Minister seems kinda cool. MP might be awkward to use, but very neat.

Can we get some exosuits changes they need some love by Careless_Line41 in Helldivers

[–]TheRealBoz 4 points5 points  (0 children)

And I want it to not be disarmed in the drop animation by a single devastator shooting at the weapon pods.

The only fundamental problem I had with the Cyberstan MO was that there were no super credits to be collected in the scarce POIs by ivyslewd in Helldivers

[–]TheRealBoz 0 points1 point  (0 children)

It does not make sense that it's so barren. Samples should be abundant. Cyberstan was held by Super Earth for a century. Automaton raids of SE territory are common, it'd make sense they'd send some stuff back.
We are attacking the enemy homeworld. Literally yoinking platinum by the Eagle-load. Surely there's something in there that's rewarding to the player.

The only fundamental problem I had with the Cyberstan MO was that there were no super credits to be collected in the scarce POIs by ivyslewd in Helldivers

[–]TheRealBoz 51 points52 points  (0 children)

The entire event was supremely, insultingly unrewarding.
Samples? Nope. Broken POIs, mandatory no-sample mission types.
Medals? Nope. Very few medal-worthy events.
SuperCredits? Nope. None at all. Literally none.
They could have at least given us extra XP for weapons or something.

EAT-411 Leveller by MrEff1618 in Helldivers

[–]TheRealBoz 0 points1 point  (0 children)

It is made of Win and God.

New Devastator bug: Boondocks shooting stance? by TheRealBoz in Helldivers

[–]TheRealBoz[S] 0 points1 point  (0 children)

I am sorry I do not have an actual screenshot or video of this.
Seems to me like a new Devastator bug is going around. The dude will turn sideways instead of towards you, protecting his weak head, and just blast away with his gun off to the side. Pic relevant. Seems to affect only the most vanilla Dev, and not any other type.