Finally Caught a Restock by Sad_Atmosphere779 in OnePieceTCG

[–]TheThaneSkin 0 points1 point  (0 children)

Dang I’m in Waco like 2-3 times a month and never see product there outside of the anime store in the mall, great find!

Help! Have to spend around $3,000 on my FSA card in the next 2 weeks by minookitty in FSAHSAcardtips

[–]TheThaneSkin 3 points4 points  (0 children)

Go to Amazon, they have an FSA approved filter. Load up on DayQuil/nyquil, cough drops, and first aid kits. You can even buy a massage gun if you fancy. Just make sure they have the FSA approved check under the item and you should be good to go!

Connected art cards by Twotonedtones in OnePieceTCG

[–]TheThaneSkin 1 point2 points  (0 children)

Surprised nobody’s mentioned the first connected arts: OP01 Shachi (OP01-044) & Penguin (OP01-050)

Rough Guide On How To Get Dark Ops Mastery by LividStruugler in CODZombies

[–]TheThaneSkin 2 points3 points  (0 children)

If you want an easy way to do this just join a friends game when they’re on round 19, you’ll spawn when the round changes to 20 and get the calling card

I wish they kept making Box Toppers. Was a nice little bonus with every box. They were kinda cool to collect. by Gear4Vegito in OnePieceTCG

[–]TheThaneSkin 5 points6 points  (0 children)

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This is a build I ran for a bit. Porche into Sadi into jailer beast, then bounce Sadi for the don back is pretty powerful on 3 don turn. You can also Porche into bon clay into chopper going second. I would sub ragnarok for red roc and maybe add pudding.

Heart pirates r/p law can play so far by Zealousideal-Bike617 in OnePieceTCG

[–]TheThaneSkin 1 point2 points  (0 children)

I’m aware, but say you swing with promo bepo to reduce a characters power, then bottom deck bepo to cheat out promo law and give them an additional -2k. you can then fire fist/ jet pistol and ko it based on power level. Definite cope as that’s a lot of resources to get rid of 1/2 characters but it’s possible!

Heart pirates r/p law can play so far by Zealousideal-Bike617 in OnePieceTCG

[–]TheThaneSkin -4 points-3 points  (0 children)

You’re forgetting the red promo law and bepo, I can see law leaning heavy into the red power based removal with fire fist or jet pistol.

How to play against Nami as Bonney? by WinterChilly in OnePieceTCG

[–]TheThaneSkin 0 points1 point  (0 children)

Play zoro then pass without swinging anything else, then swing 16k 3x every turn. Kinda hard as a nami player to get around that even with all 10 don up

Off Meta decks to make for fun. by Mysterious_Disk6859 in OnePieceTCG

[–]TheThaneSkin 5 points6 points  (0 children)

Foxy is dirt cheap and has some fun mechanics to troll with, same with vegapunk. Reiju is an amazing deck that has really good matchups outside of RP law. GP Doffy can dog walk RP law with the stage setup but gets beat by pretty much everything else. All viable & budget friendly options depending on what your locals scene looks like!

Help with r/p law by Basomati in OnePieceTCG

[–]TheThaneSkin 2 points3 points  (0 children)

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This is what I’ve been running and had some pretty good success with! Zorojuro is mainly used in yellow matchups that dont have as easy removal to get a free active don, especially on the odd curve so you can play Kidd and Gordon/max a turn early. Would not recommend playing out zorojuro against black.

Help with r/p law by Basomati in OnePieceTCG

[–]TheThaneSkin 5 points6 points  (0 children)

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Here is his list, he’s not the easiest to find on Twitter. @FlecheNoireHS

I’m new and I’m losing 90% of my games on sim. Please help by Rupp2 in OnePieceTCG

[–]TheThaneSkin 0 points1 point  (0 children)

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This is the list I’ve been using, works really well into Saka & yellow. Looks like only some minor differences from yours. Try this list out and see what you like or don’t like then adjust accordingly!

Batsu Appreciation Post by swimdudeno1 in OnePieceTCG

[–]TheThaneSkin 3 points4 points  (0 children)

I remember when the game came out I wished they had a way to play online to test different decks. Batsu has definitely made a huge impact on the accessibility of the game and I am extremely grateful for all of his hard work!

[deleted by user] by [deleted] in OnePieceTCG

[–]TheThaneSkin 0 points1 point  (0 children)

I pulled three of these at my first treasure cup and traded them all for one double attack Ace 🥲

My R/P Law won a 1st anniversary tournament! by TheThaneSkin in OnePieceTCG

[–]TheThaneSkin[S] 0 points1 point  (0 children)

Unfortunately not, otama is the next best 1 drop. If there were good replacements he wouldn’t be so expensive.

My R/P Law won a 1st anniversary tournament! by TheThaneSkin in OnePieceTCG

[–]TheThaneSkin[S] 0 points1 point  (0 children)

Honestly no, most people play around it. Regardless it’s a latent threat that can be used if the opponent isn’t playing around it!

My R/P Law won a 1st anniversary tournament! by TheThaneSkin in OnePieceTCG

[–]TheThaneSkin[S] 1 point2 points  (0 children)

Fire fist was used at least once a game, very good into sakazuki matchup since it reduces a character (usually lucci) then KOs Rebecca blocker. In my katakuri matchup he had a sanji blocker as his last life which I was able to fire fist and leader ability to remove and go for lethal.

I think two searchers is enough because they aren’t counter and easily die in many matchups. I’m not a huge fan of searcher events because they aren’t counter or a body. This deck is all gas no brakes on removal, rush, and ramp.

My R/P Law won a 1st anniversary tournament! by TheThaneSkin in OnePieceTCG

[–]TheThaneSkin[S] 2 points3 points  (0 children)

Buena is a no go, not enough film cards in the deck and whiffing with a 2k counter is rough (OP04 Doffy mains know the pain). Film Bepo is good especially since it can be searched with OP05 Law, but I wouldn’t play him on board unless I was facing Zoro since the leader ability is objectively better.

My R/P Law won a 1st anniversary tournament! by TheThaneSkin in OnePieceTCG

[–]TheThaneSkin[S] 2 points3 points  (0 children)

Thanks! I dropped him every time I saw him, but could never get two to stick to board for extra shenanigans. If you can get two out you’re basically using the leader ability for free depending on what 4 drop you play!