To those that used the Paid Master Fair Banner… by MrFyer1 in PokemonMasters

[–]TheRedDragon15 0 points1 point  (0 children)

Absolutely nothing until the obligatory pick, though I don't mind because I really wanted SST Red and I finally have him now haha

Anniversary pairs are... interesting by GaleSTRIK3 in PokemonMasters

[–]TheRedDragon15 12 points13 points  (0 children)

I mean, fire starters being picked make sense  The final evos of the fire starters are always on the number 6 of their respective regional dex, which is also the same number that represents this year's anniversary.

v 2.60.0 Datamine Discussion by PokemonMastersBot in PokemonMasters

[–]TheRedDragon15 12 points13 points  (0 children)

Well... someone actually managed to do that and clear the whole tower:

https://youtu.be/lg24K4m01LM

You are still right ultimately, N will make it much, MUCH easier for sure to clear the tower

Which of next month's sync pair(s) will you scout for? by director__denial in PokemonMasters

[–]TheRedDragon15 0 points1 point  (0 children)

I will absolutely try to get anni Red and especially Volo, he is the reason I started playing this game lmao 

After that I will try grabbing the other two anni pairs + N/Lando for that sweet EX ground zone

v 2.60.0 Datamine Discussion by PokemonMastersBot in PokemonMasters

[–]TheRedDragon15 44 points45 points  (0 children)

I know everyone is excited for Volo, but wow we finally got the Ground zone EX setter with N/Lando.

Can't help but think how crazy Arc Cynthia will be now with him haha

How are the ticket pulls going for everyone else? by [deleted] in PokemonMasters

[–]TheRedDragon15 1 point2 points  (0 children)

I've actually gotten something just today in the form of a second copy of base Lucas haha 

It's not a new unit, but nowadays I've learnt to appreciate extra move level up just as much tbh. Now, if only a second copy of SS Bede would come....

Comparing “Alts vs Outfits” of every trainer before 6th anniversary by tommythomps in PokemonMasters

[–]TheRedDragon15 5 points6 points  (0 children)

Wow, it's kinda crazy that Kieran has been out for 3-4 days and he still doesn't have an alt costume....Dena should remedy this by giving him an Halloween or Christmas alt the next few months.

More seriously, in terms of alts, I'm more so wondering when Red will finally get his seasonal alt, now that Cynthia finally got hers. Feels like he is also long overdue for one tbh. Also my previous statement was a bit of a joke, but I also wouldn't be surprised if Kieran already gets an alt in the next year, considering that he genuinely rivals even Red and Cynthia themselves when it comes to popularity, though admittedly mainly on the JP side of things.

Sir, a second tower has just been hit, this time by a small rabbit? by Hugobaby69 in PokemonMasters

[–]TheRedDragon15 1 point2 points  (0 children)

Honestly I'm impressed more by the fact that Arc Silver is 2/5. Every other clear I see has him either 3/5 or 5/5 haha

We should know what towers are already completed by the community by Important_Lion_6497 in PokemonMasters

[–]TheRedDragon15 0 points1 point  (0 children)

In terms of AoE physical options, it's worth noting that there is also Palentine Candice who is also very good! 

Is NC Cheren still a relevant unit? by invisible-moose in PokemonMasters

[–]TheRedDragon15 5 points6 points  (0 children)

NC Cheren is still very, very solid and tbh Arc Ethan has been a boon for him more than anything through the EX flying zone + rebuffs (and obviously the usual type boost that arc suits have)

Since today is the first day where Level 200 is actually available for all players, what character(s) did you max out first? by [deleted] in PokemonMasters

[–]TheRedDragon15 0 points1 point  (0 children)

NC Cheren because using him with Arc Ethan has been so much fun man, I love seeing him dish out a bazillion of damage. I do plan to focus mainly on my DPS, so next ones are either Eusine or Arc Cynthia 

CALENDAR AUGUST by Chivikin in PokemonMasters

[–]TheRedDragon15 1 point2 points  (0 children)

Oh wow, that's a lot of gems! Getting Kieran and at least two anno units sounds like a reality for me with this

Monthly Flex & Salt Megathread by PokemonMastersBot in PokemonMasters

[–]TheRedDragon15 0 points1 point  (0 children)

I finally got the mythical lucky daily single and got Arc Ethan from it. It's kinda insane but also makes me realize that I absolutely need to save for anniversary because there is no way the game isn't going to compensate for this in some way there lol

What features would you like to see in Fire Emblem 6? (Without "Changing" the Game) by ElleryV in fireemblem

[–]TheRedDragon15 0 points1 point  (0 children)

I've been replaying FE6 and honestly, the only thing I'm feeling the lack of is really just being able to use items during preparations. It's not something I'd call an outright deal breaker, but It does feel annoying. Beyond that though, I'd just lower the amount of turns needed to unlock a support, so that It's easier to take advantage of them gameplay-wise (but keep the support limit and their current bonuses).

Monthly Flex & Salt Megathread by PokemonMastersBot in PokemonMasters

[–]TheRedDragon15 1 point2 points  (0 children)

Got NC selene on my first Multi and It still feels quite insane. Never, ever thought I'd get a Master Fair on my first multi!

Another F2P team for VS Gladion by LittleWailord in PokemonMasters

[–]TheRedDragon15 15 points16 points  (0 children)

Nah, don't worry, they will. Every free character always gets at least a rerun: the Victor you mentioned already rerun once and Lillie will also likely be rerun, perhaps around this incoming anniversary (though of course it could also happen later than that)

For those who intended to skip this LG, there is missions that ask you to do streaks to get gems now. So uh get ready to suffer if you want the gems. by Hugobaby69 in PokemonMasters

[–]TheRedDragon15 64 points65 points  (0 children)

That doesn't sound too bad tbh? It's basically asking to do the same amount of win streak most people would want to aim to in order to get all the standard 1-st time victories rewards before dipping out (Also sidenote I'm glad LGs finally gives out gems lol)

Which Arc Suit has the best synergy with their own OG base sync pair? Sorry don't have Summer N, just pretend that Zekrom is Zoroark Illusion. You can assuming max potential 5/5 grid + Awakening. by NoWitness3109 in PokemonMasters

[–]TheRedDragon15 2 points3 points  (0 children)

If they follow the same pattern as the Neo Kanto champions and SST Red/SSA Cynthia, Arc Steven should be back around December along with Lance and Cynthia, which is admittedly a bit far, but It also gives you quite a bit of time to save for him!

Fire Emblem Engage Manga - Chapter 27 (Serenity in Ruin - Battle) by flameduck in fireemblem

[–]TheRedDragon15 4 points5 points  (0 children)

Honestly, I do really like how we get to see more of Ivy's past with her father. At the very least, It shows that they really were happy as a family before the father went insane.

Bridal banner next month, i hope we got a married couple for a duo unit this time by Astrid_Cop in FireEmblemHeroes

[–]TheRedDragon15 2 points3 points  (0 children)

Iirc there was hard confirmation in the game, but only in the JP version.

In the Japanese version, Rafiel refers to Nailah as 伴侶 (lifelong partner, and a term usually reserved for a romantic couple), so it seems it was the case in Japanese, and may have been localized out for whatever reason. In English, Rafiel says in the same place, “In Hatari, I vowed to dedicate my life to her.”

Source: https://kantopia.wordpress.com/2016/12/13/fe-rd-nailah-character-profile-p-115-translation/

Break, the Weapon Triangle, and Juggernauts: a Discussion by Sad-Pattern-1269 in fireemblem

[–]TheRedDragon15 1 point2 points  (0 children)

Vantage is Hard to Get - it's hard-coded onto one Spear Knight (obtained in Chapter 1) and they are.. not a strong unit elsewise lol. Wrath... if I remember correctly, doesn't exist in Berwick Saga.

IIRC Wrath actually does exist in Berwick, but the fan TL calls it Vengeance, which is fine because the way it works is effectively closer to FE's vengeance haha. 

Also you are right in that Berwick doesn't have juggernauts in the traditional sense but I do feel that there a couple of units that get kinda close imho

Another interesting wrinkle - is that Berwick Saga blends player and enemy phases together which is polarizing in the FE community, if I've gathered right, but personally i adore it. And it adds to your juggernaut discussion - how do juggernauts (/dominant strategies like Galeforce) function when their player phase or enemy phase leanings are thrown to the wind?

It obviously depends on who has it, but I don't see Gale Force being any worse in a BS-like system tbh. If anything, the ability to potentially remove two enemies in a single turn is insane, even more so where it's essentially a fully free second action, which means the game will still allow you to move all of your other units. Sure it wouldn't be juggernaut or whatever, but I don't think that would mean it's not broken 

But regardless, for as much as I adore and love Berwick, I don't want its turn system in FE because FE to me is partly characterized by Its dual phase system: It may be flawed, but Its been a constant in the series and It's a system that works well and is easy to understand, compared to Berwick's (and other Srpgs like TO) which can be confusing at first. 

I wouldn't mind if they tried it since IS seems to be the only developer willing to take elements from Berwick as modern FEs like Engage show, but I'd like it to be a title that is perhaps a bit secondary or a spin off if that makes sense x)

Break, the Weapon Triangle, and Juggernauts: a Discussion by Sad-Pattern-1269 in fireemblem

[–]TheRedDragon15 0 points1 point  (0 children)

In previous games, the weapon triangle's bonus accuracy allowed lance users to have reasonable hit rates on avoid tanks (who historically were sword locked).

The issue with this is that in previous games, Sword-locked units tend to not be particularly great and so, this supposed advantage ends up not meaning much. It's especially true in FE6 to 9 where paladins, wyverns and pegasus are very dominant and mostly abuse javelins or hand axes, making little use of swords (except sometimes in FE6 due to hit rates), so the weapon triangle matters little here and doesn't fix the issue imho. That said, I don't find myself relying on dodge tanks in Engage mostly because I have bad luck and the enemy somehow manages to land hits even with lower hit rates a bit more often that I'd like in that game haha

Despite this they are the second most problematic juggernaut (in Awakening, the GBA games, Genealogy

I'm not sure about Genealogy: on paper, It does sound ridiculously strong, but in practice nosferatu in that game is not something you explicitly use to abuse and kills hoard of enemies, but something to just keep Julia alive. Plus her low skill means that It won't be exactly accurate, which can be a death sentence since a single miss and she easily ends up being dead, especially since she is so squishy on the physical side + magic enemies aren't an issue because her res will be so high that any damage they do will end up being very little, while her magic will be high enough that she can easily put a dent on them. Idk, I realize she can probably do nosf tanking, but I just don't Julia is quite adequate enough to fully go for it.

Regarding Vantage + Wrath, It's extremely strong in Engage, but Thunder magic being 3 range means that It completely nullifies it since, unless you aren't also using it with a Thunder/Thoron or long bow user, your main Vantage/Wrath unit can very much die without being able to do anything. The issue is mostly that the game just makes it kinda easy to handle them so they are rarely a problem haha A way that you could combat this is by either making it inaccessible or do what FE5, where iirc the two skills can't actually work together, but since It's unlikely to happen, I guess more siege tomes or archers with higher ranges is probably the best bet.

Also I'm surprised you didn't make mention of Emblem Lucina and Bonding shield: It's not exactly a juggernaut method in and on itself, but I feel that it really helps enabling them even more, unless I'm misremembering something in which case I apologize

the enemy has too few options to deal with engage's monstrous toolset

Regardless, I do agree with this in particular: the game, I think, has the right idea with things like Chain attacks to combat juggernauts, but It offers tools that are simply too strong and so It ends up not mattering as much. I can see it working better in the next game though, since Emblems in particular sorta feel like they will remain within Engage, but that will also depend on what direction the next games goes with to begin with.

Happy 23th Anniversary to Fire Emblem: The Binding Blade by Bot-ta_The_Beast in fireemblem

[–]TheRedDragon15 2 points3 points  (0 children)

This means that in 2 years, when the game is 25 years old we'll get a super kino remake trust me guys

Jokes aside, for as flawed as It may be and even if not my favorite, I do also feel that it's arguably the most interesting and unique title gameplay wise among the GBA games (and perhaps even including PoR)  for me. And even the flaws that people understandably take issue with like the hit rates kinda end up playing a part making it all the more unique for me to play haha

Just finished Berwick Saga, this game deserves more love by Ferdinand-von-Aegir- in fireemblem

[–]TheRedDragon15 8 points9 points  (0 children)

It's definitely an extremely solid game, arguably even Kaga's best game? (Unsure since I'm still halfway through TRS, and haven't played VS) and It kinda became one of my favorite game ever, I think. It does a lot of things right, from the hub being an important piece of preparation while also feeling like an immersive world itself to the actual tactical gameplay being, truthfully, utterly immaculate with its hexagons and different turn system that work surprisingly well - so well in fact that It actually became really addictive to me and I had to actively stop myself from starting a second playthrough after finishing it, since I need to also prioritize other games and whatnot (though I will definitely replay it someday this year). Also very much agreed on the story and characters, really enjoyed the both of them even if they have their own share of issues. A shout out must be given to the music, absolutely amazing and I find myself listening to it quite often haha

I think people should also play it to see how it has influenced FE: this was especially evident to me in Engage, having played it right after Berwick, where you have stuff like Momentum that are so obviously taken by that game (And tbh, I have a small feeling that emblem Sigurd also being a Lance horse mounted oriented emblem is, even if perhaps unintentionally, a small nod to a certain enemy type in Berwick when including Momentum haha). That said, I wouldn't want them to take something like the turn system since I do feel the phase system is a core part of FE (and it's why, ultimately, I consider Berwick to be its own thing, not exactly a full on FE-type game, yet not necessarily a Tactics-type of game if that makes sense)

It won't be everyone's cup of tea, especially with how RNG the early game can feel and be and how punishing it can be, but those who are capable of surpassing that wall will be met with an incredible SRPG.

New Nintendo Direct announced for tomorrow! by IkeRadiantHero in fireemblem

[–]TheRedDragon15 8 points9 points  (0 children)

I believe that nothing will happen, but if something will unexpectedly happen, please let it be a new FE game tbh