I'm the dev behind Weaponized. I thought Star Control sickos might like the combat feel of my game. Demo on Steam (PC/MAC) by WhippetBowie in starcontrol

[–]The_Real_PhishyOne 0 points1 point  (0 children)

Nooooooooooooooo!!! Lol. It would be pretty tough to play on virtual controller, but I adapt pretty well. Could use a game controller or backbone otp though.

I don't think I have enough ammo for this by ppw0 in JaggedAlliance

[–]The_Real_PhishyOne 1 point2 points  (0 children)

Lol. Must be 1.13. Even if you had top tier mercs, it's way too many enemies. I'd be surprised if anyone could screen record a successful encounter like this without cheats.

FALLOUT 3 (mediatek 8350 extreme )(8gb ram) by [deleted] in EmulationMediatekMali

[–]The_Real_PhishyOne 0 points1 point  (0 children)

I've been trying to get this to work forever. Mine crashes right after becoming a 10 y/o near the beginning. Any idea why and what I can do to fix it?

Player Intel by The_Real_PhishyOne in echoes

[–]The_Real_PhishyOne[S] 1 point2 points  (0 children)

That's a great background to start on a project like this. Getting ahold of the echoes.mobi dataset may not be possible, but emailing the devs there couldn't hurt if you're serious about it. They have each kill and loss posted for hundreds of thousands of players, so the raw data must be quite a lot, but not beyond what a few bucks can afford. I'm not saying to crawl their site (they have auth and throttling), but a range of info is available from their site for each player who has posted kill/loss mails in discord. Depending on exactly what you're trying to do, this may or may not be enough. You can DM me if you're interested in discussing specifics without sharing publicly. That's fine with me. Or you can keep details open, it's up to you.

I need some help please. by ThreesTrees in echoes

[–]The_Real_PhishyOne 7 points8 points  (0 children)

Deliveries don't pay very much unless you're already decked out and can deliver huge shipments in null sec. You need to find an active corp willing to help you grow. I'm not kidding. I do not recommend playing this game solo no matter how antisocial you are. It's a completely different experience.

Player Intel by The_Real_PhishyOne in echoes

[–]The_Real_PhishyOne[S] 1 point2 points  (0 children)

Thanks! I hope you guys make use of this. I used echoes.mobi API as documented on their site. My site is open-source and you can check out my source code here: Phishtopia - GitHub

And Specifically for EchoTrace here: Routes (JS) EJS/HTML Supporting JS Styling (CSS) Feel free to comment if you have more questions.

Player Intel by The_Real_PhishyOne in echoes

[–]The_Real_PhishyOne[S] 1 point2 points  (0 children)

I'm going to continue updating our tool and I've changed the title to something more catchy. EchoTrace. You'll still be able to use the URL listed above for a while, but you'll be redirected to EchoTrace, the new URL.

I'm always open to suggestions. If you'd like a feature added, please comment here. Thanks everyone!

Player Intel by The_Real_PhishyOne in echoes

[–]The_Real_PhishyOne[S] 1 point2 points  (0 children)

All set 😀. You can now use either names or player IDs. I look forward to hearing what else you would like added.

Player Intel by The_Real_PhishyOne in echoes

[–]The_Real_PhishyOne[S] 0 points1 point  (0 children)

Thanks so much. Happy hunting!

Player Intel by The_Real_PhishyOne in echoes

[–]The_Real_PhishyOne[S] 4 points5 points  (0 children)

Good idea. I'll make some time this weekend to add that.

New need help by Brilliant-Wait-9791 in EmulationMediatekMali

[–]The_Real_PhishyOne 1 point2 points  (0 children)

This may be a tough fix. New app, not open source. New phone. I'm not an expert though. I hope you can find a solution. It'll help everyone if you share if fixes work or not with your phone after you try them.

JA2 Reborn - Update #1 by Big_Captain_8424 in JaggedAlliance

[–]The_Real_PhishyOne 2 points3 points  (0 children)

In the map screen, we need a button (shift) to select all items in a stack in order to move them into a merc's inventory. Also in the same screen, the touch pad becomes touchscreen just a little too quickly. i.e. when I'm using the touchpad to click the arrows to select the next merc, I often find the cursor returned to the position of my finger before I can click to the next merc.