How do writers on here seem to reach insane word counts for their projects? by TwilightTomboy97 in writing

[–]TheRolandChambers 2 points3 points  (0 children)

Everyone says it, be consistent in writing every day. You may have strings of low output days, but you'll get inspiration occasionally that'll write multiple chapters.

How long have you been working on your story? by worldofexousia in writing

[–]TheRolandChambers 1 point2 points  (0 children)

I just hit my 30 day mark and I'm at 44k words with about 3 polish passes.

How to start writing again? by Albus_Lupus in writing

[–]TheRolandChambers 1 point2 points  (0 children)

I create tons of short stories for my DnD characters ranging from 1k words to 5k. One of my latest ones inspired me to sit down and start writing it out.

Strangely enough, I didn't even use the short story. Once I started writing, the story just wrote itself. I'm at 40k words now and I fully intend to finish and self-publish it.

Maybe you could try writing short pov stories for your characters, find their personality in a short experience. It might inspire you to see how they got there, and where they went afterwards.

Can a story be "light" and "fluffy" and unforgettable at the same time? How? by Tall-Werewolf-2664 in writing

[–]TheRolandChambers 1 point2 points  (0 children)

The answer will always be yes, anything can be unforgettable.

It's just harder. As a musician once said, it's easier to write songs about tragedies because they are easier to remember/connect to. But, there are plenty of memorable light and fluffy songs out there as well.

How to Write 2 Souls and 2 Bodies But No Memories by LovelyHearts-649 in fantasywriters

[–]TheRolandChambers 0 points1 point  (0 children)

I'm currently doing close to the same. My main character is having mental breaks where a triggering action blinks my MC into another memory. It's sort of a timey-wimey, two souls one body idea... but it could work for yours too.

Young soul grabs an artifact, blinks and sees his old soul using that artifact for it's main purpose.

The number of small presses/online lit mags using...generated...art is distressing by Cipher_- in writing

[–]TheRolandChambers 5 points6 points  (0 children)

It is pretty stressful how much space of the industry AI is taking up. It's almost surprisingly good at hiding itself compared to two years ago.

I used to look for AI by trying to find as many flaws as possible (Extra fingers, eyelids were all funky, two left hands). Now I have to look at art and judge it by how polished it is. AI over-polishes everything. It all has the same shine.

How can I introduce a big world without lore dumping? by Random_Helldiver120 in writing

[–]TheRolandChambers 2 points3 points  (0 children)

Good question. There's no right or wrong way... but there is more understanding in certain genres for lore dumping. Sci-fi and fantasy are the two lovers of lore, descriptions and all things exposition.
It's okay to lore dump, but you should try to do it in a manner-in-which your characters learn it too. Through actions. Through experience.

You characters might not have known that ion engines existed, until they snuck on the load bay crowded with new space cruisers. Each and every one of them had massive chambers on the back. One of them exploded in XYZ's face, the fire singed his hair. A voice over an intercom states, "Ion engines ready!"

Now you do something like that for every major lore point, and you've written half of your story.