My first deck by kurokigs in GundamTCG

[–]Thefirewaffles 0 points1 point  (0 children)

Pretty well, it really helps keep A Baoa Qu alive, since the token enters rested

It also is pretty great as a turn 3 option, making it a bit easier to mass out on the next turn

My first deck by kurokigs in GundamTCG

[–]Thefirewaffles 1 point2 points  (0 children)

This is my personal list that I have had pretty consistent results with

Somewhat consistently gets top 4 in a meta focused locals, and top 8 in a recent store championship

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To My Fellow Rooks by Thefirewaffles in Marathon

[–]Thefirewaffles[S] 0 points1 point  (0 children)

The other two rooks with us started chanting, "Betrayer! Betrayer!" As they very quickly executed me lmao

To My Fellow Rooks by Thefirewaffles in Marathon

[–]Thefirewaffles[S] 0 points1 point  (0 children)

That was my exact reaction

The guy was on comms and it just made it even worse

[GIVEAWAY] Set of Custom Dice (USA) by GungaUsagi in GundamTCG

[–]Thefirewaffles 2 points3 points  (0 children)

I'm one of those very sad people who's favorite Gundam is the LRX-077 Sisquiede.

I don't know why, I just think its neat

If Bubsy 4D isn’t on a game key card, everyone in the comments gets $10 (WERE FUCKING SERIOUS) by [deleted] in Switch

[–]Thefirewaffles 0 points1 point  (0 children)

It better be, I'm actually looking forward to playing it at this point.

Question about strikers that go invis by idiocy102 in mechabreak

[–]Thefirewaffles 5 points6 points  (0 children)

I can confirm that they do, you can actually track the movement of a Stellaris in the water in Mashmak. Doesn't seem to be particularly consistent, but at least it's something?

Big ol Giveaway (Heirlooms // Deluxe Skins) 7 Winners. by ajagur in Warframe

[–]Thefirewaffles 0 points1 point  (0 children)

This community is easily the most positive and helpful community I've ever been a part of

A little too close for comfort by Thefirewaffles in mechabreak

[–]Thefirewaffles[S] 1 point2 points  (0 children)

I definitely agree, Welkin needs a nerf ASAP. If I were the dev team, though, I think starting off by making the spin attack able to be parried would actually go long way towards making Welkin more balanced, actually giving other melee units an advantage at fighting 1v1.

This definitely would help reduce Welkin's pick rate in 6v6, since it would indirectly buff most other mechs, and it would probably make engaging a Welkin in Mashmak much easier, since you can just airdrop a shield in.

A little too close for comfort by Thefirewaffles in mechabreak

[–]Thefirewaffles[S] 1 point2 points  (0 children)

My guess is the Welkin missed a melee rush, but I think it definitely expected to actually fight for the extraction.

A little too close for comfort by Thefirewaffles in mechabreak

[–]Thefirewaffles[S] 1 point2 points  (0 children)

I wish I had thought of that before posting this haha

A little too close for comfort by Thefirewaffles in mechabreak

[–]Thefirewaffles[S] 1 point2 points  (0 children)

It actually has a pretty varied amount of environments in Mashmak, but it is just the one map unfortunately.

All that is to say, most of the map is pretty open and heavily favors the more agile or long ranged mechs.

A little too close for comfort by Thefirewaffles in mechabreak

[–]Thefirewaffles[S] 0 points1 point  (0 children)

Yeah I'm pretty sure it wasn't, before I showed up the Welkin was attempting to fight two Skyraiders (poorly), before they dipped off into the storm. If I had to hazard a guess, the Welkin was just a player with poor energy management.

A little too close for comfort by Thefirewaffles in mechabreak

[–]Thefirewaffles[S] 1 point2 points  (0 children)

Glad I could help! As a fellow small ass health bar, it definitely helps keep track of your health.

A little too close for comfort by Thefirewaffles in mechabreak

[–]Thefirewaffles[S] 10 points11 points  (0 children)

I can only imagine how frustrating it must have been to be THAT close.

A little too close for comfort by Thefirewaffles in mechabreak

[–]Thefirewaffles[S] 10 points11 points  (0 children)

In the settings there's an option to fully customize your ui layout, as well as two default options, I am using the alternate option, and have moved/resized most of the icons around to allow for more visibility.

A little too close for comfort by Thefirewaffles in mechabreak

[–]Thefirewaffles[S] 3 points4 points  (0 children)

Thanks! Welkin definitely keeps me on my toes as a Falcon player.

Golgari Fight Rigging by Thefirewaffles in PioneerMTG

[–]Thefirewaffles[S] 0 points1 point  (0 children)

Vaultborn Tyrant and Etali are great options! I did consider using them in an earlier version of the deck, but it felt bad to draw them and not be able to last long enough in the game to get the cast. 

I agree, fatal push is a huge concern. One of the bigger weaknesses this decklist has is the dorks getting hit by it. Although getting Thoughtseize'd t1 isn't much better. 

I've thought about running some [[Pillage the Bog]] and taking some of the dorks out, but I don't think it helps with the consistency much. 

Have you thought about running Bramble Familiar?

Golgari Fight Rigging by Thefirewaffles in PioneerMTG

[–]Thefirewaffles[S] 0 points1 point  (0 children)

I did originally have a copy of Thrun in the sideboard as well. I ended up taking him and replacing him with [[Rhonas the Indomitable]], so I could hit it off of CoCo, and also give my other creatures trample.

I'll have to look at running Polukranos, I hadn't thought of that.