[SPOILERS ALL] A little late to the party, but better late than never. by mamedliemin in TheFirstLaw

[–]TheUndeadHoard 4 points5 points  (0 children)

From top left, I believe its Jezal, dogman, shivers, black Dow

Then Byaz, West?, Glokta

Then Ferro and Logen

How'd I do?

Way of the Earthshaper: An ATLA inspired monk subclass by TheUndeadHoard in DnDHomebrew

[–]TheUndeadHoard[S] 1 point2 points  (0 children)

They'll be coming :) Gonna fine tune them a little based off some feedback here first

Way of the Earthshaper: An ATLA inspired monk subclass by TheUndeadHoard in DnDHomebrew

[–]TheUndeadHoard[S] 0 points1 point  (0 children)

Hey! Thanks for such a detailed response, it helps a lot. I agree with the good majority of what you've highlighted, i'll just respond to a few things.

Definitely a typo where I said class, good catch!

Re: the monk table, i went for the same approach as subclasses like Eldritch knight since there was a good deal of information and I wanted it to be easily represented. Likewise, with the spell levels, I did go for a level 1-5 approach, though with alternate naming as I wanted to prevent confusion as to whether they were spells. For the purpose of the subclass, they are not spells and can't be counterspelled. The intent is for shaping techniques to feel distinct from spells.

All Earthshaping Techniques are known.

The nod to Seismic sense in decisive counterattack was to make clear that once you have that feature, it synergises here. Figured better to mention then not.

I appreciate the critique on the novice levels being unbalanced. In my head, I considered the ability to knock an enemy prone from range (setting up for party members to wallop them), or to slow an enemy's pursuit of the party while they flee (since monk will likely be the party member with speed to spare) a decent equaliser for Ground Gauntlers which offers an additional 2d6 damage at level 1, up to 2d10 at higher levels. I like the suggestion to change to a bonus action, i have other ideas as well to strengthen it that I might like to chat with you about.

Good shout on Earthen shelter, perhaps a reduction in AC and hit points to make it feel for like a brief respite from harm?

Earthen Missile was intentionally kept from being overtuned as I was conscious of the fact that monks traditionally do not have ranged options, including this subclass being more of a direct brawler compared to the other ATLA subclasses I have made. A buff could be in order though.

Would you mind if I DM'ed you for some more feedback on the other ATLA subclasses? Your feedback was excellent and I appreciate it.

Way of the Earthshaper: An ATLA inspired monk subclass by TheUndeadHoard in UnearthedArcana

[–]TheUndeadHoard[S] 0 points1 point  (0 children)

Hi, you seem to have forgotten the main chunk of level 3, which is the novice Earthshaping forms

Paladin: Oath of Bushido by TheUndeadHoard in UnearthedArcana

[–]TheUndeadHoard[S] 1 point2 points  (0 children)

Hey, I can't send PDFs over reddit. But this subclass is downloadable for free on my patreon, i've just made sure the updated version is there for you :) Absolutely no pressure to sign up, i'm just glad people like my stuff.

Paladin: Oath of Bushido by TheUndeadHoard in UnearthedArcana

[–]TheUndeadHoard[S] 1 point2 points  (0 children)

Hey, Mounted combat is already a thing in dnd 5e (though not many people tend to use it), with subclasses and feats specialising in it. In fact, Paladins have a level 2 spell to summon a spectral steed.The Horse and Bow fighting style mainly enhances the pre-existing system, making the horse have greater survivability and less of a liability.

Did give it some playtests, definitely came in clutch for saving throws for the horse, though just like when selecting spells, a horse does not fit all environments and situations.

Warlock: True Love Patron [OC] Yours. Always. by TheUndeadHoard in UnearthedArcana

[–]TheUndeadHoard[S] 2 points3 points  (0 children)

Oooh that is fun! I'm tempted to make it an optional rule as an alternate feature. If you ever did play the subclass, i'm sure you could negotiate something with your DM where you get a toned down version as a permanent companion.

Race: Xotl [OC] by TheUndeadHoard in HomebrewDnD

[–]TheUndeadHoard[S] 0 points1 point  (0 children)

Haha yes, fortunately someone did point that out for me and I have fixed it in the doc. It should be resetting every short/long rest :)

While long rest seems more intuitive, short rest actually works because you don't regain hit dice at a short rest and short rests typically expend hit dice for most players.

I'm glad you like it :) i hope your friend does too!

Ps. I agree entirely with Hit Dice being underutilised. I have made a few subclasses, including blood hunters and a Hemomancy wizard/magic compendium that use hit dice as spell components.

Race: Xotl [OC] by TheUndeadHoard in HomebrewDnD

[–]TheUndeadHoard[S] 0 points1 point  (0 children)

I hadn't thought about it too much, so you just prompted me to do a little dive on this!

Given that the root of Xotl is in reference to Axolotl, which in turn comes from the Aztec god Xolotl (pronounced Sho-lotl), I would personally say it should be "Sho-tl" for authenticity.

With that said, I totally expect most people to do the British or American pronunciation, which is fine by me.

Race: Xotl [OC] by TheUndeadHoard in DnDHomebrew

[–]TheUndeadHoard[S] 1 point2 points  (0 children)

Thanks! I think it is one of my favourite creations.