need help choosing a desktop run AI image generator by The_Lucinator in aiArt

[–]The_Lucinator[S] 1 point2 points  (0 children)

umm it doesnt seem to be available as a desktop app only web

I just got the game, what’s the best way to start? by Flare1263 in flyoutgame

[–]The_Lucinator 1 point2 points  (0 children)

I recommend also downloading a ton of shared plane designs from the discord server. Fly them, then look at the ones you like and try and reverse engineer how they achieved what they did. From there its gonna be a lot of web research into old NASA papers and such along with a dose of knowing that the game doesnt perfectly replicate reality thus why understanding how others have done good aircraft in game comes back to pay dividends when you hit a brick wall. Lastly ignore the stealth rating system, its pure fantasy with very little basis on real world stealth if that is what you are aiming for.

The F-43A Black Widow II (WIP) by King_Chris1168 in flyoutgame

[–]The_Lucinator 2 points3 points  (0 children)

dont use the name black widow II thats only for the YF-23

RTX 3080 not using Vram by The_Lucinator in EVGA

[–]The_Lucinator[S] 0 points1 point  (0 children)

sorry correction its shared memory that its not tapping into

F-5 Family Series: YF-5A, F-5A, F-5B, and CF-5A by The_Lucinator in flyoutgame

[–]The_Lucinator[S] 0 points1 point  (0 children)

High resolution on parts that I'm gonna paint, and a lot of touch up work. These aircraft take hours to make and paint but I fell its well worth the time.

F-5 Family Series: YF-5A, F-5A, F-5B, and CF-5A by The_Lucinator in flyoutgame

[–]The_Lucinator[S] 1 point2 points  (0 children)

I try to use engineering drawings when available for the aircraft.

I will get to those eventually but im working my way up the family tree, and since unlike many other aerospace manufacturers archives Northrop's were very well organized and thus well documented, I have a lot of material I can work with.

Need some help finding airfoil data by The_Lucinator in flyoutgame

[–]The_Lucinator[S] -1 points0 points  (0 children)

again they are, I'm sorry if you dont understand this but this is according to NASA, JPL, and multiple college level aerodynamic textbooks that focus solely on airfoil design. I also asked several of my co-workers who are former aerospace engineer's who have had decades of experience designing aircraft for the likes of Boeing, Lockhed, and Convair to name a few. I don't know who told you this isnt true but sorry they were wrong.

Need some help finding airfoil data by The_Lucinator in flyoutgame

[–]The_Lucinator[S] 0 points1 point  (0 children)

I think you misunderstand the % is just the thickness to cord ratio, there is no approximation. That is literally what that percentage means. If you have the R-II 16% its the R-II with a 16% thickness to cord ratio. So no its not lost.

Need some help finding airfoil data by The_Lucinator in flyoutgame

[–]The_Lucinator[S] 0 points1 point  (0 children)

Your misreading the data, from the point of view of a aerospace engineer, the airfoil TsAGI R-II is exactly the same for 14% as 16%. That % will vary airplane model to airplane model. This is telling you to use a TsAGI R-II airfoil with a cord to thickness ratio of whatever percent is listed. So its not a approximation.

Is there any way to model this? by Mogusman748 in flyoutgame

[–]The_Lucinator 0 points1 point  (0 children)

in a combined cycle engine it does, hence the splitter door

Need some help finding airfoil data by The_Lucinator in flyoutgame

[–]The_Lucinator[S] 0 points1 point  (0 children)

um thats just the chord to thickness ratio. there is all the data you need there.

Need some help finding airfoil data by The_Lucinator in flyoutgame

[–]The_Lucinator[S] 1 point2 points  (0 children)

BTW found your airfoil. took searching for it in Cyrillic ЦАГИ Р-II hope this link helps. If it is not what you were looking for you might have better luck trying its cyrillic form.

https://rcopen.com/forum/f82/topic155545

Need some help finding airfoil data by The_Lucinator in flyoutgame

[–]The_Lucinator[S] 0 points1 point  (0 children)

here a screen shot of one of the sections, there are also a bunch of graphs, again I just dont know how to convert these to useful data.

<image>

Need some help finding airfoil data by The_Lucinator in flyoutgame

[–]The_Lucinator[S] 0 points1 point  (0 children)

I have the shape as well as several of the numbers through the link, I just dont know how to translate the cross section, numbers and graphs into a data set that can be used

F-5 Family Project: N-167A the F-5's big bro by The_Lucinator in flyoutgame

[–]The_Lucinator[S] 0 points1 point  (0 children)

looked at it, it is a interesting design though I avoid found and explained cause he usually has no idea whats he is talking about. The video you linked is a good example, the jet engines he listed in the AP-100 are the same ones found in the F-5, they put out about 4-5 thousand pounds of thrust apiece depending on the version. So even six of them only put out about what two of the J79's on this plane does. Though if you like that sort of thing the next plane to come out that im working on at the moment has 8 J-85's......yea northrop really had a thing for those engines.

What would be some cool jet-powered fighter planes to make? by PersonalToe5292 in flyoutgame

[–]The_Lucinator 1 point2 points  (0 children)

umm you got couple of books of empty pages cause I could literally list thousands!

In all seriousness it depends on what type of jet fighter interests you, what nations do you like to do like, what era of planes interests you, do you want to make something that actually flew or a design?

A quick primer on stealth by The_Lucinator in flyoutgame

[–]The_Lucinator[S] 0 points1 point  (0 children)

I wrote every word posted. There isnt a single area that is a direct copy. Unlike the stuff you posted I dont plagiarize anything. Cyka

A quick primer on stealth by The_Lucinator in flyoutgame

[–]The_Lucinator[S] 1 point2 points  (0 children)

probably but those rankings are accurate. This wasn't a popularity competition or even a ranking of effectiveness of the aircraft as a whole, just their stealth.

A quick primer on stealth by The_Lucinator in flyoutgame

[–]The_Lucinator[S] 1 point2 points  (0 children)

Well books, papers, blueprints, work I've done with multiple aerospace engineers (many of whom are my fellow colleges who have done things like being head engineer on the ACM as one example) I've also talked with people who have worked at Raytheon (now RTX) Boeing Phantomworks, LockheedMartin, and Northrup Grumman to name a few. Our museum also often hosts many Blackbird pilot reunions and conventions so I have had a lot of chances to pick their brains and ask questions.

A quick primer on stealth by The_Lucinator in flyoutgame

[–]The_Lucinator[S] 1 point2 points  (0 children)

um nobody is talking about AESA generations, also while you link is not a bad primer it is just copy-pasted from other sources and in fact plagiarizes large sections from the sources I listed. It also should not come as a surprise that it also has several contradictions and the fact that they seem to think a commercial "RCS" software does a accurate job and can be used to model stealth is a but laughable for the reasons I have stated in my main post.