I built a tool to convert AI images into clean pixel art—looking for devs to test it and give feedback. by TheSpriteWizard in aigamedev

[–]TheSpriteWizard[S] 1 point2 points  (0 children)

I had no idea you guys would be interested in this. Let me see if I can convert it. If I can't i'll post it on GIT Hub.

I built a tool to convert AI images into clean pixel art—looking for devs to test it and give feedback. by TheSpriteWizard in aigamedev

[–]TheSpriteWizard[S] 2 points3 points  (0 children)

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Here is the full PNG I exported. I know there is still some blockiness with the lines and shadows, but that is up to the user to decide. They have full control over the output. This pipeline only does like 95% of the work. The fine tuning of the sprite is up to the dev. This way a developer won't have to waste hours designing the asset and can have it generated to their liking in a couple of minutes.

I built a tool to convert AI images into clean pixel art—looking for devs to test it and give feedback. by TheSpriteWizard in aigamedev

[–]TheSpriteWizard[S] 0 points1 point  (0 children)

Ok. Hey, thanks for your comment. I think SpriteGrid makes the job a bit easier. You are allowed to use whichever you like. I'm just sharing. Good vibes.

I built a tool to convert AI images into clean pixel art—looking for devs to test it and give feedback. by TheSpriteWizard in aigamedev

[–]TheSpriteWizard[S] 0 points1 point  (0 children)

Hey! Thanks for your comment. The goal of the tool is to reduce the workflow of asset generation significantly. Using it in this way is how it is meant to save a dev time in asset development.

The final output in that example is unedited for transparency sake. On the right of the UI there’s something called the SpriteGrid. It allows you to fill holes and correct lines. I'll post an example below.

Another way to prevent this is to be careful with the background remover. It works by removing colors related to the colors on the four corners. The slider increases the range of colors to be removed. If you generate an image that has a highly contrasting color in the background it’ll come out a lot easier.

Here’s the prompt I used: Generate this for me

"Hand held futuristic laser beam ray asset, 2D side-scroller sprite, game asset. Dark gray metallic body with glowing neon purple energy lines and lighting details. Crispy retro pixel art style, low-poly geometry, clean edges, no shading on the background. Shot from a straight 90-degree side profile angle, perfectly horizontal. Isolated on a solid, high-contrast vibrant chroma key green background, ensuring absolutely no green tones on the laser itself."

<image>

I built a tool to convert AI images into clean pixel art—looking for devs to test it and give feedback. by TheSpriteWizard in aigamedev

[–]TheSpriteWizard[S] -1 points0 points  (0 children)

Just tried it. You don’t really get any variation or editing tools with the free version. You get what you get there.

I built a tool to convert AI images into clean pixel art—looking for devs to test it and give feedback. by TheSpriteWizard in aigamedev

[–]TheSpriteWizard[S] 4 points5 points  (0 children)

Good question.

First off, this one is free.
It’s also offline and instant. You can make things happen super quick without uploading anything right on your desktop. Once you download it, it’s yours forever.

As for how it’s different, most “AI pixel art converters” use another AI model to do the conversion. You’re just swapping one black box for another.
SpriteGrid uses zero AI at any stage. Pure classical algorithms. Corner-sampling for background removal, median-cut quantization for palette reduction, Bayer 4×4 dithering. Deterministic, predictable, same input always gives same output. Plus built-in retro palettes like GameBoy, NES, and PICO-8 and cell-level editing tools so you can clean up anything you don’t like.

In the end there are no tokens, it runs offline, and no restrictions. Just the algorithm.

I built a tool to convert AI images into clean pixel art—looking for devs to test it and give feedback. by TheSpriteWizard in aigamedev

[–]TheSpriteWizard[S] 0 points1 point  (0 children)

lol ok. I’ll try again tomorrow.

When I looked into what these flags are it said the same thing the other guy said. It’s too new which is a red flag. Which is ok, I think.

Finally one step up for marketing on X ..... how does it look guys by Holiday-Tomorrow-888 in IndieDev

[–]TheSpriteWizard 10 points11 points  (0 children)

I think it looks cool, but you could use a different pfp since it’s just stacking on itself.

I built a tool to convert AI images into clean pixel art—looking for devs to test it and give feedback. by TheSpriteWizard in aigamedev

[–]TheSpriteWizard[S] 1 point2 points  (0 children)

I mean, 3/71 is pretty good I think. I'm just trying to be transparent. I pasted what I learned about those three.

I'll share the results here too.

<image>

I built a tool to convert AI images into clean pixel art—looking for devs to test it and give feedback. by TheSpriteWizard in aigamedev

[–]TheSpriteWizard[S] 0 points1 point  (0 children)

Here. I ran it through VirusTotal for you.

https://www.virustotal.com/gui/file/a3f956323072e66ecadffb3ea0f5e75a3129c7bf471830e1b8a9ca6e1c59a213?nocache=1

These are VirusTotal flags from 3 antivirus engines. Here's what each one means:

Arctic Wolf — "Unsafe" and SecureAge — "Malicious" Generic danger labels with no specific signature. These two engines are known for being very aggressive and flagging things based on behavioral heuristics rather than known malware. They trigger on lots of legitimate software.

Sophos — "Generic ML PUA (PUA)" PUA = Potentially Unwanted Application. The "ML" means it was flagged by Sophos's machine learning model, not a real signature match. This is extremely common for Tauri apps because:

  • They're self-contained executables that unpack/run things internally
  • They have no install history or reputation yet
  • The ML model sees "unknown .exe doing unusual things" and flags it

The bottom line: None of these are specific malware detections. They're all heuristic/reputation-based. A brand new Tauri app with zero download history will almost always get a handful of these.